The Stylish Adventurer

To really stand out in a crowd you need to customize your look or pick just the right accessories for your character. Use these selections when you simply must have gear or certain results to complete a character concept.
  • (3 EP) Gun Bunny: Select one result from the Body Armor, Close Combat Weapons, or Ranged Weapons tables and apply it to a new or existing piece of equipment (this includes the “Choose Any” results)*. Can only be applied twice, does not stack with previous HJ upgrades.
  • (3 EP) Arcane Accessories: Select any one result from the Enchanted Items & Mystic Gadgets table or add one minor TW Upgrade or Enchantment to a new or existing piece of equipment (an item may only be upgraded this way 2 times. Already magical items cannot be converted or upgraded in this manner. These items cannot be further upgraded by TWs or Enchanters)
  • (5 EP) The Rob: Choose the result of one roll on a Hero's Journey or the Fortune & Glory table.
  • (10 EP) Gain a Signature Item. This custom unique piece of gear could be an enchanted, TW, or Weird Science Super tech item that grants a benefit fitting with your character concept. This will be created using the TW creation rules or the Major Object Creation edge in discussion with your GM. For power level use a Heroic level as a guide for modifier limits and rank restrictions. Limit one per character.
*If choosing option 17 on the Ranged Weapons table the Trademark Weapon edge is connected to the item not the character. The edge is lost if the item is lost, stolen, destroyed, etc.
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  • (3 EP) Gun Bunny
    Select one result from the Body Armor, Close Combat Weapons, or Ranged Weapons tables and apply it to a new or existing piece of equipment (this includes the “Choose Any” results)*. Can only be applied twice, does not stack with previous HJ upgrades.
    0 Topics
    0 Posts
    No posts
     
  • (3 EP) Arcane Accessories
    Select any one result from the Enchanted Items & Mystic Gadgets table or add one minor TW Upgrade or Enchantment to a new or existing piece of equipment (an item may only be upgraded this way 2 times. Already magical items cannot be converted or upgraded in this manner. These items cannot be further upgraded by TWs or Enchanters)
    0 Topics
    0 Posts
    No posts
     
  • (5 EP) The Rob
    Choose the result of one roll on a Hero's Journey or the Fortune & Glory table.
    0 Topics
    0 Posts
    No posts
     
  • (10 EP) Signature Item
    This custom unique piece of gear could be an enchanted, TW, or Weird Science Super tech item that grants a benefit fitting with your character concept. This will be created using the TW creation rules or the Major Object Creation edge in discussion with your GM. For power level use a Heroic level as a guide for modifier limits and rank restrictions. Limit one per character.
    0 Topics
    0 Posts
    No posts
     
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