The next two months are quiet, relatively. I mean there are small missions near the base, even a few routine ones deep in the zone, but nothing on the scale of the hive mission. Turns out there are a ton of safety briefs being given on fire discipline, grenade use, squad tactics, with extra classes on regulations, along with one on one and group counseling sessions to deal with the crap that was seen or experienced down there. Turns out those facehugger things were egg implanters and there was a bit of a hubbub for a few days as the bodies of those affected by them (ten in all once a full sweep was done) exploded with new versions of the alien creatures. One that came from a psi-stalker was one of the white ones, and the one that came from Hunter was reminiscent of a dogboy, but similar to the white ones. Thankfully Coalition quarantines are more than sufficient for such contingencies and only a handful of people are injured or killed.
Instructions: Write an interlude that covers the two months of downtime. Much like the first interlude, this can include any number of things. Your days will consist of a combination of:
- Supplementary classroom training (like the demolition certification classes for Steelcreek and Grimes).
Limited combat patrols in safer areas. While the fights themselves are deadly, you are never outside a more than two to five rounds before backup arrives in the form of a SAMAS squad. And a dedicated support squad of a skelebot, an infantry platoon, and a dogpack on hovercycles is behind them by minutes. You're not going to die - though it may feel like it.
On the job training by combat engineers working in relatively safe areas outside of the wall.
Similar events. Figure out what you want to do.
Other similar events - talk to me about it.
Timeframe: Be in and done by 7/19/17
Roll on one of the following Heroes Journey Tables:
Education
Experience & Wisdom - reroll 12-13
Training - reroll 8-9
Cybernetics (some sort of injury or possibly a voluntary procedure if you have the connections)
(Maddocs can also roll Psionics)