Date: September 1, 109 P.A.
Time: 1830
Temp: 75 degrees in the base. 84 degrees outside and the sun is starting to go down.
Weather: Clear, with fog over downtown in the distance.
Ley Line info: Old Chicago is rife with ley lines, but Fort Resilience is one of the few areas with none within a mile of the base.
Location: SOG Armory C. The artillery is still firing, but normal base defenses are in place. Big troop mover flying APCs
As the Fighting Joe’s continue their pre-mission banter and gear up in fancy special operations equipment, the guys from the SOG finally show up. Some of them are buttoned up tight with regulation crew cuts, black shirts, combat pants, and big muscles, your typical poster children for special operations. Some of the more veteran looking troops could use a trim or a shave and wear t-shirts with funny pictures or phrases. One of them, a lanky fellow with blond hair and a half smirk on his face steps up to the power armor and looks at the Striker SAMs.
“Damn, someone took number seven? Dansk. You really let someone take number seven?” he asks the room with a mild look of concern on his face, “I mean did they finish scraping Rodriguez’s brains out of yet? I mean the guys head just popped like a zit. Freaking magic.”
Turning he finally spots Solène, wearing Striker #7. “Well, I guess that makes you the brains of this operation!” The others groan and guffaw telling the man his jokes are worse than the General’s, but their obliged to laugh because he’s an officer. He waves a young woman forward. "Oh yeah, Dansk, Godmother sent over someone for you. Said she was stealing yours, so she sent you another." He hands her a tablet.
Dansk looks over it and nods. She mutters under her breath. "Dammit woman, stop shuffling my people mid battle!" She motions the woman towards the armory. "Get suited up. Steelcreek, help her out. She's a psychic like Maddocs. Oh good, she's already Demo assist qualified. She'll be with Wright and Son."
Suiting up in his Striker with practiced precision the lanky officer introduces himself, “Alright Bear-2. I’m Freeman, that crazy SOB over there is Ford, and the guy back there watching with a scowl is Captain Thompson. We’ll be running you through this op. Got a platoon under fire out there. We’re going to reinforce and support their withdraw, but we need some engineers to help get them unstuck. Ford will lead the demo team while the power armor unit keeps the flies off. It’s going to be hot and heavy - like your alone time in the latrine.”
The man identified as Ford wears a modified suit of new style armor, with sergeants stripes on the collar. His right arm is an obvious cybernetic replacement with a tool riddled forearm that doesn't remotely look standard issue. His harness is loaded with multicolored grenades, likely for easy identification, while an over-full satchel seems poised to spill explosive components and tools all over the place. His helmet is affixed to the armors belt showing a man in his late twenties, with short (slightly longer than regulation) black hair and mismatched eyes, one being a cybernetic replacement. Anyone looking closely may notice fine scars on his face and neck, but you’d have to be real close to notice.
He eyes Wright, Perry, Steelcreek, and Son and grins widely. ”So you all must be the tourists I’m supposed to guide around here. Names Ford, though you should probably call me sergeant or something like that….” Sergeant Ford Genet says with a goof grin that is mildly infectious. ”So do we have a fun time instore for you folks. We get to blow stuff up!”
Instructions: Write an interlude that covers the next 2 hours of your life.
Transport Vehicle
The ground team (Steelcreek, Perry, Son, Wright, and Maverick) will be travelling with Sergeant Ford. They will travel by hover vehicle to the area. The rangers will take a sniping position (using their jet packs) and start shooting Federation of Magic zealots (rank and file soldiers serving the Federation). While the opposing forces are distracted, Wright, Son, and Maverick will blow open the wall and allow the majority of the pinned troops to escape, flank the enemy and take them. They will stay with a handful of the evacuating soldiers and hold the enemy's attention.
Flying APC
After being dropped off by a small flying APC, The power armor team (Dansk, Bouchard, Colton, and Marshal) will join up with the majority of the 110th and deploy in teams of three. Colton will also have his skelebots. Dansk will fall in with Freeman and another soldier from the 110th and leave Bouchard in charge of the fireteam. They will then patrol the streets and engage a platoon of four Hangdog Daemonix with two zealots on each hangdog in main and tail gunner positions. It will be a tough fight for the three power armor and two skelebots, but they will ultimately be victorious.
Timeframe: Be in and done by 8/12/18
Optional Theme: Roll 1d4 and receive an extra benny.
1) Victorious: You did excellent and managed to directly save someone (a soldier from the stranded platoon, a soldier from the 110th SOG, etc)
2) Objectives Completed: You got the job done, but you took some hits. Roll Vigor at -2 or take one Fatigue. Job got done though.
3) Enemy: Out in the field of battle either a new enemy pops up or an old one chooses this moment to strike. You take one wound (soak as normal) and narrate what happened. This should be a specific operative, named and described by you.
4) Ally: Things are going so well for you. Roll Vigor at -2 or take one Fatigue. But in the heat of the battle, an unexpected ally shows up and saves your ass. How does this happen?
Roll on one of the following Heroes Journey Tables:
Education - reroll 9-10
Experience & Wisdom - reroll 12-13
Training
(Maverick can also roll Psionics)