Next Step

GMs: RFT & Pursuit
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Start a Chase?

Lets call it good, review, evaluate, and turn in the evidence we have.
2
40%
Lets do a chase scene, and see if we can get Grady.
2
40%
I am the GM and need to abstain, but to see the poll I gotta vote for something.
1
20%
 
Total votes: 5

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RFT
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Next Step

Post by RFT » Fri Feb 02, 2018 5:09 pm

I need to know if you guys are ready to move on. The combat has ended, but a Chase could come.

Currently you have Gemin and 3 thugs captured.

I will let Danyar roll Agility -2 or Smarts -2 (players choice) to respond to the statement given here success means you salvaged some of the papers before they burned.


The alchemist escaped clean.


Grady can possibly be chased if it is worth the effort to the players.
Shaping Worlds Together
.
The 99's Game Master Bennies 6
  • +6 Players
Nightbane Game Master Bennies 5 +1 Golden Benny
Recurring NPCs (all but Grimm reset to 0 at end of each Quarter)
  • Danielson 0 (spent to set the stage)
    Grimm 1 (luck) elan, Against the Odds, The Winning Side
    Harvest 0
    Marry Against the Odds 0
    Michael Against the Odds 0
Phase World - The Remorseless Game Master Bennies 4
  • +7 Players
    +2 Sidekicks
    +1 Joker for Grudge
    -1 For Grudge Match Reroll Damage
    -1 For Grudge Match to EE Agility
    -1 Extra Effort dramatic Task to stop hackers
    +1 Joker for Grudge Match
    -1 Grudge Match - that little bastard was fast
    -1 Grudge Soak fom Sam
    -1 Grudge Match - perhaps unfairly fast
Nemesis and The Pursuit
Nemesis (Captain - Temporal Wizard) 2
Royce (Second Officer - Charmer) 4 Elan
Grudge (Security - Brute) 1 Unlucky -1 for Grudge Match Extra Effort
  • +/-1 Joke Dealt, then used for Soak in same round
    +/-1 Joke Dealt, then used for Soak in same round
Hiesh (Tactical - Illusionist) 2
Iasah (Ally - Godling) 4 Elan
Slip (Partial Cyborg - Pilot) 2
Rick 2 [/list]
Castruccio and the Naruni
Castruccio (Uteni - Contract Holder) 3 elan
  1. Opserv (Security - Repobot) 2
  2. Ultor (Security - Repobot) 2
  3. Indohc (Security - TW) 2
[/list]
Initiative Copy and Paste

Code: Select all

[b][color=#BF0000]Initiative in alphabetical order with players at the top, the in the same order with NPCs.
I will roll 1d56 for each of your initiative cards. I do not reroll duplicates, instead there are 2 extra Joker positions.
[list][*]Quick rerolls 20 or less
[*]Quickness with a Raise rerolls 28 or less
[*]53, 54, 55, 56 are considered Jokers
[*]Cards divisible by 4 are considered Clubs for hindrances affected by Clubs (excepting 56 which is a joker).[/list][/color][/b]
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell

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Venatus Vinco
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Re: Next Step

Post by Venatus Vinco » Fri Feb 02, 2018 5:17 pm

I voted Chase but only because I haven't done one in SW yet.

Aronan
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Didn't have a signature but wanted the 1 EP for using OOC tags!

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RFT
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Re: Next Step

Post by RFT » Fri Feb 02, 2018 5:21 pm

Venatus Vinco wrote:I voted Chase but only because I haven't done one in SW yet.

Aronan
Count your blessings...

Chase rules are clunky. That is why they keep changing them. The dramatic tasks work better.
Shaping Worlds Together
.
The 99's Game Master Bennies 6
  • +6 Players
Nightbane Game Master Bennies 5 +1 Golden Benny
Recurring NPCs (all but Grimm reset to 0 at end of each Quarter)
  • Danielson 0 (spent to set the stage)
    Grimm 1 (luck) elan, Against the Odds, The Winning Side
    Harvest 0
    Marry Against the Odds 0
    Michael Against the Odds 0
Phase World - The Remorseless Game Master Bennies 4
  • +7 Players
    +2 Sidekicks
    +1 Joker for Grudge
    -1 For Grudge Match Reroll Damage
    -1 For Grudge Match to EE Agility
    -1 Extra Effort dramatic Task to stop hackers
    +1 Joker for Grudge Match
    -1 Grudge Match - that little bastard was fast
    -1 Grudge Soak fom Sam
    -1 Grudge Match - perhaps unfairly fast
Nemesis and The Pursuit
Nemesis (Captain - Temporal Wizard) 2
Royce (Second Officer - Charmer) 4 Elan
Grudge (Security - Brute) 1 Unlucky -1 for Grudge Match Extra Effort
  • +/-1 Joke Dealt, then used for Soak in same round
    +/-1 Joke Dealt, then used for Soak in same round
Hiesh (Tactical - Illusionist) 2
Iasah (Ally - Godling) 4 Elan
Slip (Partial Cyborg - Pilot) 2
Rick 2 [/list]
Castruccio and the Naruni
Castruccio (Uteni - Contract Holder) 3 elan
  1. Opserv (Security - Repobot) 2
  2. Ultor (Security - Repobot) 2
  3. Indohc (Security - TW) 2
[/list]
Initiative Copy and Paste

Code: Select all

[b][color=#BF0000]Initiative in alphabetical order with players at the top, the in the same order with NPCs.
I will roll 1d56 for each of your initiative cards. I do not reroll duplicates, instead there are 2 extra Joker positions.
[list][*]Quick rerolls 20 or less
[*]Quickness with a Raise rerolls 28 or less
[*]53, 54, 55, 56 are considered Jokers
[*]Cards divisible by 4 are considered Clubs for hindrances affected by Clubs (excepting 56 which is a joker).[/list][/color][/b]
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell

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Angis Ironheart
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Re: Next Step

Post by Angis Ironheart » Mon Feb 05, 2018 3:34 am

I voted calling it good, mostly for meta reasons. As a player, I know we have someone who might have answers. Angis, though, would probably try and chase him down LOL So I'm good with either.
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Angis Ironheart Character Sheet
Parry: 9; Toughness: Melee 13 (4)/Ranged 15 (6); Pace: 5
Heart of Stone/Magical Resistance: Armor 5 vs. Magic; +5 to resist Magic
Crossbow bolts: 19 (Loaded: 3/3)
Shield Essence: 4/4
Bennies: 1/3 + 1 Golden Benny
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Corrigon
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Re: Next Step

Post by Corrigon » Mon Feb 05, 2018 5:11 am

Obviously Bradon doesn't, but he is more inclined to use streetwise to track either of them down
GM bennies 6/8

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