Adventure Cards 3rd Q 2018
- Ndreare
- Savage Siri
- Posts: 4412
- Joined: Tue Aug 08, 2017 12:55 pm
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Adventure Cards 3rd Q 2018
It is that time again.
You may either roll a new adventure card by rolling 1d28 on THIS spreadsheet or you may simply pick one that no one else has selected.
Your character may only use one adventure card per session (unless you spend the EP). You may roll once per Rank.
Ignore any card related to sharing bennies as the setting rules already allow for that.
You may either roll a new adventure card by rolling 1d28 on THIS spreadsheet or you may simply pick one that no one else has selected.
Your character may only use one adventure card per session (unless you spend the EP). You may roll once per Rank.
Ignore any card related to sharing bennies as the setting rules already allow for that.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Adventure Cards 3rd Q 2018
[dice]0[/dice]
A Stone in My Boot! Play at any time to reduce an opponent's Pace to one-half for that round, and they cannot run. Their Parry is also reduced by -2.
A Stone in My Boot! Play at any time to reduce an opponent's Pace to one-half for that round, and they cannot run. Their Parry is also reduced by -2.
Signature
Re: Adventure Cards 3rd Q 2018
[dice]0[/dice]
Spirit of the Ancestors - Play this card to gain +2 on Vigor rolls for the rest of the scene.
Spirit of the Ancestors - Play this card to gain +2 on Vigor rolls for the rest of the scene.
Danyar
Re: Adventure Cards 3rd Q 2018
[dice]0[/dice]
The Interloper: A large raven is seen, granting all Heroes and allies a +1 to any and all dies rolls for the rest of the Scene. The Heroes have caught the attention of Saidrin; their lives are about to become more intereting.
The Interloper: A large raven is seen, granting all Heroes and allies a +1 to any and all dies rolls for the rest of the Scene. The Heroes have caught the attention of Saidrin; their lives are about to become more intereting.
Charisma: -2; Pace: 8; Parry: 7 (9/10), -1 TO BE HIT (Skein of the Ages), Opponents at -2 Gangup against me. , Toughness: 9 (3) Bennies: 3+2+1/3 +2+1
+ 1 Golden Benny
+ 1 Golden Benny
Re: Adventure Cards 3rd Q 2018
Novice 1: [dice]0[/dice]
6: Blessings of Zarvanis - Play this card to gain +4" to pace, run as a free action and add +2" to any jumps. This effect last three rounds. Alternatly this card can be used to reduce damage from falling by half.
Meh. I got this last quarter. Anyone wanna trade? :p.
6: Blessings of Zarvanis - Play this card to gain +4" to pace, run as a free action and add +2" to any jumps. This effect last three rounds. Alternatly this card can be used to reduce damage from falling by half.
Meh. I got this last quarter. Anyone wanna trade? :p.
Krozog, Paladin of Light
- Angis Ironheart
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Re: Adventure Cards 3rd Q 2018
I rolled in the old thread and got:
Ceynara’s Blade: Play during combat with the forces of Flame. The character receives +2 to all Fighting, Shooting, Throwing, and Spellcasting rolls, as well as damage, until the end of the combat.
Ceynara’s Blade: Play during combat with the forces of Flame. The character receives +2 to all Fighting, Shooting, Throwing, and Spellcasting rolls, as well as damage, until the end of the combat.
Character Tracker
- Ndreare
- Savage Siri
- Posts: 4412
- Joined: Tue Aug 08, 2017 12:55 pm
- Location: Skagit County, Washington
- Contact:
Re: Adventure Cards 3rd Q 2018
I would really, suggest reading the original post. I feel like no one does at this point.Krozog wrote:Novice 1: [dice]38519:0[/dice]
6: Blessings of Zarvanis - Play this card to gain +4" to pace, run as a free action and add +2" to any jumps. This effect last three rounds. Alternatly this card can be used to reduce damage from falling by half.
Meh. I got this last quarter. Anyone wanna trade? :p.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
- Angis Ironheart
- Diamond Patron
- Posts: 162
- Joined: Thu Oct 19, 2017 4:59 am
Re: Adventure Cards 3rd Q 2018
Hit Seasoned
[dice]0[/dice] - double
[dice]1[/dice] - Breath of Life: - When this card is played, the character and all allies remove their Shaken status and any Fatigue levels. If played by a Druid, all characters recieve +1 on a Spirit and Vigor checks for the rest of combat as well.
[dice]0[/dice] - double
[dice]1[/dice] - Breath of Life: - When this card is played, the character and all allies remove their Shaken status and any Fatigue levels. If played by a Druid, all characters recieve +1 on a Spirit and Vigor checks for the rest of combat as well.
Character Tracker
Re: Adventure Cards 3rd Q 2018
Being I got the same card last quarter, Ill nab 26 if that's alright.
Moment of Glory: Every Hero in Spirit radius of the character loses Shaken status; ignores all wound and fatigue; and gains the benefits of a Joker (do not receive the Benny) for the remainder of the round.
Moment of Glory: Every Hero in Spirit radius of the character loses Shaken status; ignores all wound and fatigue; and gains the benefits of a Joker (do not receive the Benny) for the remainder of the round.
Krozog, Paladin of Light