EP Menu

Post Reply
User avatar
MJH
Diamond Patron
Diamond Patron
Posts: 152
Joined: Sun Oct 29, 2017 1:23 pm

EP Menu

Post by MJH »

SavageRifts.com Deadlands Explorer Points Menu
For context see http://savagerifts.com/sr/viewforum.php?f=23

Always a Veteran of the Weird West
This purchase allows you to select an Edge above your current rank (subject to GM approval). Of course you must have an advance and all necessary prerequisites.
(3 EP) Seasoned
(5 EP) Veteran
(7 EP) Heroic

Driving on Empty
Sometimes you need just 1 more power point to get the job done. These rewards allow for emergency recovery of some power points by either making that temporary deal with Ol’ Scratch, Abiding by the Old Ways, or being a Holier than Holy Roller, of course you cannot exceed your normal maximum.
(1 EP) Recover 5 Power Points
(3 EP) Recover 10 Power Points
(5 EP) Recover 15 Power Points
(7 EP) Recover 20 Power Points

Good In a Pinch
Special hombres seem to be able to fit 11 gallons in that 10 gallon hat to have that which allows them to do just the right thing, just in the nick of time. These rewards let your hero temporarily bend fate in their favour.
(1 EP) Power Efficiency: Use a power for 1/2 Essence costs (one time only)
(2 EP) Power Flexibility: Temporarily switch trappings on a power (cannot be necromancy, flame or darkness, and can be maintained as normal).
(3 EP) Inspiration: Temporarily use an Edge you qualify for (ignoring Rank) for the duration of the current scene/combat (scene length is defined by GM).
(3 EP) Wild Thing: One time use of: Deadshot, Mighty Blow, or Power Surge when dealt a Joker.

Smith & Robards 1880 Catalog
Your cowpoke scrounges enough cash or just happens to be an S&R Prime Member. Or maybe she just wants to make sure a delivery gets where it's supposed to be all in one piece.
(1 EP) Catalog Orders of $100 or less

(3 EP) Catalog Orders greater than $100 but less than $1000
(5 EP) Catalog Orders greater than $1000 but less than $5000
(7 EP) Catalog Orders greater than $5000 but less than $10000
(10 EP) Catalog Orders greater than $10000
(1 EP) Semi-Secure Ordering: The Ordering Method is improved by one step (The 1880 Smith & Robards Catalog p. 10). For example, a telegram is considered to be done by mail.
(2 EP) Completely Secure Ordering with no chance of Mishap (The 1880 Smith & Robards Catalog p. 10)
(1 EP) S&R Sale! Free delivery for your item. (The 1880 Smith & Robards Catalog p. 11)
(1 EP) Partial Delivery Insurance: The Delivery Mishap chance is improved by one step (The 1880 Smith & Robards Catalog p. 11). For example, a Santa Fe Delivery now has the Mishap Chance of New Orleans.
(2 EP) Full Delivery Insurance: No Delivery Mishaps (The 1880 Smith & Robards Catalog p. 11)
(10 EP) Gain a Signature Infernal Device. This is a custom Smith and Robards Item for your high plains drifter with no ordering or delivering problems. Any catalog item customized per The 1880 Smith & Robards Catalog p. 11 or something completely designed by you! (Needs GM Approval).

Well Fudge
Sometimes Fate just leaves you out to dry. For those times when you just have to succeed, these rewards give you one more kick at the can.
(1 EP) Purchase 1 additional White Fate Chip for any character

(2 EP) Change a White Fate Chipe to a Red Fate Chip or a Red Fate Chip to a Blue Fate Chip
(3 EP) Change a White Fate Chip to a Blue Fate Chip
(5 EP) Change any Fate Chip to a Legendary Fate Chip
(1 EP) Roll d54 for a random Adventure Card - link
(1 EP) To add +4 to any Trait or Skill Roll (must be declared before rolling, applies to only one roll and does not carry over with Fate Chips onto re-rolls)
(5 EP) Choose any Adventure card from the deck not already in use
(5 EP) Deus Ex Machina: Retroactively Spend a Fate Chip to reroll a critical failure.


Beyond the Pale
Cowboys never die, they just ride off into the sunset and in the Weird West, there are things that can delay the coming of that white horse for just a little while longer or made arrangements to be rebuilt stronger, faster, and better than they were before.
(10 EP) Gain the Harrowed Edge (Stone and a Hard Place p, 14) upon the death of your character

(10 EP) Gain the Scrapper Edge (The 1880 Smith & Robards Catalog p. 124). Part of the Drain granted by this Edge must explain and compensate for how your hombre left the land of the living.

Adventure Card Notes:
Max 4 draws per quarter.
Adventure Cards are held until used. Players can only hold one card per rank (Novice = 1, Seasoned = 2, Veteran = 3, Heroic & Legendary =4). EP & Patron Cards do not count toward this limit.
There are a limited number of each card in the 'Community Deck", once all of each type are in play they are unavailable for use by another player.

Account Unlocks:
Are managed through the Standard EP menu and include all active characters across all Dimensions
(3 EP) Inactive Character Slot
(5 EP) Second Character Account
(10 EP) Third Character Account
(20 EP) Fourth Character Account
(10 EP) Per Each Additional Character Account
Post Reply

Return to “Setting Rules”