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Two Game Ideas
Posted: Wed Feb 10, 2021 5:54 pm
by Venatus Vinco
Post tis on Discord:
Two game ideas, I can only do one. 6-9 sessions. Fridays or Saturdays most likely (although Wednesday is an option).
- Rifts: Siege on Tolkeen: Follow a group of cyberknights and their allies who aligned with Tolkeen from the start of the war and face hard decisions as Tolkeen grows in their use of dark forces.
- Children of Loki: Continuation of a story arc started in my first 9 Worlds Norse Cyberpunk setting. If the group is new we may play an expanded version of the first adventure.
Any takers? Vote. Post interest. Discuss.
VV
Re: Two Game Ideas
Posted: Wed Feb 10, 2021 7:18 pm
by High Command
Weds or Saturday would be options for me, and you don't include both in the options
Re: Two Game Ideas
Posted: Wed Feb 10, 2021 7:20 pm
by Stoic
Wednesdays or Saturdays would most likely work for me as well.
Re: Two Game Ideas
Posted: Wed Feb 10, 2021 7:21 pm
by Icosa
Interest. Wednesdays or Fridays will work. Voted.
Re: Two Game Ideas
Posted: Wed Feb 10, 2021 9:26 pm
by Radecliffe
Either day works for me.
Re: Two Game Ideas
Posted: Thu Feb 11, 2021 8:20 am
by Jesse (Graunk)
OMG... a Weds game could re incarnate my ability to actually play a game again!!! weekends have been destroyed for me. pleeeeease can i play too? i want Rifts with my side of party wipe...
Re: Two Game Ideas
Posted: Thu Feb 11, 2021 7:05 pm
by Venatus Vinco
Dawn of Tomorrow
A Savage Rifts Campaign During the Siege on Tolkeen
“Few events affected North America as profoundly as the Coalition’s siege on Tolkeen. For many years, Tolkeen was considered a potential threat due to the nation’s proximity to the Coalition’s borders. The freethinking people of Tolkeen embraced magic and welcomed D-Bees, two things directly opposed the Coalition’s ideals.” — Savage Rifts GM Handbook, 21
In this game the heroes join Tolkeen in the fight against the Coalition. Characters will begin at Novice and advance through the various stages of the war and have to decide what to do after the events of the Sorcerer's Revenge. Any Iconic Framework is available, except for vampires.
This campaign will have three phases of approximately one year each:
- 107 PA, The Cyberknight schism. The players join the fight.
- 108 PA, Sorcerer's Revenge. Tolkeen wins a great victory, but at what cost?
- 109 PA, Dawn of Tomorrow. What future will the heroes choose for themselves and for North America?
War Stories: Each new phase opens with an Interlude and players will receive Advances to represent their actions during the war.
Spoils of War: Heroes will receive a unique item or benefit after each phase to represent something acquired during the “off screen” fighting.
“Historical” Fiction: The events of the war will unfold as written in the books. The heroes will influence events and create their own dramas on the local level in a similar way as war movies focus on the untold stories of small units during the conflict.
Open Ending: After the Sorcerer’s Revenge the group will have to reevaluate their position on the war and choose a path forward. I will seed some ideas but nothing is pre-scripted here.
Platform: FoundryVTT
Time: Wednesdays, 8 PM EST. Start Date TBD.
Re: Two Game Ideas
Posted: Thu Mar 04, 2021 4:10 pm
by High Command
Re: Two Game Ideas
Posted: Wed Mar 24, 2021 9:07 pm
by Tribe of One
I'm Filthy Rich for Gideon's 4th advance: 2 rolls on the cybernetics table
1d20: [10] = 10
1d20: [6] = 6
Gonna 2-for-1 the results to get Hand-to-Hand Reaction Wiring. He then has enough cash to buy a second level of Wired Reflexes, as well, maxing out his Strain.