All players of the BC and 13th receive +1 benny for the outstanding job, artwork, and role play.
No Fatigue check vs the cold is required
Spoon Fed Video Recap
How the first Round goes (Recap):
- THE SKY GROWS darker than dark as Duriel feasts on the psychic energy released by wanton death and destruction. Great white balls of fire descend onto the city blistering and blasting its sky scrapers and hovel homes alike. Duriels AttackIt truly seems like the apocalypse is upon this realm. But before he can move into the realm a great musical cacophony known as Drei Marbles Left plays a gig of their life at the nearby snow filled amphitheater. However they got there and were able to play in despite the torrid cold was a boon to all. There rock techno German blend fills the allies with hope and the enemies with terror. Gods, supernatural old ones, and beings of untold power rift in not wanting to miss out on another galactic concert. These beings fling themselves against the red drawn night sky sending Duriel back to what ever hell dimension he belong too. This bad bad demon lord will have to find a different opportunity to plague the Megaverse.
The tide turns for good or ill. Seconds turn to minutes, and minutes to hours. The cold of this icy realm has seeped into those armors normally able to withstand it. The allied troops ill prepared find themselves slowly freezing to death. For every order Caravello gives he realizes it is countered on the other side. He finds his adversary unlike none he has seen before and knows that if it were not through the individual efforts of his team mates a stalemate would be all but ensured. However, in what will be known as Vello's Gambit, Geist is dealt a crippling blow as the glitter boys lay waste to the Megaversal Legion, Ceals, and Martian death-walkers. Thousands of enemies perish in wave after wave of sonic booms!
The Tide TurnsTales of the Annihilating battle
Round Two! The Battle continues and a call for help!
- MEANWHILE, Geist, with what troops she has left, mounts an all out assault. Cry Havoc and Release the dogs of war! Indeed Geist unveils something truly horrific, as the remaining waves of undead cybernetically arcane enhanced lifeforms give way to beasts that can only haunt the dark recesses of your dreams. Even the few martian destroyers give pause as this new threat is unleashed.
The Megaversal Legion troops that have survived this far too look back and to the sky in time to exhort the new weapon Geist brings forth! From the chimney stacks of Geist's foul annihilating factories that spew of rock, ash, and fire belches forth giving birth to Living Fire Rocks that come hurtling down with unerring accuracy.Living fire rockAnnihilator HoundsThe gates of the factories open and countless 20ft tall mutated dogs come growling forth to the front lines seeking to do nothing but deliver the hurt on the allies of gloom. The CEALs, mystic knights, mind-melters, martians, and megaversal legion redouble their efforts not wanting the all out attack to be for not.
13th Massive BattleBlack Company has the Dramatic Scene