Spoon fed video recap
Diamond Clad... " Ksshhh.. Say again Hans... Ksshhhh... Demon???"
Nothing but white light, blinding white light! A familiar voice echoes in your voice... ” Meow, Hans, Humble is that you?”
You find yourself in the dirt of a lightly wooded forest with a lake-side town of medieval make just yonder down the road. The town’s small wooden buildings and homes are dwarfed by the ironically large dwarven made trading post. The fine crafted building stands over four stories tall and easily viewed for miles around as evident by your own eyes.
The heroes are not alone out in the wilderness. Several bandit esque thugs are nearby looking rather startled and to some extent hopfully opertunistic at the newcomers arrival. The bandits chortle and lear at Hans and Humble. They even gesture up to the dead man in the trees. The dead man hung un the tree seems out of place, dressed in fineries and a large purse hanging from his belt. Three other folks are hog tied as well, and at least alive for now. A dwarve with dark hair and a short beard. The shifter known as Albeih has gag is over mouth, surprise surprise. Third and nearest to Hans and Humble, maybe 10 feet away is the familiar cat Sammy. All three look bruised and beaten, and Sammy while bound is not gagged because who gags a cat.
Sammy taunts the bandits approaching Hans and Humble. ” Meow, I reckon you have about 6 seconds left to live...”. Sammy’s voice catches when he sees Humbles injuries, ” Meow, Humble what happen—“. One of the bandits kicks Sammy shutting him up. Then they approach Hans and Humble. They clearly mean to relieve you of gear and other precious items that are strewn at your feet and within arms reach. One of them a big fella already seems to have Sammy’s infamous revolver in hand.
He smiles down at Hans and Humble, ” Welcome to Char I suppose, Lilly said this job would lucrative and it looks like it is doubly so. First the Trade Wright payroll and now some choice enchanter goods. My kind of bread run. She will pay us nicely once we get back to town. I always make sure those who are about to get strung up know who is doing the stringing. The name is Miv the Mankiller. Go to work boys, start with the big one all bloody and dismembered, then do the dwarve special style. Make sure you bring me the hammer and gun, they look mighty nice.”
Player note: Your ship is nowhere to be found.
Player directions:
Quick combat +2.
Welcome to Quick Combat: Legends vs 30 Bandits and Miv the Mankiller
Scene Modifier: +2.
Quick combat rules: Make your one roll to interact with the scene minus the above modifier ( If it is casting bolt, you roll spell casting... Damage is not needed. If shooting your weapon just roll shooting with the any applicable modifiers including the scene modifier above ). This roll needs to be some kind of combat related skill or action.
Generally only 1 success is really needed for a group success, but 5 or more successes will give a more favorable outcome to the next scene.
There is no initiative order, just make your post and use your roll to narrate how well you do. Try to leave something for everyone
- a crit failure means you have received 1d3 wounds, and were not able to help the group succeed. Perhaps though, your defeat was epic.
- failure you received 1 wound. You might have had some impact but you also were wounded in the process. 3d6 ammo or power points spent.
- success, You did a good Job, maybe not a legendary victory, but you did what was required to save the day. 2d6 ammo or power points spent.
- Success with raise(8), Wow! Did you write the book on how to be a legend? Bards will be singing songs for years to come about what you did this day. You certainly shined during this combat. 1d6 ammo or power points spent.