The Bleak Tome - Book Report

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Snake Eyes
Game Master
Posts: 401
Joined: Wed Feb 07, 2018 2:16 pm

The Bleak Tome - Book Report

Post by Snake Eyes »

The decision made on the fate of the dragon, more or less, Clotho grins and teleports, taking the dragon's bulk with him. Dom takes the opportunity to frisk Nixie. There are no other hidden objects, arcane or otherwise, that reveal themselves. The members of the 12th, Nixie and several bound skull-cultists in tow, begin trekking back to the inn. You are greeted with quite the sight upon exiting back to the street. The MercTown guard that had escorted you to the church is in full display, weapons bristling. Scattered in front of them are at least fifty more silver skull-wearing cultists, each in various states of surrender and restraint. Scattered about them are a frightening assortment of weaponry that would have made your battle much more difficult. It's the type of weaponry that gets you pinched by MercTown guards. The lead borg muses as you exit. "Saved your lives, looks like. These punks were headed in with you. We got some notable perps here. City leadership types. Guessin' you won, counting your bodies and the noise we heard." You deposit your own complement of cultists with the guards and make the trip back to the inn.Upon arriving, six variously-arrayed individuals, each wearing the insignia of the guild, salute you. "Master Clotho has arranged quarters for each of you. We took the liberty of collecting your things from your rooms. Please, come with us." Assuming no protest, you are led straight to the Collegiate Arcane and Magic Guild main hall. The acolytes show you individually to your rooms which are grouped together in the "permanent quarters" wing. These are not typically available for rent, instead held for dignitaries and guild leadership. They are well appointed and spacious. You are given time enough to place your things in the room before being beckoned back to the main hall. "Masters Clotho and Eloros wish to speak with you immediately." No questions are brooked, and you are rushed to a large lecture hall. Nixie is led off to other quarters under guard, still unconscious from Dom's sorcerous blade.
As you enter, you recognize Menelaus Clotho. Next to him is a rugged looking individual. He smiles and nods in your direction, with an extra flourish towards @Pahi Oki. Glowing light blue at the end of the conference table is an open rift, and the face of Setnaja looking on from within. Clotho speaks. "I took the liberty of contacting him in anticipation. I'm glad you didn't wait too long. Time ticks....or does it? HAHAHhahhhah...." Setnaja clears his throat, and Clotho shakes his head. "Yes, my friend. You're right. To business. Here!" He uncovers a bundle in front of him, revealing a crude black book. "The object of Cynara's desire, and a worthless rag in comparison. Still, if you seek to unmake the Bleak Tome, which IS WISDOM..." Clotho emphasizes this vigorously. Setnaja shakes his head, but offers no input. "...then this book gives you the recipe." He slides the book to @Gaspard Gillead. "@Dominic Skodati is carrying enough book for one man, no?"
The other man nods at you. "I am Eloros the Scribe. I sit on the Guild council. Menelaus has asked me to aid you in sorting out what can be done. Tell me. What are your intentions with the Tome you carry?"
Setnaja cuts in. "I respect the Legion's desire to dispose of this book. I could not convince the Legion's leadership to allow me to pore over it before its destruction. Vielar wouldn't hear of it either. It is, however, in your hands. Allow me a short time with the book. Once I have finished my study, I will return it to you and help you destroy it properly. This is not a command, but a request. Will you lend me the Tome?"
Instructions
You have the cookbook, if you will, in front of you, and the Bleak Tome in Dom's possession. What are you doing with it? Ask questions, RP, sort out what you'd like to do. Eloros the Scribe and Clotho will help you hash out a plan, or you can let Setnaja take it.
Beware the mesmerizing eyes of the snake!
12th AAT GM Bennies: 9/9
Wild Card Bennies:
TBD

Prestige Unlimited GM Bennies: 5/5
Wild Card Bennies:
William Tack: ?/?
Kraig: //?
Vedder: ?/?
Shade: ?/?
Fletch: ?/?
Findriel: ?/?
Niels: ?/?

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Heather Todd
Posts: 101
Joined: Mon May 28, 2018 4:12 am

Re: The Bleak Tome - Book Report

Post by Heather Todd »

Merctown/Temple of Harmony
Evening
Round 0

Heather felt exhausted. Her power restored only slowly, and it was late, and they’d just had a hard fight. Her brain was trying to punish her by forcing an iron spike through it. She looked with relief at the book Clotho handed over.

“Can you confirm it is the real thing?” she asked Gaspard. “Can we do it?”

“We were told the book was very dangerous,” Heather reminded Setnaja. “In no uncertain terms. Don’t look at it. I hate to destroy knowledge,” she admitted, “but we just do not know what it might do to anyone who might look at it. I’m afraid that is not a risk we can take to one as powerful as yourself, Setnaja. And, to be honest, we’ve known you for all of a week. I’m afraid it takes longer to develop trust like that.” She glanced at Dominic. “We need to destroy the book as expeditiously as possible.”
Keeping/Armed
Stealth armor (12)
Overcoat (5)
Grenades (3) (1 HE, 2 Plasma, 9 frag)=20
Survival pack and field computer (2) (in room)
Leaving in Locker
Flaming Sword
Shard Pistol
Fireburst rifle
1 High Explosive grenade
11 Fragmentation grenades
2 Plasma grenades
Mission
Find information on how to destroy the Bleak Tome.
Destroy the Bleak Tome.
Find who stole the book needed to destroy the Bleak Tome.
***
Character Tracker

Telekinesis (10 tons)(8r)
In cover in doorway
Mind Link with Nixie (594r)
Exalted Detect Arcana Presence Sense (3r)

Heather Todd Character Sheet
Parry: 4; Toughness: 16 (8)
ISP: 2/40
Bennies: 3/3
Shard Pistol: 12/12 shots
Armor: 10/10 PP
Fireburst Rifle: 20/20 shots
First aid kit: 3/3
Powers: bolt, conceal arcana*, detect arcana*, empathy (free reroll), fear (free reroll), fly*, invisibility (armor), mind link, mind reading, puppet, slumber, telekinesis (auto raise)
Encumbrance: 36.75/20 (including pack, 56.75/20, -2 Pace, running, Agility-linked skills, Vigor to resist Fatigue)(Normal: Armor 13, Coat 5, 4 Grenades 2=20)
Major Psionic: May spend 2 ISP to gain +1 to the roll, or 4 ISP for +2.
Master of Psionics: Mind Melters get a free reroll on all Trait rolls when using psychic abilities and their Psionics skill; this does not allow Critical Failures to be rerolled.
Mental Resistance: Melters have +4 to all checks to resist psionic effects, and +4 armor against psionic damage..
Grenades (carried)
  • 1 High Explosive
  • 9 Fragmentation
  • 2 Plasma
Loadout
Stealth armor
Shard pistol
Field computer
Flaming sword
Overcoat
Shopping List
Hand scanner
Stun grenades
Smoke grenades
AP grenades
EMP grenades
Character Tracker
Heather Todd Character Sheet
Parry: 4; Toughness: 14 (6)
ISP: 30/30
Armor: 10/10 PP
Bennies: 4/3
Encumbrance: 28/28 (including pack, 70.75/28, -2 Agility and Strength skills)
Major Psionic: Mind Melters have the Major Psionic Edge and can spend 2 ISP to gain a +1 with any Psionic skill roll, or 4 ISP for a +2 (paid before the roll is made). These effects are doubled when on a ley line.
Mental Resistance/Mentalist: +6 vs Psionic effects, +4 Armor vs Psionic damage, +2 opposed Psionics rolls
Rapid Recharge: 1 ISP/30m
Grenades (carried)
  • 1 High Explosive
  • 1 Fragmentation
  • 2 Plasma
Shard Pistol: 36/36 shots
Fireburst Rifle: 20/20 shots
Adventure Card
  • Let’s Settle This: Play at the beginning of a combat round with no Jokers. No character can soak wounds until a Joker is drawn.

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Dominic Skodati
Posts: 81
Joined: Sun Sep 16, 2018 1:15 pm

Re: The Bleak Tome - Book Report

Post by Dominic Skodati »

Destroy the tome. Give it to the boss.

Neither were good options from my perspective. My suspicions about Setnaja were beginning to grow: the bleak tome, the skull of Mondain, pretty dark stuff for one of the supposed good guys.

Thing is, I'm not odne learning from this thing either and the skull belongs to someone else.


Sighing heavily Dom is about to make a wise-ass comment that casts doubt on Setnaja's intentions but then Heather speaks up. Something in the salty smuggler softens for a moment and he lets it go. Instead he tries to make a deal.

"I don't like destroying things that we can get paid big time for, but I've seen enough to know none of you should have it. One of you goes rouge and we're all dead." Grinning he looks through the portal at Setnaja, "You wanna study this book while we cook up what we need to destroy it? Cool. I'll just need a little collateral. Trade me the skull - surely one person shouldn't have both. Too much temptation."

Maybe I can neuter that thing before giving it over to the Hand. Get them off my back for good.

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Snake Eyes
Game Master
Posts: 401
Joined: Wed Feb 07, 2018 2:16 pm

Re: The Bleak Tome - Book Report

Post by Snake Eyes »

Setnaja smiles at @Heather Todd. "Young one, I am beyond the concerns of losing myself to such base magic as is in that Tome. A being of stronger will, you'll likely never encounter on this plane." You detect the slightest hint of arrogance in his voice. "Still, you make a reasoned point. Command structures aside, my request is not a light matter. You have been ordered to destroy it by the Legion. Loaning it to me could be seen as putting the Tome at risk, though it is safer with me than anyone or anywhere else."
Turning his attention to @Dominic Skodati, he shrugs. "The skull, as you recall, is with Statheros, unless some other fate has befallen it. I have a myriad of objects you might find useful, but I daresay the time I need is longer than the time the Legion wishes that book to remain in existence." Setnaja stops speaking, but Dominic's mind hears him clearly. "Wealth I have. Beyond the reckoning of mortals. I have seen to the supplying of material wealth to the Legion in exchange for credits. What good is a diamond when the merchant requires electronic transfer? Tell me the cost of giving me one week with the book. Be mindful that this will not sit well with your superiors, but it is your comrades that would have to be convinced."
Beware the mesmerizing eyes of the snake!
12th AAT GM Bennies: 9/9
Wild Card Bennies:
TBD

Prestige Unlimited GM Bennies: 5/5
Wild Card Bennies:
William Tack: ?/?
Kraig: //?
Vedder: ?/?
Shade: ?/?
Fletch: ?/?
Findriel: ?/?
Niels: ?/?

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Pahi Oki
Posts: 29
Joined: Sat Jan 11, 2020 6:19 pm

Re: The Bleak Tome - Book Report

Post by Pahi Oki »

Exalted Detect Aracana, 10
Focus 1d10!: [8] = 8
Wild 1d6!: [6!, 4] = 10
Pahi Oki seems to be in conversation with himself, unless anyone else can see and speak to the elements.

"Old writings."

"Once truths."

"Purge the untruths."

Pahi Oki looks towards the rough looking figure, uncertain of who or what he is, but he knows there are other ways of dealing with the books in question.

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Dominic Skodati
Posts: 81
Joined: Sun Sep 16, 2018 1:15 pm

Re: The Bleak Tome - Book Report

Post by Dominic Skodati »

Dom senses Setnaja's arrogance and plays to it as best he can.

"Hey I'd love to take your money, how about some of what you learn and the skull of Mondain - or a convincing facsimile - delivered to some of my associates? I'll also need something to bribe the goody-two-shoes crowd here. Something "heroic" that they can't say no too. Those three things and I'll slide this bad boy across the table right now."

User avatar
Alex
Posts: 116
Joined: Mon May 28, 2018 6:53 am

Re: The Bleak Tome - Book Report

Post by Alex »

Using the Tomb as a good reason to keep the more murderous members of the 12th occupied Alex pulled @Kidemonas @Everett Jackson and @Adriana aside well well well out of ear shot of the rest of the group. He would have included @Gaspard Gillead who is not on the burn list, but some one had to keep @Heather Todd and @Dominic Skodati under control. He just gave the shifter a knowing nod as he pulled his “team” aside.

The boy kid stepped out of his power armor and looked at all three. His doe like blue eyes sparkled with courage. He had a good feeling about Kid, Everrett deserved a second chance, and Adriana needed a first. “OK... I need your help to get Nixie out of where she is being held. She will not last more than a night under whatever spell Dom put her under, and honestly it is not safe for her to be in this town anymore. I need your help to bust her out, and get her out of town before someone unsavory kills her. Plus we need to do it without anyone realizing what we are doing. If we can get her to explain what was going on in that church while we do this that is ok too.” He paused unsure of what to say next and stepped back behind his Power Armor slightly embarrassed. The truth was he was smitten with Nixie and he had to see her one last time (and save her life). “Are you in?”

Stealth 1d4!-4: [4!, 3]-4 = 3
Wild 1d6!-4: [4]-4 = 0
Elan: 1d4!-2: [2]-2 = 0
Wild with elan 1d6!-2: [5]-2 = 3
Alex Stat Block
Attributes: Agility d8(2), Smarts d10(2Mars, 1), Spirit d6(1), Strength d4(0) {1d12+4}, Vigor d8+[2]( [d10](1, 1 advance)
Charisma: 2; Pace: 10; Parry: 6 ; Toughness: 20(10)[1] MDC; Strain: 0
Combat Edges: Elan, rock and roll, [fearless], [Battle hardened]
Powers Weird Science: Detect/conceal(25/25), Blast(25/25), Dispel(25/25), smite(25/25)
Bennies
6/3
+1 post rate
+1 interlude
+1 loot organization
Alex Weapon
WI-GL20 Automatic
Damage: By grenade type: plasma 3d10 SBT, 60/120/240, shots 40, rof: 3
Weight: 75
Snapfire, RoF uses one grenade per shot.
Smite Power Attached to it with an Electricity Trapping ( Mega Version is Available as well)
Alex Armor
  • Triax T-31 Super Trooper: Size 1, +10 M.D.C. Armor, +2 Toughness, Strength d12+4, Pace 7.
    Notes: Jet Boosters (Jump 12” horizontal, 6” vertical)
    • „
    • 2 × Rocket Launchers (shoulders). They only fire the F4 Fusion Block missiles (Range 15/30/60, Damage 6d6, RoF 1, AP 25, Mega Damage, SBT). Each launcher has two missiles
    • „ „ 2×Mounted Rocket Launchers (legs)Left anti-vehicle(4d6 AP11), right normal(5d6 AP6) SBT. 100/200/400, RoF 1, shots 2
      „„
    • 3 × MAE-3 (“Maysies”) Hand Charges. The Maysies are thrown or placed (Range 5/10/20, Damage 3d8, RoF 1, AP 10, Mega Damage, SBT)
      • Fusion Missiles are $3K each. The MAE-3 cost $750.
    • „ „ Vibro-Sword (right arm)
      „„
    • 2 × Laser Torches (each palm). The laser torches can be used in combat (Range 4/8/16, Damage 3d6, RoF 1, AP 3, Mega Damage

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Everett Jackson
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Diamond Patron
Posts: 85
Joined: Wed Jun 27, 2018 9:12 am

Re: The Bleak Tome - Book Report

Post by Everett Jackson »

Everett yawns as he listens to the assembled group yammering about the tome and what to do with it. This is way above his head. Everett had already tried smashing it with all of his might back at the castle, and Balitrox couldn't even scratch it.

@Alex pulls Everett to the side, and the hulking juicer gives him a smile as the plan unfolds, "Sure, kid. Just promise me something to eat when we're done and I'll do what I can. This is meeting is all greek to me, anyhow. Uh, gibberish that is. I, uh, won't exactly be sneaking out, though. I barely fit through the door in the first place."
Everett Jackson, Titan Juicer
Everett, Human Titan Juicer
Pace: 10(d8); Parry: 7 Toughness: 24(9)
  • Uncanny Reflexes: Juicer reflexes are superhuman, granting them −2 to be hit by any attack they are aware of and +2 on Evasion rolls.
Note: Neither Quick nor Uncanny Reflexes apply on the first round of an unexpected combat/high-stress situation.
Combat-Relevant Edges & Abilities:
  • Ravenous Abandon (Berserk): Per the Berserk Edge, Everett can flip the switch and give partial control over his actions to the Reaver of Essence. This comes at a cost - ending Balitrox's berserking rage is not an option until its hunger has been sated by the blood of a wielder of arcane power
  • Charge: She may ignore the penalty for Running when making a Fighting attack at the end of her movement.
    • Overrun: If he moves at least one inch beyond his normal Pace before making any Fighting attacks, the hero adds +2 to the damage rolls. Any target Shaken by such an attack is knocked prone.
  • Drug-induced Euphoria/Tranquility: In order to keep the Juicer from burning out over a matter of days, the bio-comp constantly supplies a combination of psychotropic drugs and chemical inhibitors to keep him happy and calm. Juicers live in a state somewhere between mildly ecstatic and stoned, which causes −1 to all Smarts or Smarts-linked skill rolls in non-combat or low stress situations. On the first round of an unexpected combat or high-stress situation, the Juicer doesn’t gain the benefits of Uncanny Reflexes or Quick.
  • Frenzy: A character with Frenzy rolls a second Fighting die with any one of his Fighting attacks for the turn. The extra die may be allocated to the same or different targets as he sees fit. Resolve each separately.
  • Internal Repair System: As an action, the Juicer can make a natural healing roll at +2 to heal Wounds; this costs one charge.
  • Multi-Optic Helmet: It includes a targeting sight, magnification, thermal, infrared, ultraviolet, and night optics. The wearer ignores Illumination penalties, gains +2 to sight-based Notice checks or to offset Range penalties, and +1 Shooting with calibrated weapons. The helmet includes a hands-free radio (10-mile range) and megaphone voice-projection system.
  • Quick: Whenever you are dealt an Action Card of Five or lower, you may discard it and draw again until you get a card higher than Five.
  • Size +2
  • Split the Seconds: Juicers and Crazies often find themselves living between the ticks of the clock. This Edge allows them to ignore 2 points of Multi-Action penalties each turn (they can perform two actions at no penalty or three at −2 each).
  • Super Endurance: They require only half the normal amount of sleep and gain +2 on all Fatigue checks.
  • Trademark Weapon: +1 to Fighting with Balitrox and +1 Parry when Balitrox is readied.
Wounds: 0/3; Fatigue: 0/2; Balitrox's PPE: 3/5
Bennies: 0/3; Internal Repair System: 1/3
Burn: 6/8
Edit Signature

Balitrox speaking into Everett's mind.

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Kidemonas
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Diamond Patron
Posts: 535
Joined: Fri Dec 09, 2016 2:09 pm

Re: The Bleak Tome - Book Report

Post by Kidemonas »

Kidemonas nods in confirmation to Alex. He had never turned down a mortal in distress and would not start now. "I will aid you in your moment of need. What is required?"

Kidemonas was not worried about the book, the senior members of the team where on it, and his mission was simply to make sure they lived. Then something occurred to him. "So, who is the boss of this SET? Do we need to run battle plans by someone?"
Kidemonas (Rob T)
Kidemonas
Race: Great Horned Dragon
Iconic Framework: Great Horned Dragon
Attributes: Agility d6, Smarts d8, Spirit d6, Strength d12+5, Vigor d8
Pace: 6/12; Parry: 8 (2); Toughness: 41 (22) / 17 (8)

Fighting d12+2, Damage Str+3d10 AP 10, +4 with 5" charge
Resources
Bennies: 3
Wounds: 0/4
Fatigue: 0/2
PPE: 35/35
ISP: 20/20

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Adriana
Posts: 31
Joined: Fri Jan 03, 2020 2:50 pm

Re: The Bleak Tome - Book Report

Post by Adriana »

She listened to the others babble about the book. She'd love a chance to look at it herself. But she knew that was risky and unlikely to happen. Then Alex pulled her aside with the others. She tilts her head slightly to one side.
"She trick you, yes? You still trust she not danger?"
She hadn't said she wouldn't help. She is just making sure he understands the risks they would be taking.
Adriana Da Silva
Cheatsheet
Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6

Athletics d8 (+2 Climb), Common Knowledge d4, Notice d4 (+2 If Cat/Man Monster Form), Persuasion d4, Stealth d6, Spellcasting d8, Psionics d6, Fighting d10 (+2), Intimidation d4, Survival d4, Shooting d4, Occult d4, Language d4 American (Native: Spanguese)

PPE 3/10
ISP 10/10
Bennie's 3/3

Wounds 1/3

Claws STR+2d12 AP 8, Bite STR+2d4 AP 8, Silver Plated Sword STR+d6

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Gaspard Gillead
Posts: 120
Joined: Tue May 29, 2018 11:36 pm

Re: The Bleak Tome - Book Report

Post by Gaspard Gillead »

Gaspard accepts the 'recipe' book when it is offered to him, agreeing silently that @Dominic Skodati should not be 'burdened' with both books. He nods in response to Heather's query. "It appears genuine, and I will be sure of it fairly quickly, once I've had a chance to study it in more detail."

When the discussion of intent arises, he lets the others speak, first, before finally putting in his opinion. "I concur completely with Miss Todd. The nature of the Tome is undeniably evil and corrupting to any who would seek to delve its mysteries; and our duty to the Legion is first and foremost to destroy it as soon as possible."

And when Kidemonas inquires about their command structure, he chuffs a bit. "We've got no chain of command. The group takes a more collaborative approach to decision making. That said, of us all, I, @Dominic Skodati and @Everett Jackson aren't to be trusted with leadership, @Alex has the right spirit but is too young to handle tough decisions easily, and you, @Pahi Oki and @Adriana are both too new to the group to be in that role. So, in cases where we cannot come to an agreement among the group as a whole, you should defer to Miss Todd."
Gaspard Gillead
Seasoned D'Norr Shifter
OOC Comments
Agility d6, Smarts d12, Spirit d10, Strength d4 (d8 in armor), Vigor d6
Pace: 6/d6; Parry: 4; Toughness: 17 (8); Strain: 0; Corruption: 0
Skills:
Spellcasting d12; Fighting d4; Athletics d4
Academics d8; Research d10; Common Knowledge d6; Occult d8
Persuasion d6 (Free Re-roll, -1 outside Occult circles); Notice d6; Stealth d4
Edges: Charismatic, Horns, Bind the Summoned, Spell Mastery (Interrogation); Ley Line Magic Mastery; Ley Line Phasing; Ley Line Gate; Sense Rifts; Shift Reality; Linguist; Diabolist; Strong-Willed; Psychotically Brave
Hindrances: Quirk (Sweet Tooth); Minor Enemy (Toben Heiros); Code of Honor; Sensitive; Alien Physiology; Disconnected
Powers (Personal): Return From Whence You Came; Mystic Armory; Mana Chill; Authority; Wings of the Demon; Mystic Interrogation; From Darkness Born; Rapid Transit; Expanded Awareness
Powers (Gear, no Modifiers): Nightmode, Magnification, Wall of Flame (May Use Damage Modifier), Universal Translator, Fortify Will (may use Greater Boost Modifier)
Special: Communication Rift; Dimension Sense
Gear
Soulguard (+2 Resistance to Corruption/mind control; Fortify Will Power)
Combat Mage Heavy EBA (+6A/+3T, +2 Strength Die-types)
Vibro-Knife (Str + d4 MD, AP 6)
Rift Staff (Str + d6, Parry +1, Manipulate Rifts +2, 2-handed, +2 PPE/rd to do MD)
Branaghan Arms Special Overcoat (+2A/+1T; It Has Pockets!)
Bag of Holding

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Snake Eyes
Game Master
Posts: 401
Joined: Wed Feb 07, 2018 2:16 pm

Re: The Bleak Tome - Book Report

Post by Snake Eyes »

Eloros the Scribe nods at @Pahi Oki. "In this case, brother warlock, the truths are the untruths, and the untruths are true. It seems the team is set on the Tome's destruction. Having not seen it, and curious myself, I would almost be willing to spend time with Setnaja in perusing. However, it is not mine to dispense with in such a way." He pulls his chair near @Gaspard Gillead and opens the book Clotho had stolen. He points out a few pertinent passages, then comes to the section on the Bleak Tome. "Ah. Here we are. The ritual of unmaking. This is...oh...oh my..." The Scribe blanches as he reads. He looks at @Dominic Skodati. "You are carrying the flesh and bones of an Avatar of Death herself. Unmaking the Tome involves causing the creature to reconstitute and return to the land of the living. All of the magic in the City of Brass and Stormspire, coupled with all the might of all the Coalition States...even if the whole world united against it, we could not hope to defeat such a being." He sighs heavily. "Surely, destroying the book would destroy the world." His head falls into his hands, burdened with the knowledge that world-ending destruction is riding in the pack of the rift runner. Clotho, normally an excitable fellow, sits back in his chair, dejected. His eyes scan the room, looking for an answer that isn't there. Setnaja shakes his head. The silence lasts a few moments until Setnaja speaks again. "I suspected as much, though had no way to confirm without examining it for myself. If destruction is off the table, then let us secure the Tome where it cannot be reached. I can place it in my vault, where none can find it."
Clotho's eyes find the members of the 12th again. "Have we no other choice? Incarnate Death in a readily transportable package is a terrible responsibility, even for Setnaja."
Beware the mesmerizing eyes of the snake!
12th AAT GM Bennies: 9/9
Wild Card Bennies:
TBD

Prestige Unlimited GM Bennies: 5/5
Wild Card Bennies:
William Tack: ?/?
Kraig: //?
Vedder: ?/?
Shade: ?/?
Fletch: ?/?
Findriel: ?/?
Niels: ?/?

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Adriana
Posts: 31
Joined: Fri Jan 03, 2020 2:50 pm

Re: The Bleak Tome - Book Report

Post by Adriana »

"Go through rift to bad place then destroy there?" If they were able to seal the rift to keep death from crossing back anyway. Otherwise it would be pointless. She frowns in thought. She isn't sure if they have that capability.
Adriana Da Silva
Cheatsheet
Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6

Athletics d8 (+2 Climb), Common Knowledge d4, Notice d4 (+2 If Cat/Man Monster Form), Persuasion d4, Stealth d6, Spellcasting d8, Psionics d6, Fighting d10 (+2), Intimidation d4, Survival d4, Shooting d4, Occult d4, Language d4 American (Native: Spanguese)

PPE 3/10
ISP 10/10
Bennie's 3/3

Wounds 1/3

Claws STR+2d12 AP 8, Bite STR+2d4 AP 8, Silver Plated Sword STR+d6

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Kidemonas
Diamond Patron
Diamond Patron
Posts: 535
Joined: Fri Dec 09, 2016 2:09 pm

Re: The Bleak Tome - Book Report

Post by Kidemonas »

Gaspard Gillead wrote:
Thu May 14, 2020 9:36 pm
And when Kidemonas inquires about their command structure, he chuffs a bit. "We've got no chain of command. The group takes a more collaborative approach to decision making. That said, of us all, I, @Dominic Skodati and @Everett Jackson aren't to be trusted with leadership, @Alex has the right spirit but is too young to handle tough decisions easily, and you, @Pahi Oki and @Adriana are both too new to the group to be in that role. So, in cases where we cannot come to an agreement among the group as a whole, you should defer to Miss Todd."
Kidemonas thinks this is not a good way to run a group, but as he is new maybe it works for them. Though the more he thinks on it the more he realizes when he was in the 3rd SET that very rarely did the person in charge give orders. She would just tell the villagers what to do. "Okay, well um. Thanks. I think I am going to go help Alex then."


Is Kidemonas able to participate here?
Snake Eyes wrote:
Fri May 15, 2020 7:57 pm
Eloros the Scribe nods at @Pahi Oki. "In this case, brother warlock, the truths are the untruths, and the untruths are true. It seems the team is set on the Tome's destruction. Having not seen it, and curious myself, I would almost be willing to spend time with Setnaja in perusing. However, it is not mine to dispense with in such a way." He pulls his chair near @Gaspard Gillead and opens the book Clotho had stolen. He points out a few pertinent passages, then comes to the section on the Bleak Tome. "Ah. Here we are. The ritual of unmaking. This is...oh...oh my..." The Scribe blanches as he reads. He looks at @Dominic Skodati. "You are carrying the flesh and bones of an Avatar of Death herself. Unmaking the Tome involves causing the creature to reconstitute and return to the land of the living. All of the magic in the City of Brass and Stormspire, coupled with all the might of all the Coalition States...even if the whole world united against it, we could not hope to defeat such a being." He sighs heavily. "Surely, destroying the book would destroy the world." His head falls into his hands, burdened with the knowledge that world-ending destruction is riding in the pack of the rift runner. Clotho, normally an excitable fellow, sits back in his chair, dejected. His eyes scan the room, looking for an answer that isn't there. Setnaja shakes his head. The silence lasts a few moments until Setnaja speaks again. "I suspected as much, though had no way to confirm without examining it for myself. If destruction is off the table, then let us secure the Tome where it cannot be reached. I can place it in my vault, where none can find it."
Clotho's eyes find the members of the 12th again. "Have we no other choice? Incarnate Death in a readily transportable package is a terrible responsibility, even for Setnaja."

That was a whole lot of speech Kidemonas was confused. "So, can't the shifter just like open a rift and toss it in space throwing it to the sun or something?"

Kidemonas (Rob T)
Kidemonas
Race: Great Horned Dragon
Iconic Framework: Great Horned Dragon
Attributes: Agility d6, Smarts d8, Spirit d6, Strength d12+5, Vigor d8
Pace: 6/12; Parry: 8 (2); Toughness: 41 (22) / 17 (8)

Fighting d12+2, Damage Str+3d10 AP 10, +4 with 5" charge
Resources
Bennies: 3
Wounds: 0/4
Fatigue: 0/2
PPE: 35/35
ISP: 20/20

User avatar
Gaspard Gillead
Posts: 120
Joined: Tue May 29, 2018 11:36 pm

Re: The Bleak Tome - Book Report

Post by Gaspard Gillead »

Gaspard frowns as the scribe lays out the situation, and thus fails to catch Kidemonas' departing line. "I definitely do not want this Tome to remain in existence. Locking it up would eventually fail, especially since it literally has the ability to corrupt its guardian." He doesn't directly state that he doubts Setnaja's claims to immunity on such matters, but it's not difficult to read between the lines, there, either. Then he turns to @Adriana. "Now, that is some outside the box thinking. I like it. I would not suggest taking the Tome to someplace like Hades or Dyvall, of course--as much as those realms might deserve such a fate, the odds that we would be swarmed before we could complete the Tome's destruction, and thus end up leaving it in the possession of one of the lords of those realms. But there are dead worlds out there--places where there is no life at all, barren and hostile. Some were that way from the moment of their creation; others became bleak wastelands after some magical or technological catastrophe. Either way, such a world would be a suitable home for an Avatar of Death."
Gaspard Gillead
Seasoned D'Norr Shifter
OOC Comments
Agility d6, Smarts d12, Spirit d10, Strength d4 (d8 in armor), Vigor d6
Pace: 6/d6; Parry: 4; Toughness: 17 (8); Strain: 0; Corruption: 0
Skills:
Spellcasting d12; Fighting d4; Athletics d4
Academics d8; Research d10; Common Knowledge d6; Occult d8
Persuasion d6 (Free Re-roll, -1 outside Occult circles); Notice d6; Stealth d4
Edges: Charismatic, Horns, Bind the Summoned, Spell Mastery (Interrogation); Ley Line Magic Mastery; Ley Line Phasing; Ley Line Gate; Sense Rifts; Shift Reality; Linguist; Diabolist; Strong-Willed; Psychotically Brave
Hindrances: Quirk (Sweet Tooth); Minor Enemy (Toben Heiros); Code of Honor; Sensitive; Alien Physiology; Disconnected
Powers (Personal): Return From Whence You Came; Mystic Armory; Mana Chill; Authority; Wings of the Demon; Mystic Interrogation; From Darkness Born; Rapid Transit; Expanded Awareness
Powers (Gear, no Modifiers): Nightmode, Magnification, Wall of Flame (May Use Damage Modifier), Universal Translator, Fortify Will (may use Greater Boost Modifier)
Special: Communication Rift; Dimension Sense
Gear
Soulguard (+2 Resistance to Corruption/mind control; Fortify Will Power)
Combat Mage Heavy EBA (+6A/+3T, +2 Strength Die-types)
Vibro-Knife (Str + d4 MD, AP 6)
Rift Staff (Str + d6, Parry +1, Manipulate Rifts +2, 2-handed, +2 PPE/rd to do MD)
Branaghan Arms Special Overcoat (+2A/+1T; It Has Pockets!)
Bag of Holding

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Dominic Skodati
Posts: 81
Joined: Sun Sep 16, 2018 1:15 pm

Re: The Bleak Tome - Book Report

Post by Dominic Skodati »

"Well damn." Dom says at the news he was carrying around flesh and bones. "Just my luck, I finally get some skin and it turns about to be another psycho."

Not having heard from Setnaja on his deal Dom presses onward, "The devil man ain't wrong. But I wouldn't just dump a powerful supernatural force on an empty world, we need to lock it up too. Dimensions with only one way in and out and throw away the key. Then again, it just makes a the same problem in a different way. Someone finds the combination and death is unleashed anyway."

Watching the kid sneak out of the meeting Dom nods, Smart little bugger...

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Adriana
Posts: 31
Joined: Fri Jan 03, 2020 2:50 pm

Re: The Bleak Tome - Book Report

Post by Adriana »

She smiles at Gaspard. "Am not just muscle. Would like to study book too but know danger..." She waves her hands as of searching for the word. "Mm bigger? Than want to know." She hopes she conveyed that correctly.
Adriana Da Silva
Cheatsheet
Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6

Athletics d8 (+2 Climb), Common Knowledge d4, Notice d4 (+2 If Cat/Man Monster Form), Persuasion d4, Stealth d6, Spellcasting d8, Psionics d6, Fighting d10 (+2), Intimidation d4, Survival d4, Shooting d4, Occult d4, Language d4 American (Native: Spanguese)

PPE 3/10
ISP 10/10
Bennie's 3/3

Wounds 1/3

Claws STR+2d12 AP 8, Bite STR+2d4 AP 8, Silver Plated Sword STR+d6

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Everett Jackson
Diamond Patron
Diamond Patron
Posts: 85
Joined: Wed Jun 27, 2018 9:12 am

Re: The Bleak Tome - Book Report

Post by Everett Jackson »

"Roger, @Alex" Everett whispers over their personal comm channel.

"Unfit to be leader?" he growls as he steps forward from the doorway, "I was conducting clandestine military ops before most of you were born! I personally underwent the highest quality military training this world has ever offered. Who are you to decide who is worthy, @Gaspard Gillead?

Everett sighs and continues, "I don't care who leads. But lets get our heads out of our asses. Destroy the book. Thats the mission. Standing around talking about it won't get anything done. How about we just agree to do what needs to be done, and get to doing it?"
Everett Jackson, Titan Juicer
Everett, Human Titan Juicer
Pace: 10(d8); Parry: 7 Toughness: 24(9)
  • Uncanny Reflexes: Juicer reflexes are superhuman, granting them −2 to be hit by any attack they are aware of and +2 on Evasion rolls.
Note: Neither Quick nor Uncanny Reflexes apply on the first round of an unexpected combat/high-stress situation.
Combat-Relevant Edges & Abilities:
  • Ravenous Abandon (Berserk): Per the Berserk Edge, Everett can flip the switch and give partial control over his actions to the Reaver of Essence. This comes at a cost - ending Balitrox's berserking rage is not an option until its hunger has been sated by the blood of a wielder of arcane power
  • Charge: She may ignore the penalty for Running when making a Fighting attack at the end of her movement.
    • Overrun: If he moves at least one inch beyond his normal Pace before making any Fighting attacks, the hero adds +2 to the damage rolls. Any target Shaken by such an attack is knocked prone.
  • Drug-induced Euphoria/Tranquility: In order to keep the Juicer from burning out over a matter of days, the bio-comp constantly supplies a combination of psychotropic drugs and chemical inhibitors to keep him happy and calm. Juicers live in a state somewhere between mildly ecstatic and stoned, which causes −1 to all Smarts or Smarts-linked skill rolls in non-combat or low stress situations. On the first round of an unexpected combat or high-stress situation, the Juicer doesn’t gain the benefits of Uncanny Reflexes or Quick.
  • Frenzy: A character with Frenzy rolls a second Fighting die with any one of his Fighting attacks for the turn. The extra die may be allocated to the same or different targets as he sees fit. Resolve each separately.
  • Internal Repair System: As an action, the Juicer can make a natural healing roll at +2 to heal Wounds; this costs one charge.
  • Multi-Optic Helmet: It includes a targeting sight, magnification, thermal, infrared, ultraviolet, and night optics. The wearer ignores Illumination penalties, gains +2 to sight-based Notice checks or to offset Range penalties, and +1 Shooting with calibrated weapons. The helmet includes a hands-free radio (10-mile range) and megaphone voice-projection system.
  • Quick: Whenever you are dealt an Action Card of Five or lower, you may discard it and draw again until you get a card higher than Five.
  • Size +2
  • Split the Seconds: Juicers and Crazies often find themselves living between the ticks of the clock. This Edge allows them to ignore 2 points of Multi-Action penalties each turn (they can perform two actions at no penalty or three at −2 each).
  • Super Endurance: They require only half the normal amount of sleep and gain +2 on all Fatigue checks.
  • Trademark Weapon: +1 to Fighting with Balitrox and +1 Parry when Balitrox is readied.
Wounds: 0/3; Fatigue: 0/2; Balitrox's PPE: 3/5
Bennies: 0/3; Internal Repair System: 1/3
Burn: 6/8
Edit Signature

Balitrox speaking into Everett's mind.

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Pahi Oki
Posts: 29
Joined: Sat Jan 11, 2020 6:19 pm

Re: The Bleak Tome - Book Report

Post by Pahi Oki »

Realizing a fellow warlock or at least someone familiar with warlocks, Pahi Oki uses the language of the elements to speak to Eloros. "The powers of the multi-verse were designed to keep each other in check. Studying the material would give us a means to understanding its weaknesses, making it easier to destroy."

"An empty planet where combined elemental forces could be brought to bear on the Book and its contents sounds ideal."

User avatar
Gaspard Gillead
Posts: 120
Joined: Tue May 29, 2018 11:36 pm

Re: The Bleak Tome - Book Report

Post by Gaspard Gillead »

Everett Jackson wrote:
Sat May 23, 2020 8:22 am
"Roger, Alex" Everett whispers over their personal comm channel.

"Unfit to be leader?" he growls as he steps forward from the doorway, "I was conducting clandestine military ops before most of you were born! I personally underwent the highest quality military training this world has ever offered. Who are you to decide who is worthy, Gaspard Gillead?

Everett sighs and continues, "I don't care who leads. But lets get our heads out of our asses. Destroy the book. Thats the mission. Standing around talking about it won't get anything done. How about we just agree to do what needs to be done, and get to doing it?"


Gaspard raises a brow at @Everett Jackson's outburst. "You are not unfit because of lack of skill. You are unfit to lead because at any given moment, particularly in the heat of battle, you could be suborned by a weapon that has stated a desire to butcher most of the group. And you'll note that I also put myself in the same category of being ill-suited to leadership, so do try not to take offense at plainly stated facts. And we are, in fact, talking about how to destroy the book, without destroying the planet, or at least a good portion of this continent. So yes, a little bit of talking is in order before we just leap into action."
Gaspard Gillead
Seasoned D'Norr Shifter
OOC Comments
Agility d6, Smarts d12, Spirit d10, Strength d4 (d8 in armor), Vigor d6
Pace: 6/d6; Parry: 4; Toughness: 17 (8); Strain: 0; Corruption: 0
Skills:
Spellcasting d12; Fighting d4; Athletics d4
Academics d8; Research d10; Common Knowledge d6; Occult d8
Persuasion d6 (Free Re-roll, -1 outside Occult circles); Notice d6; Stealth d4
Edges: Charismatic, Horns, Bind the Summoned, Spell Mastery (Interrogation); Ley Line Magic Mastery; Ley Line Phasing; Ley Line Gate; Sense Rifts; Shift Reality; Linguist; Diabolist; Strong-Willed; Psychotically Brave
Hindrances: Quirk (Sweet Tooth); Minor Enemy (Toben Heiros); Code of Honor; Sensitive; Alien Physiology; Disconnected
Powers (Personal): Return From Whence You Came; Mystic Armory; Mana Chill; Authority; Wings of the Demon; Mystic Interrogation; From Darkness Born; Rapid Transit; Expanded Awareness
Powers (Gear, no Modifiers): Nightmode, Magnification, Wall of Flame (May Use Damage Modifier), Universal Translator, Fortify Will (may use Greater Boost Modifier)
Special: Communication Rift; Dimension Sense
Gear
Soulguard (+2 Resistance to Corruption/mind control; Fortify Will Power)
Combat Mage Heavy EBA (+6A/+3T, +2 Strength Die-types)
Vibro-Knife (Str + d4 MD, AP 6)
Rift Staff (Str + d6, Parry +1, Manipulate Rifts +2, 2-handed, +2 PPE/rd to do MD)
Branaghan Arms Special Overcoat (+2A/+1T; It Has Pockets!)
Bag of Holding

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Kidemonas
Diamond Patron
Diamond Patron
Posts: 535
Joined: Fri Dec 09, 2016 2:09 pm

Re: The Bleak Tome - Book Report

Post by Kidemonas »

Gaspard Gillead wrote:
Mon May 25, 2020 1:13 pm
Gaspard raises a brow at Everett Jackson's outburst. "You are not unfit because of lack of skill. You are unfit to lead because at any given moment, particularly in the heat of battle, you could be suborned by a weapon that has stated a desire to butcher most of the group. And you'll note that I also put myself in the same category of being ill-suited to leadership, so do try not to take offense at plainly stated facts. And we are, in fact, talking about how to destroy the book, without destroying the planet, or at least a good portion of this continent. So yes, a little bit of talking is in order before we just leap into action."
"So, I am not the expert when it come to magic as such things come to me more by nature than by effort. But I do not understand why you cannot just send it into the sun through a rift. I mean my friend once told me that the sun is so big and hot that even dragons would burn in them and be unable to escape from the gravity. So..." With a shrug Kidemonas leaves the question hanging as he looks at the shifter. He was not really worried about the book, he was more curious about it and would rather being allowed to read it first. But he knew how irrational this team was about trusting new people with valuable information like that.
Kidemonas (Rob T)
Kidemonas
Race: Great Horned Dragon
Iconic Framework: Great Horned Dragon
Attributes: Agility d6, Smarts d8, Spirit d6, Strength d12+5, Vigor d8
Pace: 6/12; Parry: 8 (2); Toughness: 41 (22) / 17 (8)

Fighting d12+2, Damage Str+3d10 AP 10, +4 with 5" charge
Resources
Bennies: 3
Wounds: 0/4
Fatigue: 0/2
PPE: 35/35
ISP: 20/20

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Snake Eyes
Game Master
Posts: 401
Joined: Wed Feb 07, 2018 2:16 pm

Re: The Bleak Tome - Book Report

Post by Snake Eyes »

Clotho perks up as @Adriana seems to discover a solution he hadn't thought of. "Yes...YES! That could work...couldn't it?" He peers back and forth between Eloros and Setnaja. Eloros' countenance brightens. Setnaja's face remains grim, lost in thought. Clotho continues. "Dangerous...yes. But no more dangerous than leaving an extinction-level event jostling in the rift wallet of a runner."
Setnaja nods as @Dominic Skodati suggests sealing the dimension behind them. "One hopes that the entity cannot itself travel between realities. If it cannot, then I believe I have a ritual that will close that dimension permanently. Please, finalize your plans, but contact me before you depart so I may instruct you."
Dom
The voice in your head rings clear. "I need a day to construct a skull convincing enough to pass for Mondain's. Stall your fellows. Memorize this dimension. Contact me at midnight tomorrow night and I'll supply both the skull and a mock-up of the Tome to placate the team until I have finished."
He is transmitting from an extra-dimensional pocket. It feels almost like it was carved out of nothingness. You should be able to find it well enough to ping him when you're ready for the switch.
With that, the rift to Setnaja closes.
Eloros nods at @Pahi Oki. "This is true, brother. However, as your friend has mentioned, there seems to be little that could stand against this entity's corruption. I am loath to study it deeper for fear of losing myself in the darkness." He smiles at @Kidemonas. "While this would be a reasonable plan under most circumstances, there is no indication that even the hottest sun could unmake such an artifact. If it survives, we have now launched this curse into a star where certain already-powerful entities may be able to reach it." He shakes his head. "All my research suggests that the only way to be rid of it is to release the avatar."
Clotho nods vigorously in agreement. Eloros sits back in his chair, addressing what is left of the group. "The library of the College is at your disposal. Take some time. Let us, together, find a suitable place to leave such a hideous entity. Make yourselves comfortable here. You have been given faculty privileges during your stay. The password for the guild network is 'abracadabra-alakazam'."
Clotho speaks up. "What of the cultist girl you brought? Shall we turn her over to the authorities? Leave her here as a target for arcane experimentation by the students?" He laughs madly. Eloros shoots him a look of disdain. Clotho collects himself. "Oh, pshaw. It was a jape. She is harmless, and we haven't experimented on vagabonds in years!" The scribe just shakes his head as Clotho snickers and snorts.
Instructions
Any other questions you want to ask of the warlock scribe or the crazy mage, fire away. Once you're satisfied, roll your best Research / Investigation / Common Knowledge / Occult skill to determine your destination. For every success and raise on your roll, draw a card. Choose your best result and post an interlude narrating your search through the library or the magic guild's TW computer network, as well as what you found about the world you'll be traveling to. Failure to discover anything here adds a GM benny to be used against you once you reach your destination. Want to incorporate multiple cards? Go for it! Take one extra benny for narrating any extra results beyond your first.
1 = Clubs: an environmental hazard affecting the world
2 = Diamonds: something valuable left over from a previous civilization or an abundant raw resource found on the planet
3 = Hearts: details about the former inhabitants of or visitors to the world
4 = Spades: an obstacle to entry / exit from the dimension / planet

Opting not to participate in the research (interrogating / springing Nixie, eating room service in the faculty wing of the dorms, floating around MercTown etc.) just means you leave your fate in the hands of the bookworms of the 12th. Draw a card and narrate how you spend the next day or two.
1 = Clubs: Something bad happens to you!
2 = Diamonds: Stumble on something of value! (Take it easy. No BFBs, Spirit Bows, or Deathbringers.)
3 = Hearts: Meet a new friend!
4 = Spades: Dealer's choice!
Everyone who posts an interlude gets a benny.
Beware the mesmerizing eyes of the snake!
12th AAT GM Bennies: 9/9
Wild Card Bennies:
TBD

Prestige Unlimited GM Bennies: 5/5
Wild Card Bennies:
William Tack: ?/?
Kraig: //?
Vedder: ?/?
Shade: ?/?
Fletch: ?/?
Findriel: ?/?
Niels: ?/?

User avatar
Heather Todd
Posts: 101
Joined: Mon May 28, 2018 4:12 am

Re: The Bleak Tome - Book Report

Post by Heather Todd »

Occult 7
+2 field computer
Occult 1d10!!+2: [5]+2 = 7
Wild 1d6!!+2: [1]+2 = 3
Result 1d4: [2] = 2 - something valuable left over from a previous civilization or an abundant raw resource found on the planet
Merctown/Temple of Harmony
Evening
Round 0

[Bugger all. I got unsubscribed again!]

Heather wasn’t too convinced by Setnaja’s words. “Pride before the fall and all that, sir,” she told Setnaja. “Such was the conviction of Saruman and Denethor as well, thinking they could best the will of Sauron, the Dark Lord.”

Focused on Setnaja, Heather didn’t notice Alex beginning to plot with the others. She was a bit surprised when Gaspard called her leader, as they hadn’t really assigned one on the team, but then her sister always said it was her nature to butt forward and start telling others what to do. Heather blushed a bit at that.

Then the verdict is delivered, and it wasn’t pretty. “We can’t destroy the book. We can’t leave it lying around. We can’t be sure it will be safe anywhere.” She rubbed her forehead, pushing back against the migraine that was forming. “How convenient for you, Setnaja” Heather said wryly, looking at their patron.

But Gilead comes up with another option that Clotho likes. Heather isn’t quite sure about it, but it seems to wrap up the conversation to everyone’s satisfaction.

“I will start on some research then,” Heather said.

Before settling in the library, Heather grabbed her field computer and a thermos of coffee.

Heather hunkered down in the library for hours. She tried not to lose herself in all the knowledge here, but she managed to find a place called Amity, formerly the home of the Shlaes, a powerful race of crystalmancers. A rift had developed in the civilization, however, and those that used magic warred with those that used the power of the mind. Both factions eventually developed an “ultimate weapon” that eradicated all life. But all that magic and psionic energy had infused the crystalline planet with power that could be tapped by a competent user.
Keeping/Armed
Stealth armor (12)
Overcoat (5)
Grenades (3) (1 HE, 2 Plasma, 9 frag)=20
Survival pack and field computer (2) (in room)
Leaving in Locker
Flaming Sword
Shard Pistol
Fireburst rifle
1 High Explosive grenade
11 Fragmentation grenades
2 Plasma grenades
Mission
Find information on how to destroy the Bleak Tome.
Destroy the Bleak Tome.
Find who stole the book needed to destroy the Bleak Tome.
***
Character Tracker
Heather Todd Character Sheet
Parry: 4; Toughness: 16 (8)
ISP: 40/40
Bennies: 3/3
Shard Pistol: 12/12 shots
Armor: 10/10 PP
Fireburst Rifle: 20/20 shots
First aid kit: 3/3
Powers: bolt, conceal arcana*, detect arcana*, empathy (free reroll), fear (free reroll), fly*, invisibility (armor), mind link, mind reading, puppet, slumber, telekinesis (auto raise)
Encumbrance: 36.75/20 (including pack, 56.75/20, -2 Pace, running, Agility-linked skills, Vigor to resist Fatigue)(Normal: Armor 13, Coat 5, 4 Grenades 2=20)
Major Psionic: May spend 2 ISP to gain +1 to the roll, or 4 ISP for +2.
Master of Psionics: Mind Melters get a free reroll on all Trait rolls when using psychic abilities and their Psionics skill; this does not allow Critical Failures to be rerolled.
Mental Resistance: Melters have +4 to all checks to resist psionic effects, and +4 armor against psionic damage..
Grenades (carried)
  • 1 High Explosive
  • 9 Fragmentation
  • 2 Plasma
Loadout
Stealth armor
Shard pistol
Field computer
Flaming sword
Overcoat
Shopping List
Hand scanner
Stun grenades
Smoke grenades
AP grenades
EMP grenades
Character Tracker
Heather Todd Character Sheet
Parry: 4; Toughness: 14 (6)
ISP: 30/30
Armor: 10/10 PP
Bennies: 4/3
Encumbrance: 28/28 (including pack, 70.75/28, -2 Agility and Strength skills)
Major Psionic: Mind Melters have the Major Psionic Edge and can spend 2 ISP to gain a +1 with any Psionic skill roll, or 4 ISP for a +2 (paid before the roll is made). These effects are doubled when on a ley line.
Mental Resistance/Mentalist: +6 vs Psionic effects, +4 Armor vs Psionic damage, +2 opposed Psionics rolls
Rapid Recharge: 1 ISP/30m
Grenades (carried)
  • 1 High Explosive
  • 1 Fragmentation
  • 2 Plasma
Shard Pistol: 36/36 shots
Fireburst Rifle: 20/20 shots
Adventure Card
  • Let’s Settle This: Play at the beginning of a combat round with no Jokers. No character can soak wounds until a Joker is drawn.

User avatar
Pahi Oki
Posts: 29
Joined: Sat Jan 11, 2020 6:19 pm

Re: The Bleak Tome - Book Report

Post by Pahi Oki »

Pahi Oki taps Eloros the Scribe on the shoulder, "I know not about a library. Maybe the brethrenat the Temple of the Four Elements could help in my search?"

User avatar
Snake Eyes
Game Master
Posts: 401
Joined: Wed Feb 07, 2018 2:16 pm

Re: The Bleak Tome - Book Report

Post by Snake Eyes »

Eloros nods and smiles at @Pahi Oki. "Yes...I do believe I can arrange something. There is a hot spring outside of the town to the east. It runs beneath the ley line. At sunset, let us convene there with some of our brethren. We shall see what the universe might tell us."
Pahi
Pahi may roll his Focus skill. Describe a vision of Amity (the place mentioned by Heather) as seen through the hot springs pool / window rift / sweat lodge.
Beware the mesmerizing eyes of the snake!
12th AAT GM Bennies: 9/9
Wild Card Bennies:
TBD

Prestige Unlimited GM Bennies: 5/5
Wild Card Bennies:
William Tack: ?/?
Kraig: //?
Vedder: ?/?
Shade: ?/?
Fletch: ?/?
Findriel: ?/?
Niels: ?/?

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