Q2 2019 GM poll

GMs: Pender Lumkiss & Koshnek
They see trouble, they shoot it.
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Rate your Pender

Poll ended at Sun Jul 14, 2019 11:17 am

5- One word, Epic! Story is entertaining and it moves at the right pace.
7
100%
4- Two words, Try harder. Story is moderately fun and or the pace is a tad slow. Please clarify.
0
No votes
3- Three words, I feel meh. Story is ok and needs some work. And or pace needs to be a bit faster. Please clarify.
0
No votes
2- Four words, Don’t quit your job. We appreciate the work but damn do you need some help. Any co-gm’s out there?
0
No votes
1- Five words, Please stop being a gm. Yeah story went off the rails and or you stopped posting all together. Lets just end it.
0
No votes
 
Total votes: 7

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Pender Lumkiss
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Posts: 3398
Joined: Thu Mar 09, 2017 9:00 pm

Q2 2019 GM poll

Post by Pender Lumkiss » Sun Jun 30, 2019 11:17 am


GM Poll 2nd Quarter 2019
Poll will close within 14 days.

Pender, Game Master (GM)

How to “rate” the GM, their Duties:
• Post Rate
• Notify Players via Hangouts of new posts.
• Be available to Players.

☞ Maintain a GM post rate at a minimum of one adventure post per week.
☞ Have the IM contact info of each player in their group.
☞ Notify all players in the group via IM or PM of new GM posts, and other important updates.
☞ Be available for IM chat at least one day a week.

Note: The above is used to “rate” the GM. I hope that I succeeded you all in the mission of being your GM. Additionally, I hope that I presented a fun game. I look forward to more story with the current cast of characters. Please, when you vote, post a response saying you voted. If you are up to it, I’m open to feedback BOTH on how I did as GM, and ALSO any feedback you have on the story. Especially if you have something in your backstory that you would find interesting to explore, please just call it out to me. With characters so complex and wild it is sometimes a challenge to get every characters backstory touched upon. Thank you. - Pender

GM Rating Reward Table
Earn 5 EP
Earn 4 EP
Earn 3 EP
Earn 2 EP
Earn 1 EP
Fired 0 EP
Field Team Six Bennies
3/6

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Pender Lumkiss
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Joined: Thu Mar 09, 2017 9:00 pm

Re: Q2 2019 GM poll

Post by Pender Lumkiss » Sun Jun 30, 2019 11:20 am

Sorry if things took a turn for the worse here. Derrick seems to have gone dark, and I was not expecting to have to run the game completely by myself. A low score is totally understandable. I am also a bit burnt out on running, but I think we can get this game to a good stopping point (getting to Captain Claude and the mysterious assasin). Jan 1st I am planning on shutting down all my games, going swade and utilizing the new books. I will be creating two new games at that point.

Anyways thank you for playing and if you need to leave because it has been an abysmal experience I completely understand.
Field Team Six Bennies
3/6

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Tsume
Posts: 69
Joined: Sun Oct 14, 2018 5:22 pm

Re: Q2 2019 GM poll

Post by Tsume » Mon Jul 01, 2019 3:18 pm

voted, you have been a great GM. It is understandable that with the new books out by the beginning of next. year, that would be a good time to shoot for drawing the game to a close.
Status Tracker
Tsume

Wounds: 0 / 3 ; Fatigue: 0 / 2 ; PPE: 10 / 10
Bennies: 1 / 3
Adventure Cards:
Pace: d6
Parry: 14
Fighting 12 /2 = 6 +2
Racial +3
Block Edge: +1
HJ +1
Vambrace +1
Toughness: 13 (4)
Note: Biological, Metal, Fire/Heat, and Light based attacks can only shake the character unless they are magical or psionic based mega damage attacks.
  • Cursed with Awesome: reroll 1 on wild die unless crit failure.
  • 1 / 1 Awesome Moment: declare before rolling, add wild die to your trait roll.
  • Dirty Fighter: +2 to Trick maneuvers
  • Might Blows: Double Damage on being dealt a Joker.
  • Keen Sense Hearing: +2 to notice checks involving sound.
  • Low Light Vision: Ignore penalties for bad lighting in all but pitch darkness.
  • AB: Miracles
    • Healing (PPE: 3)
    • Succor (PPE: 1)
Nyaccent Rules
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Sgt 86Delta
Game Master
Posts: 812
Joined: Sun Oct 15, 2017 4:47 pm

Re: Q2 2019 GM poll

Post by Sgt 86Delta » Mon Jul 01, 2019 3:32 pm

@Pender Lumkiss Tough road to go my friend, solo GMing 3 PbP. The 77th in particular is its own collection of Specially Branded Snowflakes and will be very challenging in trying to even make feasible conversions.

Thanks for keeping things moving forward. Next time step in before RFT buries your Co-GM. 8D
Sarge's Roles _

GM of a Vauxhall Knights Campaign

Player Characters - Savage Rifts Groups
  • Architect, Chaing-Ku - Vampire Hunters
  • Silverclaws, Wolfen MARS Techno-Warrior - 18th COT
  • Xero X Kalvin, Psi-Stalker Chiller (Burster Variant) - 12th AAT
  • Doc Olliday, D'Norr Cyber Doc/Weird Scientist - 24th COT
  • Luke, In'Valian MARS Rogue Scholar/Super Scientist - 77th CIT
  • Asher Black, Human Information Broker - Level 4: Shattered Dreams
  • Ozzati, Trimadore Techno-Wizard - 7th SET
  • White Castle, Human MARS Rogue Scholar/Legacy Scout - The 32nd
Player Characters - Savage Dimensions
[*]

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Alenysturathe
Posts: 90
Joined: Wed Aug 29, 2018 11:29 am

Re: Q2 2019 GM poll

Post by Alenysturathe » Wed Jul 03, 2019 4:39 am

Voted! Good job!
Character Tracker
Alenysturathe Character Sheet
Parry: 6; Toughness: Dragon: 34 (16 MDC); Human: 14 (6)
ISP: 4/10; PPE: 10/10
Psionic Powers: Boost/Lower, Clairvoyance, Invisibility
Rifle: 0/20 shots
Grenades: 0/8
Anti-tank laser: 3 eclips, 1/shot
Metamorphosis: 6/6 hours
Bennies: 2/3
Common Bond
Elan: +2 to benny rolls
Fear
I Know a Guy
Impervious to Fire, Poison, Disease
Low Light Vision: Ignore Dim and Dark penalties
Powers: Boost/Lower, Clairvoyance, Intangibility (Armor, Superpower), Invisibility
Slow Regeneration: Natural healing once per day
  • Regeneration (charm): Natural healing once per hour
Adventure Card:
  • Last Stand: Your hero and any adjacent allies gain +2 Parry and Toughness. Allies who move into contact after the card is played gain the bonus as well. The effect ends when a Joker is dealt.

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