Mission 1: Taken

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Stoic
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Mission 1: Taken

Post by Stoic » Thu Nov 29, 2018 8:29 pm

Ever since the crew broke off from the Remorseless, the comms haven't exactling been lighting up. Just when things are getting to where you think you might have to start a delivery company, you get an offer. A fixer named Juky, a squat maroon skinned woman with hair that seems to be a shiny metal swept up into a spiral shows up at your spaceport one day. She gives you a printed memory card that has instructions to meet up with a man named Kracoola. You are to meet him on level 2-A: The Sorched Lands.

The crew assembles and heads to the level 2-A, automatically guided via one of the many private elevators that exist in Phase World. Once they arrive a small cart that is environmentally protected awaits them. Once the members of the crew get on, it scoots along to a dimension gate that looks like one of the rocks found at stonehenge. On the rock it says in a variety of languages "The Scorched Lands". The rock splits apart and the cart moves you through it. You feel the familiar butterflies in your stomach as you are teleported through the dimensional gate along with a dozen or so similary carts. As you arrive the carts all split off into different directions, yours in particular making a bee line toward one of the few buildings that you see. The Scorch Lands seem to consist entirely of black rock and sand under an angry red sky. The landscape shows enormous volcanos in the distance, many puffing mile high plumes of dary gray smoke. The cart moves speedily toward an enormous building made of stone. Carved just above the door is the trademarked symbol for Ampto, a large supplier of a variety of things, from plasma weaponry to industrial mining equipment. The cart syncs up to the door and the door slides apart once the synce is secured. You walk into a small room where a body scanner thoroughly probes all of you for hidden explosives. Just outisde of the room is a boardroom set up with a long black table carved out of granite and a variety of very large chairs. There is a floor to ceiling window that looks out upon the ruined landscape. A 12 foot tall man that seems to be made entirely out of rock and stone crammed into a jet black business suit looks out the window, taking his sweet time. The room itself is a balmy 100 degrees or so and the lights are dimmed. Once the body scanner is satisfied you hear a THUNK and a previously unnoticed force field dissolves allowing you to fully enter the room.

The mans voice is a deep rumble blended with the scrapping and clicking of his rock mouth. "Have a seat." As the group makes themselves comfortable he turns and sets his orange crystal eyes upon the group.
"Please review and sign the NDA's on the table and then we shall proceed." Before each seat is a glass screen with a standard boilerplate NDA agreement keyed up on it. Once the group signs the screens go back to black, the Ampto logo now displayed.

"Four weeks ago the Crown Prince Alutar of Mekakur vanished. He was on a sabbatical in the Thunder Cloud galaxy when his ship lost contact. The last signal received was a distress signal indicating that the ship was being boarded by bandits. As you may know, Ampto is a fully owned subsidiary of the planet Mekakur, and it is imperative that the Prince is found and returned safely. You come highly recommended to us and we are prepared to compensate you handsomly for your services. We are offering 5 Million credits for his safe return. If that is not possible... we will over half of that for solid verifiable information as to what happened to him." The orange eyes blaze slightly. "If he was killed by these bandits... we will offer the full 5 million for vengeance, which again must be verified. If you accept we will put 500,000 of your payment into a secured account of your choosing. This is to be used for various expenses and will count against your payment. If you then decide to dishonor your contract.... He gestures toward the bleak landscape. "They will never find you."

Instructions

A common knowledge roll will tell you that the rock man is from a species called teh Mekakurians who come from, you guessed it, Mekakur. They are very harsh and straight forward, but don't seem to understand the concept of lying. This is a large reason why they often hire mercenaries to do their work for them as they find the subtlety often requires in this sort of work to be beyond them. Feel free to ask any questions you may like, but they will provide you with an Astrogation chip that will add a +4 to get to the last known location of Prince Alutar's ship. It was last seen about .1 parsec from Paradise, a pleasure planet where the ultra wealthy and their playthings let off steam in the Thunder Cloud Galaxy. This area is unfortunately known for pirates many of whom take their wealthy victims hostage in hopes of a quick pay day. There is a bustling hostage/hostage recovery industry which sometimes have the same people working both sides. If you have any questions please post them here or in the hangouts. I will give this a week to move on since I know not everyone is quite up yet.
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Ducky
Posts: 13
Joined: Sun Oct 28, 2018 6:19 am

Re: Mission 1: Taken

Post by Ducky » Sun Dec 02, 2018 9:49 pm

Hunger... Didn’t miss that when I was a knight. Thank the forge that Junky gave us a call and a meet with a man named Kracoola in 2-A: Schroched Lands. Sadly it would not be my first time there, nor my first meet with Karcoola and I doubt little kids will line up asking me if it was fun because it was not...
A lifetime ago, Black Gaurd Servants of Darkstar
He was faceless and supreme. Darkstar commanded us to venture to the dry heat of the scorched lands. ” Enemy mine... Cackarole... The minning worker is late on what he promised. Our employer demands his liver or whatever passes for it. Bring it to me... Bring me his children’s as well. Hahaha.”

I am not sure if it was bring your children to work day but the black gaurd found Cackarole and his two children in one of the industrial mines. The black gaurd surrounded Cackarole easy enough and I went for the children. The dust in the mines made my vision go all blurry and I tripped tumbling down a shaft. Everything went black, last thing I heard was a sickening crack.

Pain... Right arm was busted but someone was moving it. My mouth was dry, the air sapped any moisture from it. I croaked, ” Stop... Don’t move me.”

The voice of angel answered back. It sounded like a cyrtaline ressonance, ” Brother... Brother... She is alive.”

Another voice answered he sounded more jaded, maybe older. It was a deeper voice sounded like two rocks scrapping together. ” Leave her... She is like the others... They... Grhhh...” The kid... Maybe some kind of rock creature, it was hard to tell with no eyes, was hefting a large rock meaning to bash my brains in.

Fortunately his sister had a bit more sense she melodically cried, ” Kracoola! No... We might need her help to get out.”
I tried to hide my laughter, but it escaped my lips... I held my good hand up, ” Sorry... Sorry... I... Yes I can help you get out. Without reading too much into it please, I am sorry about your dad.”. I was sorry, and I got them both out.
At the meeting Ducky shied away from being front and center as best as she could. Karcoola... You look like you turned out alright. She keeps her cosmic helmet on and does ask one pertanent question, ” What do you mean by sabatical and without reading too much into it who is next in line?”

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Que
Posts: 16
Joined: Wed Oct 10, 2018 8:22 pm

Re: Mission 1: Taken

Post by Que » Fri Dec 07, 2018 10:54 am

Reading over the information and reviewing what is Que nods to himself. "Sounds to me like he is just having a little bit of extra fun on Paradise. But if it is pirates, we can make that problem go away too."

Addressing his mentor Que asks. "So boss are we gonna take this job, any chance we can make a stop for a few hours on Paradise? There may be some leads we can follow up to get into this guys head space so to speak..."

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Ducky
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Joined: Sun Oct 28, 2018 6:19 am

Re: Mission 1: Taken

Post by Ducky » Sat Dec 08, 2018 10:45 am

Que wrote:
Fri Dec 07, 2018 10:54 am
Reading over the information and reviewing what is Que nods to himself. "Sounds to me like he is just having a little bit of extra fun on Paradise. But if it is pirates, we can make that problem go away too."

Addressing his mentor Que asks. "So boss are we gonna take this job, any chance we can make a stop for a few hours on Paradise? There may be some leads we can follow up to get into this guys head space so to speak..."
Ducky smiles at Que. She seems to take him calling her boss in stride even if she is not the actual captian and has no authority over him. It never has been clear to her who is in command of this outfit. Her general lack of worldly knowledge and confusing last name has only added to her unspoken question. But her faith in the forge keeps her pressing forward. For a while now she just assumes the temporal wizard calls her boss because that is her last name. ”Yeah Que, sounds like a job meant for us. After its over Paradise sounds like a good place to recouperate and relax.” She pauses and scrounchers her lips in a playful frown, ” But you knew I was going to say that right?”

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Sera
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Joined: Tue Nov 06, 2018 3:19 pm
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Re: Mission 1: Taken

Post by Sera » Sat Dec 08, 2018 3:11 pm

Sera looks at the terminal before her and mildly asks, "So what happens if we don't accept the contract... given that we just signed a NDA." She looks around at the others. "Not saying we aren't going to accept. I just kinda want to know." She says as she looks back at the rockman. "Mr. Johnson"
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  • Construct:
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    • Ignore one level of wound modifiers
    • Doesn't Breath: This species doesn't breathe. Individuals aren't affected by inhaled toxins, can't drown, and don't suffocate in a vacuum.
    • Immune to Disease
    • Immune to Poison
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  • Environmental Weakness (Electricity): Halo suffers +4 additional damage from electrical attacks, and have a -4 penalty to resist other electrical effects.
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