Dark Artificer's Toolkit: Signature Item for Alison in the 24th

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Pursuit
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Dark Artificer's Toolkit: Signature Item for Alison in the 24th

Post by Pursuit »

Dark Artificer’s Toolkit (enchanted signature item)
Base Item: Toolkit
This set of delicate looking tools are surprisingly tough. Ebony black in color and crafted from the bones of some unknown magical creature, these tools were imbued with a portion of the life essense of a great necromancer at the moment of his death, making them powerful tools of the trade. With this toolkit, which wraps up into a bundle of leather for easy carrying, anyone with a basic understanding of the creation of magical items (i.e., the Artificer Edge) is capable of crafting some truly wondrous treasures.
Upgrades:
  • Major: Minor Item Creation Edge
  • Major: Major Item Creation Edge
  • Minor: Ignore 1 point of penalties on build rolls to create magic items
  • Minor: Ignore 1 point of penalties on build rolls to create magic items

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Ndreare
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Re: Dark Artificer's Toolkit: Signature Item for Alison in the 24th

Post by Ndreare »

Seems legit.

What is the base item, Jewelers kit?

Phase World - The Remorseless Game Master Bennies 5; Mission: Get Revenge on Durrack
  • +6 Players
    +1 Sidekicks (Not counting Rust Bucket who is temporary out of play)
    -2 Benny for Special Ritual & Extra Effect
    +2 Jokers in turn 1 of Big Battle
    +1 Joker again
    -1 reroll not to fly away
    -1 Reroll to hit Sa'Maku in vengeance
    -1 Reroll to damage Sa'Maku in vengeance
    -1 New Card for Debrek to go before Thissok

Nightbane Game Master Bennies 4, Murder a man at his place of business]




Code: Select all

[b][color=#BF0000]Initiative without rerolls.
I will roll 1d56 for each of your initiative cards. I do not reroll duplicates, instead there are 2 extra Joker positions.
[list][*][b]Quick rerolls 16 or less[/b]
[*][b]Quickness with a Raise rerolls 24 or less (SWD only)[/b]
[*]53, 54, 55, 56 are considered Jokers
[*]Cards divisible by 4 are considered Clubs for hindrances affected by Clubs (excepting 56 which is a joker).[/list][/color][/b]




  • 2D6 EFFECT
    2 Catastrophe: Something goes terribly wrong. The GM must decide what, but some ideas are a new and permanent Minor Hindrance, the inability to use powers for several days, or an explosion of some sort. The backlash should be thematic if possible. If the hero tampers with dark forces for his abilities, for example, he might become corrupted or summon something sinister into the world. If he’s a weird scientist the device might explode for 3d6 damage in a Medium Blast Template, or he might develop a Quirk, Phobia, or other “madness.”

    3 Backfire: The power succeeds as with a raise but affects a different target with the worst possible results. A bolt hits a random friend, boost Trait increases an enemy’s skill or attribute, etc. If there’s no likely target, he’s Stunned instead. If the power has a Duration other than Instant, it lasts its full term and can only be negated by dispel (the caster can’t voluntarily end it herself).

    4–5 Short Circuit: The power fails but the Power Points allocated to it are spent, along with an additional 1d6 Power Points.

    6–8 Stunned: The caster is Stunned (see page 106). She subtracts 2 from arcane skill rolls for the rest of the encounter (the penalty remains –2 even if she gets this result again).

    9–10 Overload: The character’s synapses crackle and overload with power. He takes 2d6 damage plus the cost of the power in Power Points, including any Power Modifiers the player declared.

    11 Fatigue: The character suffers Fatigue.

    12 Overcharge: The power draws ambient energy from the air, automatically succeeding against the target with a raise and costing the caster no Power Points!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell

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Venatus Vinco
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Re: Dark Artificer's Toolkit: Signature Item for Alison in the 24th

Post by Venatus Vinco »

Great way to note waste edges of Minor/Major Item creation! And it makes great narrative sense too.

I like it.

VV
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Didn't have a signature but wanted the 1 EP for using OOC tags!

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Pursuit
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Re: Dark Artificer's Toolkit: Signature Item for Alison in the 24th

Post by Pursuit »

Ndreare wrote:
Wed Feb 12, 2020 10:27 am
Seems legit.

What is the base item, Jewelers kit?
Seems about right. I was just thinking "tool kit" from SWADE, but it would make sense that these would be for fine work like engraving delicate runes, etc.

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