2019 Q1 GM Poll

GM: Stoic
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GM Rating on a scale of 1 (The worst) to 5 (The best)

5
5
83%
4
1
17%
3
0
No votes
2
0
No votes
1
0
No votes
 
Total votes: 6

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Stoic
Bronze Patron
Bronze Patron
Posts: 741
Joined: Fri May 25, 2018 8:58 am

2019 Q1 GM Poll

Post by Stoic »

Please feel free to leave feedback/constructive criticism
GM Bennies 9/9
Wild Card Bennies ?
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Simon CROSS Harris
Posts: 71
Joined: Thu Jan 03, 2019 2:46 pm

Re: 2019 Q1 GM Poll

Post by Simon CROSS Harris »

My only hangup is the tactical aspects and elements slow the RP and game progress. Getting around that may be hard because of the setting and the group composition but it issomething to look at and work around.
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Pursuit
Game Master
Posts: 1217
Joined: Thu Jan 04, 2018 9:21 am

Re: 2019 Q1 GM Poll

Post by Pursuit »

Voted.
Curse of the Crimson Throne GM Bennies: 6/6

Lost Colony GM Bennies: 7/6

Dark Frontier GM Bennies: 6/6
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Kelly
Posts: 38
Joined: Tue Jan 15, 2019 7:00 pm

Re: 2019 Q1 GM Poll

Post by Kelly »

I'm liking the pace and the level of detail in the current scene.
Kelly Robinson
Kelly ‘Quack Robinson

Wounds: 0/4; Fatigue: 0/3
Parry: 4/6
Toughness: 9(4)

Active effects:
Notable Edges: Killer Instinct, Mentalist

Bennies: 3/3
+1 For Keiko Joker
+1 for pointing out card draw discrepancy
-1 for Mind control Re-roll

Adventure Cards:

Edit Signature
Gear
11 EP (factoring in free pistol)
  • (0) Gas Mask
    • 2 lbs
  • (0) Cold Weather Clothes
  • (0) Subvoval Comlink - Speak to the team silently, -4 to notice it
  • (0) Encrypted Smartphone - 24 hour charge, -6 to hack or jam
  • (4) Armored Stealth Suit - +4 armor, +2 to stealth on visual and sound
    • 7lbs
  • (1) Ballistic Helmet - +4 armor on the head
    • 4lbs
  • (¼) Folding Knife - Concealable
    • Str+d4 Damage
    • 1lbs
  • (2) Advanced First Aid Kit
    • 5lbs
    • +1 to healing
  • (1 ¼ ) Incendiary Grenade - Ignores armor, target on fire at 4-6 (separate roll)
    • QTY 5
    • Range 5/10/20
    • MBT
    • 3d6 damage
    • 5lbs
  • (1) Sleeping gas Grenade - Vigor at -4 or knocked out for 2d6 hours, lasts 3 rounds.
    • QTY 4
    • Range 5/10/20
    • MBT
    • 4lbs
  • (½) Tranquilizer Pen - vigor roll at -4 (-6 with raise)
    • Range 3/6/12
    • 1 shot
  • (1) Night vision goggles - eliminates dim and dark penalties
    • 2 lbs

Weight: 23 of 40lbs
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