Geoffrey Thornedale - Combat Cyborg

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Geoffrey Thornedale
Posts: 2
Joined: Wed Jun 12, 2019 7:30 am

Geoffrey Thornedale - Combat Cyborg

Post by Geoffrey Thornedale »

Character Sheet

Player Name: Thomas
Google Handle: Thomas C

Image

Geoffrey Thornedale
Rank: Novice Experience: 5 Advances Left: 0
Race: Human
Iconic Framework: Combat Cyborg
Attributes: Agility d10, Smarts d10, Spirit d8, Strength d12+2, Vigor d12
Charisma: 0; Pace: 0; Parry: 0 (½ Fighting +2); Toughness: 0 (½ Vigor+2 plus armor); Strain: 0
Skills: (15 Skill Points)
  • Athletics d4
  • Common Knowledge d4
  • Notice d4
  • Persuasion d4
  • Stealth d4
  • Language (American) d8
  • Language (Dragonese/Elven) d6
  • Language (Faerie Speak) d6
  • Language (Japanese) d6
  • Language (Spanish) d6
  • Language (Techno-Can) d6
Hindrances
  • Code of Honor (Major): Honorable
  • Phobia (Minor): Enclosed spaces
  • Quirk (Minor): Reluctant to use deadly force
Edges
  • Edge: brief description
  • Rich: 15,000 credits, M1-B2 Medium Infantry Plate
  • Filthy Rich: 10,000 Credits, HJ - Body Armor, HJ - Education, HJ - Ranged Weapons
  • Fleet-Footed: Pace +2, Running Die increased one size
  • Jack-Of-All-Trades: Smarts roll after observing or studying a subject. Success = 1d4 in relevant skill, Raise = 1d6
  • Upgradable: Maximum Strain increased by 6
Cybernetics
(Strain: X/y)
Details
Adrenal System ( 1 ) - Strain: 0
  • Abilities and bonuses
Armor Plating ( 3 ) - Strain: 0
  • Abilities and bonuses
Audio Package ( 1 ) - Strain: 0
  • Abilities and bonuses
Bionic Strength Augmentation ( 6 ) - Strain: 0
  • Abilities and bonuses
Core Electronics Package ( 1 ) - Strain: 0
  • Abilities and bonuses
Cyber-Wired Reflexes ( 1 ) - Strain: 0
  • Abilities and bonuses
Internal Life Support ( 1 ) - Strain: 0
  • Abilities and bonuses
Optics Package ( 1 ) - Strain: 0
  • Abilities and bonuses
Reinforced Frame ( 3 ) - Strain: 0
  • Abilities and bonuses
Synthetic Organ Replacement ( 1 ) - Strain: 0
  • Abilities and bonuses
Background (post background as a reply to character sheet)

Gear
M1-B2 Medium Infantry Plate
  • Armor: 4
  • Toughness: 4
  • Min Str: 4
  • Weight: 4
  • Notes:
    • MDC Armor
    • -2 to Agility-linked non-combat skill rolls, Pace
    • Extra Armored (+2 Armor)
NG-56 Light Ion Pistol
  • Range: 10/20/40
  • Damage: 3d6/2d6/1d6
  • ROF: 1
  • AP: -
  • Shots: 12
  • Min Str: d4
  • Weight: 2
  • Notes:
    • Wide Spread - Shotgun effect (+2 Shooting, reduced damage at medium and long range)
Vibro-Sword, Long
  • Damage: Str+d10
  • AP: 6
  • Min Str: d8
  • Weight: 8
  • Notes:
    • Mega Damage
TX-50 Light Rail Gun
  • Range: 50/100/200
  • Damage: 2d8+5
  • ROF: 3
  • AP: 5
  • Shots: 20
  • Min Str: d12
  • Weight: 70
  • Notes:
    • Mega Damage
    • Hyperkinetic - Ignores Sloped Armor
    • Minimum is Maximum - Always fires at Maximum ROF
NG-S2 Survival Pack
  • Info
Credits:25,000
Valuables: 1,500

Contacts

Iconic Framework
Abilities
  • Bionic Augmentation: begin with Strength d12+2, Agility d10, and Vigor d12.
  • Cybernetic Enhancements: Begin with many cybernetic systems already installed.
  • Harder Than Steel: Natural Armor +6 (MDC), Toughness +3
  • High-performance Legs: Fleet-Footed Edge
  • More Machine: +2 recover from Shaken and Stunned, ignore 1 level of Wound modifiers, requires 1/5th the nutrition of an organic person
  • Size +1: +1 Toughness from the size
  • Upgradable: Begin with the Upgradable Edge
  • Unarmed Combat: Str+d4 Mega Damage in unarmed combat; always considered armed.
Complications
  • All Those Moving Parts: description
  • Full Conversion: description
  • Gray Matter: description
  • Heavy: description
  • Inhuman Appearance: description
  • Loss Of Dexterity: description
  • Malfunctions: description
  • Shadow of Themselves: description
  • Spiritually Numb: description
Hero’s Journey
  • Education
    • [dice:26rqrrg0]55873:0[/dice:26rqrrg0] - +3 Skill points for Smarts-based skills
  • Training
    • [dice:26rqrrg0]55873:1[/dice:26rqrrg0] - Professional Edge: Jack-Of-All-Trades
  • Education
    • [dice:26rqrrg0]55873:2[/dice:26rqrrg0] - Communicator (Linguist Edge, One Language Skill at d8)
  • Ranged Weapon
    • [dice:26rqrrg0]55873:3[/dice:26rqrrg0] - Exceptional Craftsmanship () - +1 Shooting
  • Body Armor
    • [dice:26rqrrg0]55873:4[/dice:26rqrrg0] - Extra Plating (+2 Armor)
Advances
  • Initial Advances: (From Hindrances): Edge - Rich, Edge - Filthy Rich
  • Free Edge (Human): Delete if not human
  • Cybernetic Modifications:
  • Novice 1 Advance:
  • Novice 2 Advance:
  • Novice 3 Advance:
  • Seasoned 1 Advance:
  • Seasoned 2 Advance:
  • Seasoned 3 Advance:
  • Seasoned 4 Advance:
  • Veteran 1 Advance:
  • Veteran 2 Advance:
  • Veteran 3 Advance:
  • Veteran 4 Advance:
  • Heroic 1 Advance:
  • Heroic 2 Advance:
  • Heroic 3 Advance:
  • Heroic 4 Advance:
  • Legendary 1 Advance:
  • Legendary 2 Advance:
  • Legendary 3 Advance:
  • Legendary 4 Advance:
Last edited by Geoffrey Thornedale on Thu Jul 18, 2019 1:45 pm, edited 2 times in total.
Geoffrey Thornedale
Posts: 2
Joined: Wed Jun 12, 2019 7:30 am

Re: Geoffrey Thornedale - Combat Cyborg

Post by Geoffrey Thornedale »

Starting Credits: [dice:1jndh2yf]55904:0[/dice:1jndh2yf]*100 (superceded by the Rich and Filthy Rich edges)
Starting Valuables/Gear: [dice:1jndh2yf]55904:1[/dice:1jndh2yf]*500
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