Vigorous and Tough: You hero adds one die type to Vigor and begins with the Nerves of Steel Edge.
[dice:2maflqkj]48797:1[/dice:2maflqkj]
Fortune Favors the Bold: Your hero begins with the Brave Edge. He also begins each session with one additional Benny.
[dice:2maflqkj]48797:2[/dice:2maflqkj]
Choose Your Fate: Select any other result on this table, or gain two rolls on the Hero’s Journey tables of your choice.
Smart and Learned: Your hero adds one die type to Smarts and begins with a d6 in any three Smarts-linked skills.
[dice:2maflqkj]48797:3[/dice:2maflqkj]
Choose Your Fate: Select any other result on this table, or gain two rolls on the Hero’s Journey tables of your choice.
Smart and Learned: Your hero adds one die type to Smarts and begins with a d6 in any three Smarts-linked skills.
HJ (3):
[dice:2maflqkj]48797:4[/dice:2maflqkj] - Experience and Wisdom
A split second often means the difference between alive and a smear on the landscape. Your character has the Quick Edge. If he already has that Edge, he gains the Level Headed Edge instead.
[dice:2maflqkj]48797:5[/dice:2maflqkj] - Training
Part of your character’s extensive training including full understanding of a particular occupation or area of focus. You may give her one Professional Edge, ignoring requirements, subject to the GM’s approval.
Either her parents did everything they could to educate her, she attended one of the few schools left in the world, or she might even have found and lived in an ancient library. However managed, she has five additional skill points to spend at character creation, but they may only be spent on Healing, Investigation, and Knowledge skills.