HJ
Experience & Wisdom [dice:qwcza0uh]55012:0[/dice:qwcza0uh]
Experience & Wisdom [dice:qwcza0uh]55012:1[/dice:qwcza0uh]
Experience & Wisdom [dice:qwcza0uh]55012:2[/dice:qwcza0uh]
FG
[dice:qwcza0uh]55012:3[/dice:qwcza0uh]
RICH
Body Armor [dice:qwcza0uh]55012:4[/dice:qwcza0uh]
Close Combat Weapons [dice:qwcza0uh]55012:5[/dice:qwcza0uh]
Psi-Stalker MARS Wilderness Scout (SWADE)
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Psi-Stalker MARS Wilderness Scout (SWADE)
Peta Chante
Rank: Seasoned Advances: 4
Race: Psi-Stalker
Iconic Framework: MARS Wilderness Scout
Attributes: Agility d8, Smarts d6, Spirit d10, Strength d6, Vigor d8
Pace: 8 (d8 run); Parry: 7; Toughness: 13 (5); Strain: 0
Skills:
Hindrances
Edges
Rank: Seasoned Advances: 4
Race: Psi-Stalker
Iconic Framework: MARS Wilderness Scout
Attributes: Agility d8, Smarts d6, Spirit d10, Strength d6, Vigor d8
Pace: 8 (d8 run); Parry: 7; Toughness: 13 (5); Strain: 0
Skills:
- Athletics d8 (1)
- Common Knowledge d6
- Notice d12
- Persuasion d4
- Stealth d6
- Riding d6
- Survival d12
- Occult d10 (2)
- Electronics d6 (2)
- Driving d6 (2)
- Fighting d8 (3)
- Shooting d8 (2)
- Focus d10 (3)
Hindrances
- One Eye (Major): –2 to actions at 5″ (10 yards) or more distance.
- Phobia (Minor): Enclosed spaces
- Vengeance (Minor): Destroy the demon who took his eye.
- Outsider (Race): −1 Persuasion with all but their own kind.
Edges
- Ambidextrous (Race): Ignore –2 penalty when making Trait rolls with off-hand
- Fleet Footed (Race): Pace +2, increase running die one step
- Rich (HJ): 15,000 credits, 2 equipment HJ rolls
- Elan (HJ): +2 when spending a Benny to reroll a Trait roll.
- Danger Sense (HJ): Notice roll at +2 to sense ambushes or similar events.
- Woodsman (IF): +2 to Survival and Stealth in the wilds.
- Alertness (IF): +2 Notice checks
- AB Gifted (Hind): 1 power, 15 ISP, Mega
- Champion (N1): +2 damage against supernatural evil
- Hunter (S1): +2 on Notice and Survival rolls vs. supernatural monsters and when they roll a raise on an attack against such targets, they roll a d8 instead of a d6 for bonus damage.
- Animal Empathy: Animals treat them as one of their own, though this can be problematic with territorial predators.
- Psychic Sense: Use Notice to detect arcana. Can track specific beings and items using the Survival skill
- Psychic Vampire: must consume at least 5 Power Points (PPE or ISP) a day or suffer Fatigue, and starve to death after a week of being Incapacitated by lack of “food”.
- Racial Enemy (Simvan): Psi-Stalkers suffer −2 Persuasion with Simvan.
- Restricted Path (Magic): Cannot take an Arcane Background or Iconic Framework using PPE
Signature
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Psi-Stalker MARS Wilderness Scout (SWADE)
Powers
Arcane Protection
Modifiers
I.S.P. 15/15
Arcane Protection
- Rank: Novice
- Power Points: 1
- Range: Smarts
- Duration: 5
- Effect: Hostile powers suffer a −2 penalty (−4 with a raise) to affect this character. If the power causes harm, damage is also reduced a like amount.
Modifiers
- Additional Recipients (+1): The power may affect more than one target for 1 additional Power Point each.
- Exalted Arcane Protection (+2): Hostile powers suffer a –4 penalty (– 6 with a raise).
I.S.P. 15/15
Signature
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Psi-Stalker MARS Wilderness Scout (SWADE)
Background
Scar covered psi-stalker with a patch over one eye. Likes to fight in close with knives.
Scar covered psi-stalker with a patch over one eye. Likes to fight in close with knives.
Signature
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Psi-Stalker MARS Wilderness Scout (SWADE)
Gear
- [dice:12c6px2b]55017:0[/dice:12c6px2b] Universal Credits, and [dice:12c6px2b]55017:1[/dice:12c6px2b] 500 credits worth of gear or valuables
- NG-S2 Survival Pack
- Body Armor: Camouflage Huntsman Medium (+2 Stealth)
- Sidearm: Wilk’s 320 “Classic” Laser Pistol
- Vibro-Shortsword
- Vibro-Blade Vambraces (+1 Parry, Ignore up to 2 points of penalties to Fighting rolls)
- JA-11 Energy Rifle
- Two E-clips or magazines for each weapon
Signature
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Psi-Stalker MARS Wilderness Scout (SWADE)
Advances
Iconic Framework: MARS Wilderness Scout
Hero’s Journey
Rich
MARS Fortune & Glory
Fortune and Glory
Iconic Framework: MARS Wilderness Scout
- Add one die type to Vigor.
- Begin with Athletics d6, Common Knowledge d6, Notice d8, Stealth d6, and Survival d8.
- Begin with the Fleet-Footed and Woodsman Edges.
- Begin with standard Starting Gear plus a Vibro-Shortsword and a JA-11 Energy Rifle
Hero’s Journey
- Experience & Wisdom 10 - One Background Edge, regardless of requirements, so long as it makes sense and the GM agrees with it.
- Experience & Wisdom 1 - Elan
- Experience & Wisdom 20 - Danger Sense
Rich
- Body Armor 10 - Covered in a fiber-optic material, this armor color shifts to match the surrounding area with custom camouflage patterns, masks infrared as well as thermal emissions, and is designed to reduce noise. Wearers are +2 to all Stealth rolls.
- Close Combat Weapons 5 - The superior balance of this weapon allows you to ignore up to 2 points of penalties to Fighting rolls, including those from Called Shots and Off-Hand Attacks.
MARS Fortune & Glory
Fortune and Glory
- Smart and Learned: Your hero adds one die type to Smarts and two die types to any three Smarts-linked skills
- Initial Advances: (From Hindrances): AB Gifted, +1 Spirit
- Novice 1 Advance: Champion
- Novice 2 Advance: +1 Spirit
- Novice 3 Advance: +1 Focus, +1 Shooting
- Seasoned 1 Advance: Hunter (Supernatural Monsters)
- Seasoned 2 Advance:
- Seasoned 3 Advance:
- Seasoned 4 Advance:
- Veteran 1 Advance:
- Veteran 2 Advance:
- Veteran 3 Advance:
- Veteran 4 Advance:
- Heroic 1 Advance:
- Heroic 2 Advance:
- Heroic 3 Advance:
- Heroic 4 Advance:
- Legendary 1 Advance:
- Legendary 2 Advance:
- Legendary 3 Advance:
- Legendary 4 Advance:
Signature