SWADE Human Zapper

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Finn Masterson
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Joined: Sat Jul 08, 2017 12:41 am

SWADE Human Zapper

Post by Finn Masterson » Tue Oct 01, 2019 9:18 pm

HJ Roll 1d20: 12
HJ Roll 1d20: 9
I'm dreadfully sorry but I do insist that you raise your hands or I am going to shoot you.
Bennies 3/4
ISP 20/20

Constant Effects: Brave; Quick; Investigator; Healer; Rock and Roll; Master Psionic; McGyver; Mr. Fix It
Temporary Effects: None

Player: James
Alts: Tiberius, Fizzwaite Zipwidget, Sparkmort "Sparky" Zipwidget, Brute

Attributes: Agility d8, Smarts d10, Spirit d8, Strength d6(d12+2), Vigor d6
Charisma: 0(-4 with CS); Pace: 6(8); Parry: 6 ; Toughness: 15(8); Strain: 0

  • [Racial]: Mr. Fix It - +2 to Repair rolls, 1/2 Repair time with raise
  • [MARS]: AB (Psionics) - Teleport, Telepathic, Telekinesis
  • [MARS]: Major Psionic - x2 base ISP, +1/+2 for +2/+4 ISP and double effect when on a ley line
  • [FG]: Brave - +2 to Fear tests
  • [FG]: Quick - Discard draw of 5 or less for new card
  • [HJ]: Investigator- +2 Investigation and Streetwise
  • [HJ]: Healer - +2 Healing
  • McGyver - May improvise temporary gadgets
  • Rock and Roll! - Ignore full-auto penalty if shooter doesn’t move
  • Master Psionic - Access to Mega powers

  • [Major]: Curious - I love to tinker and explore new technologies even when I sometimes shouldn’t.
  • [Minor]: Loyal
  • [Minor]: Quirk - Unfailingly polite, even in combat.

Code: Select all

[OOC]Notice:[dice]1d8[/dice] Wild Die [Dice]1d6[/Dice]
[size=85]Constant Effects: Brave, Quick[/size]
[size=85][color=#8000FF]Temporary Effects: None[/color][/size][/OOC]

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