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Kittani Transformable Robot Fighter for Review

Posted: Thu Apr 04, 2019 5:48 pm
by Ximena
Kittani Transformable Robot-Fighter
Humanoid Form
Kittani Transformer RF2.png
Kittani Transformer RF2.png (188.46 KiB) Viewed 7096 times
Fighter Form
Kittani Transformer RF3.png
Kittani Transformer RF3.png (108.41 KiB) Viewed 7096 times
The Splugoth space fleets rely on this transformable robot to cover the needs of both space fighters and war robots. The designs for the Robot-Fighter are similar to the Kittani Land Skimmer, only much larger, heavily armored and with an assortment of weapon systems. as well as the ability to fly in and out of an atmoshpere. Typically, the Robot-Fighter is deplyed from Dragon Dreadnoughts, or large Kittani spaceships. These cost 15,172,000 credits.
  • Model Type: K-TRF-M
  • Class Robot-Fighter Vehicle
  • Size: 4
  • Crew: 1
  • Strength: d12+3
  • Toughness: 21 (8)
  • Humanoid Form
    • Pace: 20
  • Fighter Form
    • Flight Acc/TS: 50/600
    • Climb: 2
    • Atomospheric
  • Mods Remaining: 1 (cargo space)
  • Systems: Sensors Suite, Targeting System, Transformation System, Anti-Missile Counter Measures
  • Weapons:
    • 2 x Pulse Cannons (Fixed Vehicle Medium Ion Weapon)
      • Range: 40/80/160
      • Damage: 4d8
      • ROF: 1
      • AP: 4
      • Shots: Unlimited
      • Note: MBT
    • 2 x Mini-Missile Launchers
      • Range: 100/200/400
      • Damage: 5d6
      • ROF: 1
      • AP: 6
      • Shots: 12
    • Dual Linked Light Laser Turret (head mounted)
      • Range: 150/300/600
      • Damage: 2d10+2
      • ROF: 1
      • AP: 5
      • Shots: unlimited
      • Notes: +1 to Hit due to Linked
    • Forearm Energy Blade (2)
      • Range: Melee
      • Damage: STR + d12+1
      • AP: 4
      • Notes: Mega Damage, Built into each forearm.

Code: Select all

[b]Kittani Transformable Robot-Fighter[/b]
[OOC=Humanoid Form]
[img]https://savagerifts.com/sr/download/file.php?id=1680[/img][/OOC]
[OOC=Fighter Form]
[img]https://savagerifts.com/sr/download/file.php?id=1681[/img][/OOC]


The Splugoth space fleets rely on this transformable robot to cover the needs of both space fighters and war robots. The designs for the Robot-Fighter are similar to the Kittani Land Skimmer, only much larger, heavily armored and with an assortment of weapon systems. as well as the ability to fly in and out of an atmoshpere. Typically, the Robot-Fighter is deplyed from Dragon Dreadnoughts, or large Kittani spaceships. These cost  15,172,000 credits.

[list]
[*]Model Type: K-TRF-M
[*]Class Robot-Fighter Vehicle
[*]Size: 4
[*]Crew: 1
[*]Strength: d12+3
[*]Toughness: 21 (8)
[*]Humanoid Form
[list]
[*]Pace: 20
[/list]
[*]Fighter Form
[list]
[*]Flight Acc/TS: 50/600
[*]Climb: 2
[*]Atomospheric
[/list]
[*]Systems: Sensors Suite, Targeting System, Transformation System, Anti-Missile Counter Measures
[*]Weapons: 
[list]
[*][OOC=2 x Pulse Cannons (Fixed Vehicle Medium Ion Weapon)]
[list]
[*]Range: 40/80/160
[*]Damage: 4d8
[*]ROF: 1
[*]AP: 4
[*]Shots: Unlimited
[*]Note: MBT
[/list][/OOC]
[*][OOC=2 x Mini-Missile Launchers]
[list]
[*]Range: 100/200/400
[*]Damage: 5d6
[*]ROF: 1
[*]AP: 6
[*]Shots: 12
[/list][/OOC]
[*][OOC=Dual Linked Light Laser Turret (head mounted)]
[list]
[*]Range: 150/300/600
[*]Damage: 2d10+2
[*]ROF: 1
[*]AP: 5
[*]Shots: unlimited
[*]Notes: +1 to Hit due to Linked
[/list][/OOC]
[*][OOC=Forearm Energy Blade (2)]
[list]
[*]Range: Melee
[*]Damage: STR + d12+1
[*]AP: 4
[*]Notes: Mega Damage, Built into each forearm.  
[/list][/OOC]
[/list][/list]

Re: Kittani Transformable Robot Fighter for Review

Posted: Sun Apr 07, 2019 4:14 am
by Ximena
moved from first post


The following is conversion Notes:
Savaging Rifts Ideas
For Robot Armor vehicles, use the following to set the core Toughness, and also to know what the maximum Armor for that frame should be:
  • Size 4: Toughness 13, max Armor 12.
  • Size 5: Toughness 15, max Armor 14.
  • Size 6: Toughness 18, max Armor 17.
  • Size 7: Toughness 20, max Armor 19.
  • Size 8: Toughness 22, max Armor 22.
Of course, the Armor on any Robot Armor vehicle is automatically M.D.C..
Rifts Stats
Model Type: K-TRF-M
Class Robot-Fighter Vehicle
Crew: One

Speed:
Running: 60 mph
Flying:
Humanoid form: Mach One
Fighter Form: Mach 7 (Mach 9 in space)

Height: 15 feet standing on its legs, about half that in Fight form
Width: 7 ft in humanoid form or 30 feet in fighter form
Length: 6 ft in humanoid form or 30 feet in fighter form

Weight: 5 tons
Physical Strength: P.S. 40
Cargo: small 3x3 foot area
Power System: Nuclear, average energy life is 25 years.
Market Cost: 8 million credits

Weapons:
Pulse Cannons (2)
Mini Missile Launchers (2)
Twin Laser Turrent
Forearm Energy Blades (2)
Compared Strength to other similar sized Robot Armor. PS 40, gave strength according to that.
Compared Pace to other Robot Armor, 60 MPH, Titan TR-001 Combat Robot also moved at 60 MPH in Rifts.
Flight Mode for Humanoid form. no comparable data currently. It can fly but not sure at what rates. Going with 20/100 for Acc/TS in Humanoid form. Went with Climb of 1
Flight Mode for Fighter Form. Used the Small Spaceship Acc/TS from SFC. 50/700. Climb of 3.

Weapon Notes: There was no Pulse Cannon currently so used medium Ion for it.
Twin Lasers is a linked weapon system, so +2 to damage and +1 to hit.

This build is a conversion of the rifts material from Rifts sourcebooks using the compatible information found in TLPG and Savaging Rifts Ideas. It is not a SFC Walker Build.

To cover transformable. reduced armor by 2 mods, 4 armor points. transformation is equal to mod 1/2 size in mod slots.

slacker
Rob...Clint said on the old forums that transformable would be 1/2 vehicle size in mod costs
Patrick and I looked it up for a savage Robotech game
Do build it with rules.
What is the base? Large Vehicle? Ultra Light Walker?

What exactly does Transformable do?

@High Command @Venatus Vinco

Re: Kittani Transformable Robot Fighter for Review

Posted: Sun Apr 07, 2019 9:41 am
by Venatus Vinco
I was only offering the mod cost of transformable based on something I saw on the PEG forum. Given you are not doing a straight walker build it's hard to say how this info helps except to say you may need to sacrifice a couple of mods (maybe armor or weapons) to justify transformation.

VV

Re: Kittani Transformable Robot Fighter for Review

Posted: Mon Apr 08, 2019 4:09 pm
by Ndreare
Just stumbled across this because I never come to this forum.

I would not like to see the Acc/TS stat in the power armor form, just the 20 should do.

I would also like to see a write up of the cost it will matter for repair and maintenance cost.

Other than that I do not have a problem with it for the Phase World game. the flight speed is ridiculously high. But honestly compared to some of the other movement abilities in that setting I can go with it.

Re: Kittani Transformable Robot Fighter for Review

Posted: Mon Apr 08, 2019 9:07 pm
by Ximena
I've been working on an actual build for it this evening. Issue being that an ultra light walker doesn't exist in the SFC rules, so need to make that up.

Transformation System
This mod allows the Walker to take options from other templates, such as spaceships or vehicles. Those options are only usable in those other modes.
Mods: Half Size
Cost: 250,000 credits x Size


Build list. deriving the ultra light walker by reducing from the light. Only increased speed slightly.

Ultra Light Walker:
size: 4
pace: 26
strength: d12+3
Toughness 13
Armor: 4
mod slots: 15
crew: 1
cost: 5,000,000 credits

armor to 8 would be 2 mods
transformation would be 2 mods

Flight system is half size, flight, rockets. acc/ts 50/600
atmospheric is 2 mods

Upgrades
  • AMCM (1 Mod)
  • Armor (2, 2 mods): +4 armor
  • Transformation System (2 mods): transforms into Fight mode
  • Flight, Rocket Jet (2 mods): acc/ts 50/600, speed reduced while in robot mode
  • Atmospheric (2 mods): Can flight in atmosphere and space
  • Targeting System (1 mod):
  • Sensor Suite (1 mod):
  • Pulse Cannon (3 mods, fixed):
  • Pulse Cannon (3 mods, fixed):
  • Mini Missile Launcher (1 mod):
  • Mini Missile Launcher (1 mod):
  • Linked Dual Light Laser (2 lasers 1 mod each for 2 * 1/2 = 1 mod):
  • Forearm Energy Blade (2 mod):
  • Forearm Energy Blade (2 mod):
  • Total: 23
  • Fixed reduction (-3 mods)
  • Pace Reduction (3): Reduces pace to by 6, increases mods slots by 6.
  • New Total: 20
Costs
  • AMCM (1): 200,00
  • Armor (2): 800,000
  • Transformation System (1): 1,000,000
  • Flight, Rocket Jet (1): 400,000
  • Atmospheric (1): 2,000,000
  • Targeting System (1): 400,000
  • Sensor Suite (1): 500,000
  • Pulse Cannon (1, fixed): 250,000
  • Pulse Cannon (1, fixed): 250,000
  • Mini Missile Launcher (1): 36,000
  • Mini Missile Launcher (1): 36,000
  • Linked Dual Light Laser (2, dual linked): 400,000
  • Forearm Energy Blade (1): 750,000
  • Forearm Energy Blade (1): 750,000
  • Pace Reduction (3): 2,400,000
  • Total Cost: 15,172,000 credits
Kittani Transformable Robot Fighter
Size: 4
Crew: 1
Pace: 20
Speed in Fighter Form: Acc/TS 50/600
Strength: d12+3
Toughness: 21 (8)
Systems: Sensors Suite, Targeting System, Transformation System, Flight, Rocket Jets, Atmospheric, AMCM
Weapons:
2 x Pulse Cannons (Fixed Medium Vehicle Ion Weapons)
2 x Mini Missile Launchers
Dual Linked Light Vehicle Laser Weapon
2 x Forearm Energy Blade

Re: Kittani Transformable Robot Fighter for Review

Posted: Tue Apr 09, 2019 4:55 am
by Ndreare
Mica Nowel wrote: Mon Apr 08, 2019 9:07 pm I've been working on an actual build for it this evening. Issue being that an ultra light walker doesn't exist in the SFC rules, so need to make that up.

Transformation System
This mod allows the Walker to take options from other templates, such as spaceships or vehicles. Those options are only usable in those other modes.
Mods: Half Size
Cost: 250,000 credits x Size


Build list. deriving the ultra light walker by reducing from the light. Only increased speed slightly.

Ultra Light Walker:
size: 4
pace: 26
strength: d12+3
Toughness 13
Armor: 4
mod slots: 15
crew: 1
cost: 5,000,000 credits

armor to 8 would be 2 mods
transformation would be 2 mods

Flight system is half size, flight, rockets. acc/ts 50/600
atmospheric is 2 mods

Upgrades
  • AMCM (1 Mod)
  • Armor (2, 2 mods): +4 armor
  • Transformation System (2 mods): transforms into Fight mode
  • Flight, Rocket Jet (2 mods): acc/ts 50/600, speed reduced while in robot mode
  • Atmospheric (2 mods): Can flight in atmosphere and space
  • Targeting System (1 mod):
  • Sensor Suite (1 mod):
  • Pulse Cannon (3 mods, fixed):
  • Pulse Cannon (3 mods, fixed):
  • Mini Missile Launcher (1 mod):
  • Mini Missile Launcher (1 mod):
  • Linked Dual Light Laser (2 lasers 1 mod each for 2 * 1/2 = 1 mod):
  • Forearm Energy Blade (2 mod):
  • Forearm Energy Blade (2 mod):
  • Total: 23
  • Fixed reduction (-3 mods)
  • Pace Reduction (3): Reduces pace to by 6, increases mods slots by 6.
  • New Total: 20
Costs
  • AMCM (1): 200,00
  • Armor (2): 800,000
  • Transformation System (1): 1,000,000
  • Flight, Rocket Jet (1): 400,000
  • Atmospheric (1): 2,000,000
  • Targeting System (1): 400,000
  • Sensor Suite (1): 500,000
  • Pulse Cannon (1, fixed): 250,000
  • Pulse Cannon (1, fixed): 250,000
  • Mini Missile Launcher (1): 36,000
  • Mini Missile Launcher (1): 36,000
  • Linked Dual Light Laser (2, dual linked): 400,000
  • Forearm Energy Blade (1): 750,000
  • Forearm Energy Blade (1): 750,000
  • Pace Reduction (3): 2,400,000
  • Total Cost: 15,172,000 credits
Kittani Transformable Robot Fighter
Size: 4
Crew: 1
Pace: 20
Speed in Fighter Form: Acc/TS 50/600
Strength: d12+3
Toughness: 21 (8)
Systems: Sensors Suite, Targeting System, Transformation System, Flight, Rocket Jets, Atmospheric, AMCM
Weapons:
2 x Pulse Cannons (Fixed Medium Vehicle Ion Weapons)
2 x Mini Missile Launchers
Dual Linked Light Vehicle Laser Weapon
2 x Forearm Energy Blade
Looks good, are you ready to run with it?