I am interested in practicing gming while also working on the lore for a home brew setting (possibly official in the future -crosses fingers-)
Thus why not two birds with one stone? And so here we are.
Setting grossly oversimplified is a volcano sent up so much ash into the atmosphere society broke down, and is now trying to rebuild it’s self. However of course there’s conflict in doing so which is where you all will come in. You all are going to be a team of mercenaries a few generations after the fall of civilization as they make their way from job to job in this harsh, cold, and unforgiving world.
Notes: no slots yet filled, SWADE, novice GM, and most importantly we have cookies
Setting not oversimplified:
Event one: the big blast
In the year 2093 a large supervolcano erupted and sent incredible amounts of volcanic ash and dust into the atmosphere of the planet. It was in such large quantities it would collect in large slow moving clouds that would block out the sun out for years. The total time it took for the clouds to finally settle and disperse was close to 10 years. However in that time it drastically affected the climate of the world. It had redirected the prevailing winds of North America which prevented the warm air of the equator from being able to supply the United States and Canada with warm fronts. This changed the entire climate into a much colder place. It did remove tornado alley which was the one good thing to come from this.
Phase one: the era of the electric war
During the initial years of the after effect of the blast the world struggled to maintain order. A corporation by the name of Elaine and sons electric incorporated, decided to take advantage of the chaos to either highjack or sabotage power plants across North America. The military already overwhelmed with the social unrest was unable to do anything to prevent this. The government was powerless as it was disassembled by the dissatisfied public. There are those who also believed that Elaine and Sons had orchestrated the riots that had put the last nails in the government’s coffin. Thus the corporation was free to rule North America through its monopoly of electricity. Or so they thought, a civilian resistance quickly rose to contest control of the nation under a single banner.
What was left of the military meanwhile was too busy attempting to regroup and reorganize to more effectively reestablish order.
After aproximantly 2 years they were finally organize enough to wage war against both the rebellion and the corporation until all parties finally decide to sign a peace treaty.
Under this treaty smaller counties begin to develop on their own due to none of the three groups having the means to actually govern over the various territories under their control. Despite this they continue to maintain power and three groups with the biggest sticks to swing around are still the decedents of the rebellion, the corporation, and the former US military.
Phoenix merc company. (Novice GM, 4 slots)
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Phoenix merc company. (Novice GM, 4 slots)
Last edited by Crusor_Peter45 on Tue Sep 24, 2019 8:33 am, edited 1 time in total.
- Ndreare
- Savage Siri
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Re: Phoenix merc company. (Novice GM, 4 slots)
Any special setting rules players would need to know?
Also did you contact @Venatus Vinco about GM guidelines yet?
Also did you contact @Venatus Vinco about GM guidelines yet?
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
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Re: Phoenix merc company. (Novice GM, 4 slots)
I spoke briefly with him yes, but not very in-depth about the guidelines
And in regards to setting rules
-races are currently limited but should hopefully be expanded in the future
-and PCs are gonna have a starting XP bonus of 10xp and then 10d100s to determine cash they made on previous merc jobs.
- KahlessNestor
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Re: Phoenix merc company. (Novice GM, 4 slots)
Post apocalypse scifi. I’m currently working on the lore entry
- Brokner Jacobi
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Re: Phoenix merc company. (Novice GM, 4 slots)
I may be interested. Depends on what kind of cookies you got? Lol. seriously, I am interested. I have 2 chars to chose from.... my dwarf mystic or my dog.boy headhunter
Dwarf mystic is rasputin
Dog boy is fat joey
Dwarf mystic is rasputin
Dog boy is fat joey
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Re: Phoenix merc company. (Novice GM, 4 slots)
Sorry, I thought no one was interested and kind of gave up on the campaign. I know this is a very late response but I felt like I should say something regardlessBrokner Jacobi wrote: ↑Sun Nov 03, 2019 7:25 pm I may be interested. Depends on what kind of cookies you got? Lol. seriously, I am interested. I have 2 chars to chose from.... my dwarf mystic or my dog.boy headhunter
Dwarf mystic is rasputin
Dog boy is fat joey
- Brokner Jacobi
- Posts: 31
- Joined: Fri Aug 16, 2019 6:58 pm
Re: Phoenix merc company. (Novice GM, 4 slots)
regardless, i am still interested. if you get this off the ground, message me
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Re: Phoenix merc company. (Novice GM, 4 slots)
Roger.Brokner Jacobi wrote: ↑Wed Feb 19, 2020 12:26 pm regardless, i am still interested. if you get this off the ground, message me