Description
Nexu were agile catlike animals predators with four red eyes and sharp quills. They had infrared vision and were 4.51 meters long. Typically 0.94 meters tall, nexu possessed sharp teeth and claws, as well as long forked tails. It's light build allowed it to remain highly agile and difficult to hit, but also meant that it was easily hurt or even killed if struck with enough force; a single kick was enough to stun a nexu and cause significant pain.
Special Abilities
Agile: Feline grace gives rakashans a d6 Agility attribute instead of a d4. This increases maximum Agility to d12+1.
Bloodthirsty: Rakashans can be cruel to their foes, often toying with them for simple amusement. They rarely take prisoners and feel little compunction about punishing captured foes.
Racial Enemy: Rakashan society rose at the expense of another. Pick a common race in your setting. Members of each culture subtract 2 from Persuasion when dealing with each other and often attack on sight.
Claw/Bite: Rakashan claws mean they never count as an Unarmed Defender (page 108) and cause Str+d4 damage. They add +2 to Athletics rolls when climbing and increase climbing movement to their full Pace. Their bite causes Str+d4 damage and can also be used on a Bound or Entangled foe (see page 98).
Low Light Vision: Rakashan eyes amplify light. They ignore penalties for Dim and Dark Illumination.
Can't Swim: Rakashans actually can swim, they just shun it and are not particularly good at it. Subtract 2 from Athletics rolls made to swim.