M.A.R.S.
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Rerolling Duplicate
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F&G
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Free F&G
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Human Power Armor Pilot
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Human Power Armor Pilot
Miguel Macedonio
Rank: Seasoned Experience: 25 Advances Left: 0
Race: Human
Iconic Framework: MARS power Armor Soldier
Attributes: Agility d12, Smarts d6, Spirit d6, Strength d6, Vigor d6
Charisma: 0; Pace: 6; Parry: 8; Toughness: 5; Strain: 0
Skills:
Rank: Seasoned Experience: 25 Advances Left: 0
Race: Human
Iconic Framework: MARS power Armor Soldier
Attributes: Agility d12, Smarts d6, Spirit d6, Strength d6, Vigor d6
Charisma: 0; Pace: 6; Parry: 8; Toughness: 5; Strain: 0
Skills:
- Electronics d6
- Notice d6
- Survival d6
- Fighting d12 (4)
- Shooting d12 (4)
- Persuasion d6 (2)
- Piloting d6 (2)
- Driving d6 (2)
- Streetwise d6 (2)
- K/Arcana d6 (2)
- K/Computers d8 +2 for Electronic Security (HJ Roll)
- Repair d6 (2)
- Hindrance (Major): Overconfident
- Hindrance (Minor): Greedy
- Hindrance (Minor): Loyal
- Power Armor Jock (IF): Ignore -2 Penalty for using Power Armor
- Quick (IF): Discard draw of 5 or less for new card
- I Know a Guy (HJ): Call on connections once per session and gains +2 to connections rolls
- Assassin (HJ): +2 Damage when Opponent is unawares and gains +2 Fighting, Shooting, Throwing to negate Called Shots.
- Rock & Roll (Human): Ignore full-auto penalty if shooter doesn’t move
- Steady Hands (Hind): Ignore unstable platform penalty; Running penalty reduced to –1
- Level Headed (Hind): Act on best of two cards in combat
- Trademark Weapon: Predator's Medium Laser (F&G Roll)
- Extraction (N1): Ignore one foe’s free attack when withdrawing from melee with an Agility roll
Signature
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Human Power Armor Pilot
Gear
Triax X-10 Predator
Triax X-10 Predator
- Stats: Size 2, +12 M.D.C. Armor, +2 Toughness, Strength d12+6, Pace 8, Flight 24, Climb 1
- Weapons: Medium Laser, 2x Mini Missile Launcher
- +5 Armor
- +1 Toughness
- Strength Minimum: d6
- Environmental Protection: No
- Weight: 16 lbs
- Range: 15/30/60
- Damage: 2d6+1, AP 4
- RoF: 1
- Shots: 16
- Weight: 3 lbs
- Notes: Semi-Auto
- Range: 40/80/160
- Damage: 3d6, AP 2
- RoF: 1
- Shots: 20
- Weight: 5 lbs
- Notes: Semi-Auto
- Damage: Str+d10, AP 4, MD
NG-S2 Survival Pack
Credits: 2d6 × 100Signature
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Human Power Armor Pilot
Advances
Iconic Framework
Fortune and Glory
Iconic Framework
- Power Armor Jock
- One suit of power armor
- Starting Gear from Cyborg, Crazy, or Juicer
- Underworld 18: Assassin, +2 Fighting, Shooting, Throwing
- Underworld 7: I Know A Guy, +2 Connections
- Training 1: +5 Skill Points to Fighting, Shooting, Throwing
Fortune and Glory
- 1 - A Mighty Weapon: Choose any weapon
- 12 - Agile & Dexterous: +1 Agility, Quick
- 5 - Smart & Learned: +1 Smarts, d6 in 3 Smarts Linked Skills
- Initial Advances: (From Hindrances): Rock & Roll, +1 Smarts
- Free Edge (Human): Steady Hands
- Cybernetic Modifications:
- Novice 1 Advance: Extraction
- Novice 2 Advance: +1 Agility
- Novice 3 Advance: +1 Fighting, +1 Shooting
- Seasoned 1 Advance: Level Headed
- Seasoned 2 Advance:
- Seasoned 3 Advance:
- Seasoned 4 Advance:
- Veteran 1 Advance:
- Veteran 2 Advance:
- Veteran 3 Advance:
- Veteran 4 Advance:
- Heroic 1 Advance:
- Heroic 2 Advance:
- Heroic 3 Advance:
- Heroic 4 Advance:
- Legendary 1 Advance:
- Legendary 2 Advance:
- Legendary 3 Advance:
- Legendary 4 Advance:
Signature