Steelbrok the Combat Cyborg
Player: Paul
Rank: Novice Advances Left: 0
Race: NA (previously human)
Iconic Framework: Combat Cyborg
Attributes:
- Agility d10 (-1 out of combat)
- Smarts d8
- Spirit d8 (+2 vs Shaken)
- Strength d12+2
- Vigour d12 (+2 vs Stunned, +4 vs Cold/Heat/Radiation)
Skills:
- Athletics d6 (-1 non-combat)
- Common Knowledge d6 (+2 if Jacked In JI)
- Notice d6+2 (+2 more visual/hearing, no lighting penalties, 360 radar/sonar/motion sensors
- Persuasion d4-1
- Stealth d6 (+2 in the Wilds)
- Fighting d6+2 (+3 with Vlad)
- Shooting d8
- Thievery d6-1 (+1 vs Electronic Security)
- Electronics d4 (+2 JI)
- Hacking d8 (+2 JI)
- Repair d6 (+2 JI)
- Research d4-2 (+2 JI)
Hindrances
- Hindrance (Major): Overconfident
- Hindrance (Major): Curious
- All moving parts: Repaired not Healed
- Full Conversion, Grey Matter Only
- Heavy (-2 vehicles not specially fitted, double armour costs)
- Inhuman Appearance (-1 Persuasion)
- Loss of Dexterity (-1 Agility and non-combat Agility skills)
- Malfunctions (subject to Technical Difficulties)
- Shadow of Themselves (no Race but take an edge instead
- (Upgrade: Expanded Detection and Security Array)
- Spiritually Numb (no Arcane Backgrounds)
- Edge: Rock and Roll: removes 2 points of Recoil penalties (from Hindrances)
- Edge: Upgradeable (from IF)
- Edge: Upgrade (from Shadow of himself) Expanded Detection and Security Array, Strain 2
- Edge: Danger Sense (from Expanded Detection and Security Array
- Edge: Woodsman (from HJ)
- Edge: First Strike (from N3)
- Edge: Steady Hands (from S1)
- Edge: Upgrade (Hand to Hand reaction Wiring) (from S2)
- Edge: Level Headed (from S3)
- Edge: Elan (from S4)
- Edge: Improved Rapid Fire (V1 and V2)
- Combat Borg Package (built into stats as afar as possible: 1/5 nourishment, immune to drowning, disease, poison, nuclear power cell can power cabled weapons, 20 mile radio, gyro compass, clock-calendar) plus Expanded Detection and Security Array
- From Hindrances: Smarts, Rock and Roll, Upgrade
- Novice 1/P&P: Spirit
- Novice 2/new player: increase Common Knowledge and Notice
- NG-S2 Survival Pack (20 lb)
- Body Armor: LB-B1 Light Infantry Plate Cyborg armour +2 Armour, +3 Toughness, Weight 30
- Vibro Longsword
- NG-56 Light Ion Pistol
- NG303 Rail gun
Two E-clips or magazines for each weapon
4d6 × 100 Universal Credits, and 2d4 × 500 credits worth of gear or valuables
= [dice:87tqkjl8]64969:0[/dice:87tqkjl8] = 1300 credits
= [dice:87tqkjl8]64969:1[/dice:87tqkjl8] = 500 valuables
Advances post character creation
N3 First Strike
S1 Steady Hands
S2 Upgrade (Hand to Hand reaction Wiring)
S3 Level Headed
S4 Elan
V1 Rapid Fire
V2 Improved Rapid Fire
V3 Luck
PROVISIONAL ADVANCEMENT PLAN
Luck, Spirit
Repair, Russian
Extra Arms
Command?