Character Name: Juno Reyes
Rank: Seasoned; Advances: 5
Race: Human
Iconic Framework: MARS CS Commando (Staff Sergeant)
Attributes: Agility d10, Smarts d8, Spirit d8, Strength d10 (1d12+1), Vigor d10
Pace: 6 (8); Parry: 7; Toughness: 18 (6) MDC
Skills: (18/18 + IF + core)
Athletics 1d8 (1)
Persuasion 1d6 (1)
Stealth 1d8 (2)
Common Knowledge 1d6 (1)
Notice 1d8 (2)
Fighting 1d10 (3)
Shooting 1d10 (3)
Survival 1d6 (1)
Battle 1d6 (2)
Electronics 1d4 (1)
Driving 1d4 (1)
IF Abilities
- Who Dares Wins: Use Battle, Boating, Driving, Electronics, Healing, Puloting and Riding with no untrained penalty. Gain +2 to checks for parachuting, rappelling, and similar activities
- Gain +1d Spirit and +1d Vigor
- Start with Athletics 1d6, Fighting 1d4, Shooting 1d4, Survival 1d4
- Start with Assassin, Brawler, Conditioned, Dodge, Marksman and Soldier
- Make 2 fewer HJ rolls
- Start with Loyal or Quirk
- Start with Urban Warrior Medium EBA (replaced by HJ roll), an NG-57 Heavy Ion Blaster, an L-20 Pulse Laser Rifle and Vibro-bayonet
Hindrances
IF: Loyal
Major - Code of Honor
Minor - Thin-Skinned
Minor - Secret: Is actually not from Rifts Earth
Edges
Racial: Attractive
Bonus: Command
IF: Assassin (+2 dmg vs Vulnerable targets or with the Drop)
IF: Brawler (+1d4 unarmed dmg, +1 toughness)
IF: Conditioned (+2 vs interrogation, ignore 1 point of fatigue penalty)
IF: Dodge (ranged attacks are at -2 unless unaware or unable to move)
IF: Marksman (ignore -2 in penalties from range, cover, scale or speed when firing no more than 1 RoF and not moving; stacks with Aim)
IF: Soldier (+1d Str for encumbrance purposes or to meet Min Str requirements; reroll on Vigor checks to withstand environmental conditions)
Hind: +1d Agility
Hind: Brave (+2 vs Fear, -2 on Fear table if failed)
Nov1: Martial Artist (+1 fighting when unarmed, +1d die type to unarmed damage, unarmed counts as natural weapon)
Nov2: +1d Strength
Nov3: Iron Jaw (+2 Soak rolls)
Sea1: +1d Smarts
Sea2: Martial Warrior (+1 fighting when unarmed, +1d die type to unarmed damage)
Sea3: Sharpshooter
Hero's Journey
1d20 = 4: 4 - Any Armor: NG-EX10 Gladius
1d20 = 19: 19 - Pick result: Get 3 skill points to be used on Athletics, Shooting or Fighting
1d20 = 5: 5 oops, forgot they get less HJ; disregard this result.
Fortune and Glory
1d20 = 10: 10 - Rich and Connections
Rich Rolls
- - 1d20 = 15: 15 - Multi-Optics Helmet integrated into armor
- - 1d20 = 3: 3 - Any personal ranged weapon: NG-P7 Particle Beam Rifle
1d20 = 20: 20 - Choose any - Shiny and Chrome, 2 strain of free cybernetics, increase max strain by 2
Juno Reyes (Commando)
- Juno Reyes
- Posts: 41
- Joined: Sun Jun 16, 2019 7:04 pm
Juno Reyes (Commando)
Last edited by Juno Reyes on Sun Jul 05, 2020 8:52 pm, edited 8 times in total.
- Juno Reyes
- Posts: 41
- Joined: Sun Jun 16, 2019 7:04 pm
Re: Juno Reyes
Cash 750
NG-57 Hvy Ion Blaster, 1-3d8+2 dmg, Rof 1, 10 shots, 12/24/48, 5lbs, +2 Shooting
- 2 e-clips
L-20 Pulse Laser Rifle, 4d6 AP 2, Rof 3, 40 shots, 24/48/96, 7lbs, Heavy Pulse
- Vibro-Bayonet, Str+1d8 AP 8 MD, Parry +1, Reach 1
- 2 e-clips
NG-P7 Particle Beam Rifle, 4d8 AP 8 MD, RoF1, 8 shots, 18/36/72, 17lbs, Snapfire, Disintegration, Atomic Annihilation
- 2 e-clips
NG-EX10 Gladius Exoskeleton Armor w/Multi-optics
Grapnel & Launcher (110' line, can latch onto targets up to 18" away with shooting, gives +2 Athletics (+4 with raise) to climb; can Entangle or Bind an animate target vs Agility), 2500
MDC Handcuffs (up to size 3), 750
NG-S2 Survival Kit
* Climbing kit with cord, pitons, and hammer; +1 Athletics (climbing).
* Compass/inertial mapper with a mirrored back for signaling; +1 Survival (navigation).
* Emergency Kit with a survival knife, signal flares, and one week of sealed minimal rations.
* Fire starter kit with pocket lighter and flint sparker.
* First aid kit with three uses (each refill costs 100 credits).
* Flashlight and radio (five-mile range), crank and solar powered.
* Hunting/fishing kit +1 to Survival checks to gather food via fishing and trapping small game.
* Sanitation kit with water filter, canteen, mess kit, soap and sterile cloth.
* Two-person tent, insulated with a water collector, providing +2 versus cold or heat environmental Hazards. Paired with an insulated sleeping bag.
Temperature Cloak (+4 vs environmental heat or cold), 2000
Augmentations (3/10 strain)
- Cybernetic arm + reinforcements (1d Strength increase), 1 strain, 9000cr
- Cyber-wired Reflexes (1d Agility increase), 1 strain, FJ roll
- Synthetic Organ Replacement (1d Vigor increase), 1 strain, FJ roll
Rolled Starting funds
GearNG-57 Hvy Ion Blaster, 1-3d8+2 dmg, Rof 1, 10 shots, 12/24/48, 5lbs, +2 Shooting
- 2 e-clips
L-20 Pulse Laser Rifle, 4d6 AP 2, Rof 3, 40 shots, 24/48/96, 7lbs, Heavy Pulse
- Vibro-Bayonet, Str+1d8 AP 8 MD, Parry +1, Reach 1
- 2 e-clips
NG-P7 Particle Beam Rifle, 4d8 AP 8 MD, RoF1, 8 shots, 18/36/72, 17lbs, Snapfire, Disintegration, Atomic Annihilation
- 2 e-clips
NG-EX10 Gladius Exoskeleton Armor w/Multi-optics
Grapnel & Launcher (110' line, can latch onto targets up to 18" away with shooting, gives +2 Athletics (+4 with raise) to climb; can Entangle or Bind an animate target vs Agility), 2500
MDC Handcuffs (up to size 3), 750
NG-S2 Survival Kit
* Climbing kit with cord, pitons, and hammer; +1 Athletics (climbing).
* Compass/inertial mapper with a mirrored back for signaling; +1 Survival (navigation).
* Emergency Kit with a survival knife, signal flares, and one week of sealed minimal rations.
* Fire starter kit with pocket lighter and flint sparker.
* First aid kit with three uses (each refill costs 100 credits).
* Flashlight and radio (five-mile range), crank and solar powered.
* Hunting/fishing kit +1 to Survival checks to gather food via fishing and trapping small game.
* Sanitation kit with water filter, canteen, mess kit, soap and sterile cloth.
* Two-person tent, insulated with a water collector, providing +2 versus cold or heat environmental Hazards. Paired with an insulated sleeping bag.
Temperature Cloak (+4 vs environmental heat or cold), 2000
Augmentations (3/10 strain)
- Cybernetic arm + reinforcements (1d Strength increase), 1 strain, 9000cr
- Cyber-wired Reflexes (1d Agility increase), 1 strain, FJ roll
- Synthetic Organ Replacement (1d Vigor increase), 1 strain, FJ roll
- Daniel
- Daniel (Lars)
- Posts: 2167
- Joined: Thu Jan 19, 2017 9:13 am
- Location: Former Alias (GM name) was Lars (2016-2022)
Re: Juno Reyes - CS Commando
Character looks good. A short background and good to go. Hope you have fun- Lars