The South Pole
The last of the Penguins ambled away and out of sight as the APC rumbles along the vast expanse of snow.
The overly tall locals leave. In the rear of the APC along with the large dead Rhino Buffalo is Klanker, Tim and Orn.
Orn isn’t ignorant of technology and uses the onboard radio to give directions to Richards as he drives the APC.
Per Juno’s orders the disavowed head towards Vostok City.
Shades, Richards, Sweetie and Juno get a respite from the cold as the cab is warmed with hot air. The earlier search of the dead 9th netted little beyond minor trinkets. An e-clip or two. The inside of the Legion APC is supplied with snow gear, rappelling gear and at least a months worth of food and water.
The trip will take about 18 hours. Partly the distance, partly avoiding known Splougorth Slavers routes, and much because of the weather. Endless sun beats down as it’ll be months before night falls in Antarctica but a darkening storm is on the horizon. Orn mentions it looks like a Demon Storm and directs Richards around it.
Other than time the trip requires little from the team. At one point a group on white beasts armed with tech weapons were seen in the distance but they did an about face when they saw you and haven’t returned. Orn claims his clan has traded with them and they’re no threat.
Your travel is mostly following the path of an underground Ley Line. It looks strange from your vantage point. As if the radiating magic melted the snow and ground and it’s long blue white energy slipped down beneath the snow cover terrain. The line snakes around some but definitely heads east. It’s also covered by clear ice making it able to be driven over. It’s almost like a line behind glass with its light filtering upwards.
About ten hours in, from the back of the APC Orn suddenly screams, “Xinn Spider trap door directly ahead! Stop the APC! Get ready. They travel in packs and can feel vibrations so they know we are here! This thing can’t outrun them.”
Hefting his spear the Lomari scout looks worried.
Regardless of Init Order the six Xinn Ice Spiders all spit fire at the APC.
Xinn #1 Fires a blast of flames (like a fire ball) from its maw at the APC.
Xinn #2 Fires a blast of flames (like a fire ball) from its maw at the APC.
Xinn #3 Fires a blast of flames (like a fire ball) from its maw at the APC.
Xinn #4 Fires a blast of flames (like a fire ball) from its maw at the APC.
Xinn #5 Fires a blast of flames (like a fire ball) from its maw at the APC.
Xinn #6 Fires a blast of flames (like a fire ball) from its maw at the APC.
The rolls were located here.
One Wound to the APC!
Note: the Xinn are -2 to be hit from UNCANNY REFLEXES. Their Parry is 8 and Toughness is 26 (6).
No. They do not register as magic or psychic. Fire bolt things are biological in nature.
Enjoy!