Red Clay (Fighter / Forgotten Realms)

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Henry
Daniel (Lars)
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Red Clay (Fighter / Forgotten Realms)

Post by Henry »

Background Rolls

[dice:17x53ddb]66011:2[/dice:17x53ddb] I am the greatest swordsman / tracker / wizard / other skill to ever live. I had to leave home because challengers were disrupting our town.

[dice:17x53ddb]66011:3[/dice:17x53ddb] I was conscripted in the army and have just finished my duty. WIth nowhere to go and limited funds, I am hitting the open road to earn my fortune.
Red Clay
Image

Former soldier of the Flaming Fist. Skilled at fighting either with Great Sword or Long Sword with shield.


Red Clay

Clay Redford aka Red Clay
Player Name: Daniel (Lars)
Google: Danjal73 @ gmail.com
Discord: Daniel (Lars)

Rank: Swordsman (Fighter)
Advances: N3
Race: Human


Attributes
  • Agility d6
  • Smarts d6
  • Spirit d8 (N3)
  • Strength d8 (N1)
  • Vigor d8 (N2)
  • Pace: 6
  • Parry: 9 / or 10 with HW
  • Toughness: 7
  • Armor:
    • Chain Shirt (torso, arms) +3 A Cost (300)
    • Leather Leggings (legs) +2 A Cost (40)
    • Soft Leather Hat (head) +1 A Cost (5)


Skills (12 points)
  • Athletics (Ag) d8
  • Common Knowledge (Sm) d4
  • Notice (Sm) d6
  • Persuasion (Sp) d6
  • Stealth (Ag) d6
  • Fighting d12 +1 with HW
  • Survival d4
  • Riding d4

    Languages: Common, Orc and Elven.


Hindrances
  • Major: Overconfident - He knows he is the best Swordsman in the realm.
  • minor: Wanted (Sorta) when one learns of who he is, it often leads to duals, much like a gunslinger looking to gun down another more famous gunslinger, cutting down Red Clay is something one could brag about.
  • minor: PTSD (basically) having served in combat as a soldier he’s seen some stuff, sometimes it weighs on him.


Edges
  • Heirloom Weapon (Novice & meets requirements)
    Vicious, the Great Sword See below post.
  • Brawny (Novice & meets requirements)
    Very fit, +1 Toughness & Strength is one die type higher when determining encumbrance or minimum strengths for armor, weapon and equipment.
  • Sweep (Novice & meets requirements)
    Allows character to make a single Fighting attack and apply it to all targets in his weapons reach at a -2 penalty. Resolve damage separately for each enemy hit. Sweep can be used once per turn.
Henry Character Sheet:
https://savagerifts.com/sr/viewtopic.php?p=76990#p76990
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Henry
Daniel (Lars)
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Re: Red Clay

Post by Henry »

Gear
  • Heirloom Weapon Great Sword (Vicious)
    • See below post
    ———
  • Dagger
    • STR+d4, Cost (25)
    ———
  • Bedroll (25)
  • Pack (50)
  • Canteen (5)
  • Torch x2 (10)
  • Flint & Steel (3)
  • Whistle (2)
  • 1 week rations (10)

    (1 EP) Rich Man's Toys: Double your starting wealth.
    Cash = 525 -25 for food and drink for whole party opening scene. Add 500 cash...
  • Cloak (good for winter) (100)
  • Boots and clothing (120)
  • Rope 10”/20 yards/60 feet (10)
  • Grappling Hook (100)
  • Hammer with 8 metal spikes (20)
  • Leather wrap and straps quick release for Great Sword (20)
    ———
  • Cash 130 gold
    • 2 pp 18 gp loot = 2 pp and 148 gp
Henry Character Sheet:
https://savagerifts.com/sr/viewtopic.php?p=76990#p76990
My Accounts:
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Henry
Daniel (Lars)
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Re: Red Clay (Fighter / Forgotten Realms)

Post by Henry »

Advances
  • Initial Advances: (From Hindrances): Heirloom Weapon, Brawny
  • Free Edge (Human): Sweep
  • Novice 1 Advance (PbP Starting Edge): +1 to STR
  • Novice 2 Advance: +1 die to Vigor
  • Novice 3 Advance: (Earned 7.1.20): + 1 Spirit
  • Novice 4 Advance:
  • Seasoned 1 Advance:
Henry Character Sheet:
https://savagerifts.com/sr/viewtopic.php?p=76990#p76990
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Henry
Daniel (Lars)
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Re: Red Clay (Fighter / Forgotten Realms)

Post by Henry »


Background


Red Clay. It wasn’t the name he would have picked for himself but it was the name that stuck. He was born, Clay Redford but somewhere along the line, while working for the Flaming Fist someone started calling him Red Clay. He had seen a lot of bloody combat working for the Flaming Fist. It was true, his sword had spent more time bloody than clean, and he had a gift for fighting with blades.

His father had raised him to breed horses but Clay had sought out more interesting and dangerous endeavors. The Flaming Fist had provided him action, at the cost of freedom. His tour finished he had ignored the plea of his commanding officers and turned down the re-enlistment bonus they had offered.

Two things motivated him to move on. The first was simple. He’d seen a lot of death, good men dying for little coin in someone else’s war. Adventuring sounded like it might provide higher profits and hitting the road to find his fortunes had a great appeal to the swordsman.

Second, he was too well known. Red Clay, the Blade of Avernus, the Cutter, Bloody Clay, and other stupid names, he was born to swing steel and cut down others. Aspiring swordsmen had come from time to time seeking duals, desiring to say they had bested the Bloody Blade Clay Redford. Thus far, none could boast anything save a few who might in a drunken shame remark, they’d lived through a dual with Red Clay but had definitely been bested by the scared devil. Clay himself had some distinctive facial scars which did little to help him maintain a low profile.

Finished with the Flaming Fist, Clay rode his horse down the beaten track along the Sword Coast in search of Adventure. The horse and man cast a long shadow. Leather and plate armor, several rough old scabbards, chipped and scored shield, short cropped messy hair, only the horse looked fresh. Clay has taken care of Lost before setting off. Aptly named, Lost had been instructed by Clay to, get us lost so we can find a new Adventure.


Henry Character Sheet:
https://savagerifts.com/sr/viewtopic.php?p=76990#p76990
My Accounts:
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Henry
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Re: Red Clay (Fighter / Forgotten Realms)

Post by Henry »


Vicious the Shrouded Great Sword
Heirloom Weapon
STR+d10, 2 handed sword

Minor Traits Lists (All traits apply an arcane Trapping to the device and count as magic for damage versus supernatural beings.)
The same effect or trait can be applied/stacked no more than twice.

1) ● +1 Fighting when using this weapon.
2) ● Returning; As an action can return to wielder from within Sprit x2" flying in a straight path.
3) ● Patron Something Special Upgrade: +1 Parry to close combat weapon.

Passed down from grandfather to Clay.

Releasing the leather straps on the wrapped great sword Clay tossed aside the leather wrapping, unleashing the Great Sword and taking it two handed by the black leather over metal hilt. Hefting the dull grey blade an inky darkness waifed outward from the Vicious blade partially enveloping the scar faced fighter in a shroud of darkness.
Henry Character Sheet:
https://savagerifts.com/sr/viewtopic.php?p=76990#p76990
My Accounts:
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Technospawn
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Re: Red Clay (Fighter / Forgotten Realms)

Post by Technospawn »

Approved
GM Stuff
Initiative

Code: Select all

[b][color=#BF0000] Initiative[/b]
I will roll 1d56 for each of your initiative cards. I do not reroll duplicates, instead there are 2 extra Joker positions. Ties can be broken by an athletics roll.
[list][*][b]Lowest card goes first[/b]
[*][b]Quick rerolls 41 or higher[/b]
[*]1, 2, 3, 4 are considered Jokers
[*]Cards divisible by 4 are considered Clubs for hindrances affected by Clubs (excepting 4 which is a joker).[/list][/color][/b]
Savage Realms Bennies
GM = 7/7 Jarierth = 0/2
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Daniel
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Re: Red Clay (Fighter / Forgotten Realms)

Post by Daniel »

@Technospawn

Vicious the Shrouded Great Sword
Heirloom Weapon
STR+d10, 2 handed sword
• Edge Upgrade: Trapping of Darkness and does magic damage/vs supernatural
• Edge Upgrade: returns to owner Spirit x2 (60 ft)
• Patron Something Special Upgrade: -1 to be hit

Passed down from grandfather to Clay.

Releasing the leather straps on the wrapped great sword Clay tossed aside the leather wrapping, unleashing the Great Sword and taking it two handed by the black leather over metal hilt. Hefting the dull grey blade an inky darkness waifed outward from the Vicious blade partially enveloping the scar faced fighter in a shroud of darkness.
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Technospawn
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Re: Red Clay (Fighter / Forgotten Realms)

Post by Technospawn »

Lars wrote: Thu May 14, 2020 3:22 pm @Technospawn

Swapping out Trademark Weapon Edge for Heirloom Edge.
Does this work? If not I’ll drop the +1 Fighting and do Something else?

Vicious the Shrouded Great Sword
Heirloom Weapon
STR+d10, 2 handed sword
• Edge Upgrade: Trapping of Shroud grants: -1 to be hit, +1 to Stealth, does magic damage/vs supernatural
• Edge Upgrade: returns to owner Spirit x2 (60 ft)
• Patron Something Special Upgrade: +1 to Fighting skill
OK the +1 fighting works for Patron item

-1 to be hit
+1 stealth
Counts as magic vs supernatural
Returning
The above list would count as 4 traits. That is 2 edges.





Discord answer


Ok I talked to Rob because this is an edge that I created a few years ago and he helped me work out the balance. He has been using it in his night bane game. Our conclusion is that magic vs supernatural is an affect of the BH and not a trait so all BHs have it.

And returning is its own trait. So that leaves -1 to be hit and +1 stealth. +1 to stealth is a +1 to a trait so it is minor and -1 to be hit is like +1 parry so it is a minor trait. So you can have one or the other or keep both and drop returning.

BH can only be taken once per item. But IBH can be added to the item once per rank.

The total stack is BH, IBH and IBH at Veteran.
GM Stuff
Initiative

Code: Select all

[b][color=#BF0000] Initiative[/b]
I will roll 1d56 for each of your initiative cards. I do not reroll duplicates, instead there are 2 extra Joker positions. Ties can be broken by an athletics roll.
[list][*][b]Lowest card goes first[/b]
[*][b]Quick rerolls 41 or higher[/b]
[*]1, 2, 3, 4 are considered Jokers
[*]Cards divisible by 4 are considered Clubs for hindrances affected by Clubs (excepting 4 which is a joker).[/list][/color][/b]
Savage Realms Bennies
GM = 7/7 Jarierth = 0/2
User avatar
Henry
Daniel (Lars)
Posts: 168
Joined: Fri Apr 07, 2017 11:27 pm
Location: Coalition States

Re: Red Clay (Fighter / Forgotten Realms)

Post by Henry »

Bennie Tracker

3
2 Spent one here.
1 left, Spent one here.


Golden Bennie

1

Next Quarter (7-1-20)

Bennies 4, use 1 on 8-7 for new card now 3

Golden Bennie 1
Henry Character Sheet:
https://savagerifts.com/sr/viewtopic.php?p=76990#p76990
My Accounts:
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