Player Name: John
Google Handle: venatus.vinco
CPL Solène Bouchard
Rank: Seasoned 4 Experience: 40 Advances Left: 0
Race: Human
Iconic Framework: CS Army Infantry Soldier (MARS Variant)
Attributes: Agility d10, Smarts d8, Spirit d6, Strength d6, Vigor d6
Charisma: -2; Pace: 6; Parry: 7; Toughness: 7; Strain: 0
- Toughness in Flight Suit: 8
Toughness in Power Armor: 20 (10)
Toughness in CA-4 Body Armor: 16 (7)
- Driving d4+2
- Fighting d10
- Intimidation d6
- Knowledge (Electronics) d8
- Notice d8
- Shooting d10
- Survival d8
- Throwing d4
- Repair d4
- Piloting d10+2
- Tracking d4
- Knowledge (Politics) d8
- Vow: Conscientious Objector (Major): Needs to know the “why” for orders. Very independent minded.
- Outsider (Minor): Being of Free Quebec descent causes some to question her loyalty, -2 Charisma with those from other states.
- Illiterate (Minor): Grew up in the mines not the classroom and is unable to read or write
- Power Armor Jock: Negates −2 penalty to all skill rolls while piloting power armor
- Rock & Roll: Ignore full-auto penalty if shooter doesn’t move
- Big Armor Hunter:+4 AP with ranged anti-tank weapons or mines
- Brawny: Carry 8 times her Strength in pounds without penalty. +1 Toughness.
- Frontier Type: From the backwoods of Iron Heart. Hard work and exposure has made her tough: +1 Toughness.
- Ace: +2 to Boating, Driving, Piloting; may make Soak rolls for vehicle at –2
- Basic Demolition Education Course: This character can set pre-programmed demo charges with a Common Knowledge Roll as long as someone with Knowledge (Demolitions) Sets the charges up and tells the character where to place it (successful roll on Knowledge (Demolitions)
- Battle Hardened: +2 to Soak rolls
- Urban Warrior: +2 to Notice rolls to detect traps or ambushes, +2 to Stealth rolls in urban environments. Treats difficult ground as normal terrain while moving through ruined buildings.
- Political Training: +2 Persuasion rolls
- Connections: CS Army
- Connections: Supernatural Combat Training Centre
- Combat Ace: Ignores the multi-action penalty for making a Boating, Driving, or Piloting check and firing a weapon on the same round, or if piloting Robot or Power Armor, the multi-action penalty for firing a second weapon.
- Steady Hands: Ignore Unstable Platform penalty, perform actions while running at -1
- Robot Armor Jock: Negates −2 penalty to all skill rolls while piloting power armor
- Giant Killer: +1d6 damage when attacking large creatures