Kaihauta Frost
Player Name: Nathaniel
Google Handle: Sgt86Delta
Rank: Experience: 25 Advances Left: 0
Race: Human/Pacific Islander/Maori
Iconic Framework: CS Army Infantry Soldier (Command Specialist)
SGT Kaihauta Frost, Command Specialist (WIP)
SGT Kaihauta Frost, Command Specialist (WIP)
Pvt CA78 - A851, "Lo/Jack 10851"
Pace: 6; Parry: 6 (7); Toughness:19 (8); Strain: 0;
Weapons: (* indicates which is presently In Hand)
CP-50 "Dragonfire" Laser Rifle; Ammo: 3/3
C-20 Laser Pistol; Ammo 2/2
Neural Mace
Vibro Knife
Bennies: 3/3
Pace: 6; Parry: 6 (7); Toughness:19 (8); Strain: 0;
Weapons: (* indicates which is presently In Hand)
CP-50 "Dragonfire" Laser Rifle; Ammo: 3/3
C-20 Laser Pistol; Ammo 2/2
Neural Mace
Vibro Knife
Bennies: 3/3
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
SGT Kaihauta Frost, Command Specialist (WIP)
Character Sheet
Character Name: SGT Kaihauta Frost
Rank: Veteran 3 Advances Left: ALOT
Race: Human/Pacific Islander/Maori
Iconic Framework: Techno-Warrior, Aircraft Pilot, Command Specialist
Attributes: Agility d10, Smarts d8, Spirit d8, Strength d10, Vigor d10
Pace: 8 (1d6) ; Parry: 6 (½ Fighting +2); Toughness: 7 [ ( )] (½ Vigor+2 plus armor); Strain: 9 of 15
Skills:
(Core) Athletics (Ag) d4 --> d6
(Core) Common Knowledge (Sm) d4 --> d6 +2 (+4)
(Core) Notice (Sm) d4 --> d6 +2 (+4)
(Core) Persuasion (Sp) d4 --> d8
(Core) Stealth (Sg) d4 --> d6
Battle (Sm) --> d8
Electronics (Sm) --> d6 +2 (+4)
Fighting (Ag) --> d6 +3
Hacking (Sm) --> d4
Piloting (Ag) --> d8 +2
Repair (Sm) --> d4
Research (Sm) --> d4
Shooting (Ag) --> d8 +2
Taunt (Sp) --> d6
Thievery (Ag) --> d6
Hindrances
Hindrance (Minor): brief description
Racial Abilities
Ability: brief description
Edges and Iconic Abilities
Ironjaw (IF)
Sidekick (CS F&G)
Command (CS F&G)
Alertness (HJ)
Natural Leader (HJ)
Combat Ace (S3, MOS)
I Know A Guy (Mission Advance, HJ)
Danger Sense (Mission Advance, HJ)
Inspire (V3)
Edge: brief description
Edge: brief description
Character Name: SGT Kaihauta Frost
Rank: Veteran 3 Advances Left: ALOT
Race: Human/Pacific Islander/Maori
Iconic Framework: Techno-Warrior, Aircraft Pilot, Command Specialist
Attributes: Agility d10, Smarts d8, Spirit d8, Strength d10, Vigor d10
Pace: 8 (1d6) ; Parry: 6 (½ Fighting +2); Toughness: 7 [ ( )] (½ Vigor+2 plus armor); Strain: 9 of 15
Skills:
(Core) Athletics (Ag) d4 --> d6
(Core) Common Knowledge (Sm) d4 --> d6 +2 (+4)
(Core) Notice (Sm) d4 --> d6 +2 (+4)
(Core) Persuasion (Sp) d4 --> d8
(Core) Stealth (Sg) d4 --> d6
Battle (Sm) --> d8
Electronics (Sm) --> d6 +2 (+4)
Fighting (Ag) --> d6 +3
Hacking (Sm) --> d4
Piloting (Ag) --> d8 +2
Repair (Sm) --> d4
Research (Sm) --> d4
Shooting (Ag) --> d8 +2
Taunt (Sp) --> d6
Thievery (Ag) --> d6
Hindrances
Vow: Conscientious Objector
Hindrance (Minor): brief descriptionHindrance (Minor): brief description
Racial Abilities
Ability: brief description
Edges and Iconic Abilities
Ironjaw (IF)
Soldier of the Coalition (Adds to and replaces Soldier from SWADE)
Upgradeable (IF)Sidekick (CS F&G)
Command (CS F&G)
Rank (NCO)
Martial Arts (HJ)Alertness (HJ)
Natural Leader (HJ)
Well Equipped
Very Well Equipped
Ace (N3, MOS)Combat Ace (S3, MOS)
I Know A Guy (Mission Advance, HJ)
Danger Sense (Mission Advance, HJ)
Inspire (V3)
Edge: brief description
Edge: brief description
Sarge's Roles _
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
SGT Kaihauta Frost - Background
Background (post background as a reply to character sheet)
Sarge's Roles _
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
SGT Kaihauta Frost - Cybernetics
Cybernetics (post cybernetics as a reply to character sheet)
- Cyber Wired Reflexes (2/U) - Strain: 2
Abilities and Bonuses
- Hand-to-Hand Reaction Wiring (1) - Strain: 1
Abilities and Bonuses
- Core Electronics Package (1) - Strain: 1
Abilities and Bonuses
- Vehicle Interface Package (1) - Strain: 1
Abilities and Bonuses
- Optics Package (1) - Strain: 1
Abilities and Bonuses
- Range Data System (1) - Strain: 1
Abilities and Bonuses
- Targeting Eye (1) - Strain: 1
Abilities and Bonuses
- Leg Upgrade (1/ U) - Strain: 1
Abilities and Bonuses
- Bionic Strength Augmentation (1/U) - Strain: 1
Abilities and Bonuses
- Synthetic Organ Replacement (1/U) - Strain: 1
Abilities and Bonuses
- Name (how many times selected, i.e. 1 or 2) - Strain: 0
Abilities and Bonuses
Sarge's Roles _
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
SGT Kaihauta Frost - Gear
Gear (post gear as a reply to character sheet)
BODY ARMOR
SIDEARM
LONGARM
Info
Item
Info
Item
Info
Item
Info
Item
Info
Credits:
3d6 × 100 Universal Credits in PX account, and 2d6 × 500 credits worth of personal or extra mission gear
Contacts
BODY ARMOR
CA-7 Special Forces EBA
SIDEARM
CP-30 Laser Pulse Pistol
LONGARM
CP-40 Laser Rifle
NG-S2 Survival Pack (20 lb)
ItemInfo
Item
Info
Item
Info
Item
Info
Item
Info
Credits:
3d6 × 100 Universal Credits in PX account, and 2d6 × 500 credits worth of personal or extra mission gear
Contacts
Sarge's Roles _
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
SGT Kaihauta Frost - Advances
Advances (post Advances as a reply to character sheet)
Please list all Edges and Advances taken for your character here
Attributes
Agility: d4 --> d8 (Cyber) --> d10 (N1)
Smarts: d4 --> d6 (1) --> d8 (S1)
Spirit: d4 --> d6 (IA) --> d8 (V1)
Strength: d4 --> d8 (2) --> d10 (Cyber)
Vigor: d4 --> d8 (2) --> d10 (Cyber)
Skills:
Academics (Sm)
Athletics (Ag) - d4 (Core) --> d6 (CS Soldier) (1)
Battle (Sm) --> d6 (HJ) --> d8 (S2)
Boating (Ag)
Common Knowledge (Sm) - d4 (Core) --> d6 (SOG Reqs) (1) --> +2 (cond.) (HJ) --> +2 (Cyber)
Driving (Ag)
Electronics (Sm) --> d6 (MOS) (2) --> +2 (cond - pilot) (Cyber) --> +2 (Cyber)
Faith (Sp)
Fighting (Ag) --> d6 (CS Soldier) (2) --> +1 (HJ) --> +2 (Cyber)
Focus (Sp)
Gambling (Sm)
Hacking (Sm) --> +2 (Cyber)
Healing (Sm)
Intimidation (Sp)
Language (Sm)
Notice (Sm) - d4 (Core) --> d6 (1) --> +2 (HJ) --> +2 (cond - sight) (Cyber)
Occult (Sm)
Persuasion (Sp) - d4 (Core) --> d6 (1) --> d8 (V2)
Piloting (Ag) --> d6 (MOS) (2) --> d8 (S4) --> +2 (cyber)
Psionics (Sm)
Repair (Sm) --> +2 (Cyber)
Research (Sm) --> +2 (Cyber)
Riding (Ag)
Science (Sm)
Shooting (Ag) --> d6 (CS Soldier) (2) --> d8 (S4) --> +2 (Cyber)
Spellcasting (Sm)
Stealth (Ag) - d4 (Core) --> d6 (1)
Survival (Sm) --> d4 (N2) --> d6 (S2) --> +2 (cond) (HJ)
Swimming (St)
Taunt (Sp) --> d4 (N2) --> d6 (V2)
Thievery (Ag) --> d6 (2)
Weird Science (Sm)
Racial Abilities
Benefits, table rolls, etc
Iconic Framework (Techno-Warrior)
HEADHUNTER / TECHNO-WARRIOR
Headhunter is the term for the common mercenaries focused on improving their combat value via cybernetic enhancement. Many are partial reconstruction cyborgs—vets maimed in war—who wear the badge of “Headhunter” with honor and revel in the trade of blood and steel for credits.
Hero’s Journey
CS Fortune & Glory
Fortune and Glory
[*] (Roll) [dice:1gaog5em]59272:1[/dice:1gaog5em] : [ 18 ] Command Training: Your hero has proven himself as a leader of the downtrodden, earning the Command and Rank (NCO) Edges. (CS Soldier)
[*] (Roll) [dice:1gaog5em]59272:3[/dice:1gaog5em] : [ 20:16 ] Aide de Camp: Gain the Sidekick Edge. The sidekick is a Wild Card C.S. Soldier with a M.O.S. determined by the GM and you. Additionally, roll once on the Experience & Wisdom, Training, or Underworld & Black Ops table; your hero and sidekick both gain the result, reflecting a notable shared experience. The soldier is an impressionable soldier whom you have authority over and a responsibility for. (CS Soldier)
Advances
Initial Advances: (From Hindrances):
Cybernetic Modifications: see above
Novice 1 Advance: INC Agility 1DT
Novice 2 Advance: Survival d4 / Taunt d4
Novice 3 Advance: Ace Edge
Seasoned 1 Advance: INC Smarts 1DT
Seasoned 2 Advance: Battle d8 / Survival d6
Seasoned 3 Advance: Combat Ace Edge
Seasoned 4 Advance: Piloting d8 / Shooting d8
Veteran 1 Advance: INC Spirit 1DT
Veteran 2 Advance: Persuasion d8 / Taunt d6
Veteran 3 Advance: Inspire
Veteran 4 Advance:
Heroic 1 Advance:
Heroic 2 Advance:
Heroic 3 Advance:
Heroic 4 Advance:
Legendary 1 Advance:
Legendary 2 Advance:
Legendary 3 Advance:
Legendary 4 Advance:
Please list all Edges and Advances taken for your character here
Attributes
Agility: d4 --> d8 (Cyber) --> d10 (N1)
Smarts: d4 --> d6 (1) --> d8 (S1)
Spirit: d4 --> d6 (IA) --> d8 (V1)
Strength: d4 --> d8 (2) --> d10 (Cyber)
Vigor: d4 --> d8 (2) --> d10 (Cyber)
Skills:
Academics (Sm)
Athletics (Ag) - d4 (Core) --> d6 (CS Soldier) (1)
Battle (Sm) --> d6 (HJ) --> d8 (S2)
Boating (Ag)
Common Knowledge (Sm) - d4 (Core) --> d6 (SOG Reqs) (1) --> +2 (cond.) (HJ) --> +2 (Cyber)
Driving (Ag)
Electronics (Sm) --> d6 (MOS) (2) --> +2 (cond - pilot) (Cyber) --> +2 (Cyber)
Faith (Sp)
Fighting (Ag) --> d6 (CS Soldier) (2) --> +1 (HJ) --> +2 (Cyber)
Focus (Sp)
Gambling (Sm)
Hacking (Sm) --> +2 (Cyber)
Healing (Sm)
Intimidation (Sp)
Language (Sm)
Notice (Sm) - d4 (Core) --> d6 (1) --> +2 (HJ) --> +2 (cond - sight) (Cyber)
Occult (Sm)
Persuasion (Sp) - d4 (Core) --> d6 (1) --> d8 (V2)
Piloting (Ag) --> d6 (MOS) (2) --> d8 (S4) --> +2 (cyber)
Psionics (Sm)
Repair (Sm) --> +2 (Cyber)
Research (Sm) --> +2 (Cyber)
Riding (Ag)
Science (Sm)
Shooting (Ag) --> d6 (CS Soldier) (2) --> d8 (S4) --> +2 (Cyber)
Spellcasting (Sm)
Stealth (Ag) - d4 (Core) --> d6 (1)
Survival (Sm) --> d4 (N2) --> d6 (S2) --> +2 (cond) (HJ)
Swimming (St)
Taunt (Sp) --> d4 (N2) --> d6 (V2)
Thievery (Ag) --> d6 (2)
Weird Science (Sm)
Racial Abilities
Benefits, table rolls, etc
Iconic Framework (Techno-Warrior)
HEADHUNTER / TECHNO-WARRIOR
Headhunter is the term for the common mercenaries focused on improving their combat value via cybernetic enhancement. Many are partial reconstruction cyborgs—vets maimed in war—who wear the badge of “Headhunter” with honor and revel in the trade of blood and steel for credits.
- Select 7 total Strain in cybernetic systems.
- Skills: Shooting d6, Athletics d6, Fighting d6, Common Knowledge d6, Pilot d6, and Electronics d6 (10)
- Edge(s): Iron Jaw, Soldier, Upgradeable, Ace, and Combat Ace
- Hindrance: None
- C.S. Fortune & Glory: 16 (Aide de Camp) & 18 (Command Training)
- Hero's Journey: (see below)
- Training
- Experience & Wisdom
- Education
- +1 to all requisition rolls relating to aircraft and munitions for aircraft.
Aircraft Crewman/Pilot M.O.S.
Hero’s Journey
- Sidekick: Experience & Wisdom Table (roll) [dice:1gaog5em]59272:0[/dice:1gaog5em]: [ 13 ] Result
- Training Table (roll) [dice:1gaog5em]59272:4[/dice:1gaog5em]: [ 4 ] Result
- Experience & Wisdom Table (roll) [dice:1gaog5em]59272:5[/dice:1gaog5em]: [ 10 ] Result
- Education Table (roll) [dice:1gaog5em]59272:8[/dice:1gaog5em]: [ 19:12 ] Result
- Underworld & Black Ops Table (roll) [dice:1gaog5em]59272:6[/dice:1gaog5em]: [ 6 ] Result
- Experience & Wisdom Table (roll) [dice:1gaog5em]59272:7[/dice:1gaog5em]: [ 19:7 ] Result
CS Fortune & Glory
Fortune and Glory
[*] (Roll) [dice:1gaog5em]59272:1[/dice:1gaog5em] : [ 18 ] Command Training: Your hero has proven himself as a leader of the downtrodden, earning the Command and Rank (NCO) Edges. (CS Soldier)
[*] (Roll) [dice:1gaog5em]59272:3[/dice:1gaog5em] : [ 20:16 ] Aide de Camp: Gain the Sidekick Edge. The sidekick is a Wild Card C.S. Soldier with a M.O.S. determined by the GM and you. Additionally, roll once on the Experience & Wisdom, Training, or Underworld & Black Ops table; your hero and sidekick both gain the result, reflecting a notable shared experience. The soldier is an impressionable soldier whom you have authority over and a responsibility for. (CS Soldier)
Advances
Initial Advances: (From Hindrances):
- INC Spirit 1DT
- Well Equipped Edge
Cybernetic Modifications: see above
Novice 1 Advance: INC Agility 1DT
Novice 2 Advance: Survival d4 / Taunt d4
Novice 3 Advance: Ace Edge
Seasoned 1 Advance: INC Smarts 1DT
Seasoned 2 Advance: Battle d8 / Survival d6
Seasoned 3 Advance: Combat Ace Edge
Seasoned 4 Advance: Piloting d8 / Shooting d8
Veteran 1 Advance: INC Spirit 1DT
Veteran 2 Advance: Persuasion d8 / Taunt d6
Veteran 3 Advance: Inspire
Veteran 4 Advance:
Heroic 1 Advance:
Heroic 2 Advance:
Heroic 3 Advance:
Heroic 4 Advance:
Legendary 1 Advance:
Legendary 2 Advance:
Legendary 3 Advance:
Legendary 4 Advance:
Sarge's Roles _