WC - Triss Nightingale (Medic)
- Triss Nightingale
- Posts: 38
- Joined: Thu Oct 01, 2020 1:42 am
WC - Triss Nightingale (Medic)
Triss Nightingale
Veteran Female Half-Elf, Bard
Background
Triss Nightingale was born on a small farm in the bucolic Dalelands. She grew up on the tales of the great heroes of the Dales and their adventures in Cormanthor and Myth Drannor, Elminster and the Seven Sisters.
Blessed with beauty and a beautiful singing voice, Triss apprenticed herself to a traveling bard, setting out to travel Faerun and learn the trade, becoming a cleric of Milil, the god of bards. Eventually she settled in Waterdeep and joined the Harpers. When the opportunity arose, Triss jumped at the chance to join the crew of a spelljammer.
Description
Honey brown hair and alluring green eyes, athletically fit and attractive.
Attributes: Agility d8, Smarts d8, Spirit d8, Strength d8, Vigor d8
Skills: Athletics d4, Common Knowledge d6, Fighting d6, Healing d8, Intimidation d6, Notice d6, Performance d8, Persuasion d8, Shooting d6, Stealth d4
Pace: 6; Parry: 6; Toughness: 8 (2)
Hindrances: Curious, Heroic, Hunted: The Hive (custom)
Edges: Bard, Charismatic, Countersong, Healer, Inspire Heroics
Armor: Leather Cap (Armor 2), Leather Leggings (Armor 2), Leather Tunic/Jacket (Armor 2)
Weapons: Unarmed (Range Melee, Damage Str), Crossbow, Hand Repeating Masterwork (Range 5/10/20, Damage 2d4, ROF 1, AP 1), Dagger/Knife Mithral (Range 3/6/12, Damage Str+d4, ROF 1, AP 1), Rapier Masterwork (Range Melee, Damage Str+d4, AP 1, +1 Parry)
Gear: Bag of Holding, Minor (500 lbs) (Contains: Adventurer's Kit (p107), Artisan's outfit, Disguise Kit (free Performance reroll), Healer's Kit (-1 healing w/o), Musical Instrument), Bolts, 2x Bolts, 2x Bolts Case, Traveler's outfit
Languages: Elven, Common
Current Wealth: 1,288gp
Arcane Background: Bard (Custom)Power Points: 10Powers: Healing (Pathfinder Core Book p187), Relief (Pathfinder Core Book p192), Speak Language (Pathfinder Core Book p196)
Special Abilities
Languages: Common and Elven.
Elven Magic: They get a free reroll when resisting enemy powers.
Flexibility: Start with a d6 in any one Attribute. This does not increase the attribute maximum.
Low Light Vision: They ignore penalties for Dim and Dark Illumination.
Bard: Power Points: 10; Powers: Healing (Pathfinder Core Book p187), Relief (Pathfinder Core Book p192), Speak Language (Pathfinder Core Book p196)
Sharp Tongued: Use Performance as Taunt to Test a foe and ignore Repetition
Advances
Novice Advances
Edge: CharismaticRaise Attribute: VigorRaise Skills: Persuasion/IntimidationSeasoned Advances
Edge: Inspire HeroicsRaise Attribute: StrengthRaise Skills: Fighting/ShootingEdge: HealerVeteran Advances
Edge: Countersong
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Current Load (normal/combat): 61.5 / 35.5 (61)
Books In Use: Pathfinder Core BookSetting Rules: Multiple LanguagesSetting Modlines: +1 EdgeValidity: Character appears valid and optimal
Last edited by Triss Nightingale on Thu Jul 08, 2021 12:52 am, edited 5 times in total.
- Technospawn
- Diamond Patron
- Posts: 598
- Joined: Thu Mar 12, 2020 9:28 pm
Re: Triss Nightingale (Medic)
Looks good, although this is the first I realized you are half-elf.
GM Stuff
- Triss Nightingale
- Posts: 38
- Joined: Thu Oct 01, 2020 1:42 am
Re: Triss Nightingale (Medic)
Yeah. Half-elf. Was hoping to get some space elf supremacy going against her
Re: Triss Nightingale (Medic)
YOU have ELVEN blood? Well at least one human in your family had some sense! :pTriss Nightingale wrote: ↑Thu Oct 15, 2020 12:37 am Yeah. Half-elf. Was hoping to get some space elf supremacy going against her
Savage Spelljammer: Cerulean the Elf boatswain https://savagerifts.com/sr/viewtopic.php?f=350&t=5652