Orc
Low Light Vision (+1)
- Orcs’ eyes are attuned to habitats with dim lighting. They ignore attack penalties for Dim and Dark Illumination.
- Orcs are larger than humans. Their maximum Strength is d12+1 and they have a +1 Toughness.
- Orcs start with a d4 (or a d6 if Notice) in two of the following skills: Healing, Intimidation, Notice, Survival. If the chosen skill is a core skill, it starts at d6 and the skill’s maximum increases to d12+1.
Attributes
Agility(1)
Smarts(0)
Spirit(1)
Strength(2)
Vigor(1,H,H)
Smarts(0)
Spirit(1)
Strength(2)
Vigor(1,H,H)
- Agility: d6
Smarts:d4
Spirit: d6
Strength: d8
Vigor: d10
Skills
Athletics(C,1)
Boating(C)
Common Knowledge(C)
Fighting(6)
Intimidation(Orc,3)
Notice(C)
Persuasion(C)
Piloting(C)
Repair(C)
Shooting(2)
Stealth(C)
Survival(Orc)
Boating(C)
Common Knowledge(C)
Fighting(6)
Intimidation(Orc,3)
Notice(C)
Persuasion(C)
Piloting(C)
Repair(C)
Shooting(2)
Stealth(C)
Survival(Orc)
- Athletics: d6
Boating: d4
Common Knowledge: d4
Fighting: d10
Intimidation: d8 (+2 due Menacing)
Notice: d4
Persuasion: d4 (-2)
Piloting: d4
Repair: d4
Shooting: d6
Stealth: d4
Survival: d4
- Common: d6
Orcish:d8
Goblin: d6
Brawny
Your bruiser is very large or very fit. Her Size increases by +1 (and therefore Toughness by 1) and she treats her Strength as one die type higher when determining Encumbrance (page 67) and Minimum Strength to use armor, weapons, and equipment without a penalty (page 66).
Brawny can’t increase a character’s Size above +3.
Brawny can’t increase a character’s Size above +3.
Menacing
Hindrances
Being a brutish lout isn’t always a drawback if you know how to use it. Menacing allows a character to put her bad looks or worse attitude to good use. The goon adds +2 to her Intimidation rolls.
Bloodthirsty (M)
Your hero never takes prisoners unless under the direct supervision of a superior. His cold-blooded ruthlessness causes enemies to respond in kind, often costs vital information, creates constant enemies, and may get him in trouble with his superiors or the authorities, depending on the setting.
Mean (m)
This curmudgeon is ill-tempered and disagreeable. He has trouble doing anything kind for anyone else, must be paid for his troubles, and doesn’t accept awards or favors graciously. Besides the obvious roleplaying issues, Mean characters subtract 1 from Persuasion rolls.
Ugly (m)
Attractive people get all the breaks. This unfortunate individual isn’t one of them. He subtracts 1 from his Persuasion rolls.