Seasoned Vronwor, MARS Psi-Warrior
Iconic Framework: MARS Psi-Warrior
Attributes: Agility d4, Smarts d6, Spirit d8, Strength d12, Vigor d12
Skills: Athletics d8, Common Knowledge d4, Fighting d12, Focus d6, Language (Native) d8, Notice d4, Persuasion d4-2, Psionics d10, Stealth d4, Survival d4, Taunt d8
Pace: 6; Parry: 9; Toughness: 20 (7); Size: Normal (3)
Strain: 8/8
Hindrances: Curious, Heroic
Edges: Adept (), Block, Chi, Improved Nerves of Steel, Major Psionic, Mentalist, New Powers (Havoc, Warrior's Gift), Psi-Blade, Psi-Shield, Soul Drain, Supernatural Strength
Armor: Gladiator Medium Combat Armor (Armor 7)
Weapons: Unarmed (Range Melee, Damage Str), Psi-Blade (Range Melee, Damage Str+d6+smite, AP 20, M.D.C.), Psi-Shield (Range Melee, Damage Str+2d4, +3 Parry), NG-33 Laser Pistol (Range 12/24/48, Damage 3d6, ROF 1, AP 2), Psi-Pike (Range Melee, Damage Str+2d8, AP 8, M.D.C., Reach 2), Survival Knife (Range Melee, Damage Str+d4), Wooden Stakes (Range Melee, Damage Str+d4)
Gear: NG-S2 Survival Pack, Wooden Cross
Language: Native (native, d8)
Current Wealth: 0 cr
Arcane Background: Psionics (Rifts® TLPG, p120)I.S.P.: 20Powers: Boost Trait (SWADE p156; Limitations: One Aspect, Self (limited)), Deflection (SWADE p157-158; Limitations: Self (limited)), Havoc (SWADE p162), Protection (SWADE p165-166; Limitations: Self (limited)), Smite (SWADE p168; Limitations: Self (limited)), Telekinesis (SWADE p169), Warrior's Gift (SWADE p169-170; Limitations: Self (limited))
Special Abilities
Bizarre Physiology: Those unfamiliar with Vronwor biology suffer a −4 penalty to Healing and cybernetics checks. Juicer and Crazy augmentations don’t work for them. Compatible medical supplies/services and cybernetics cost quadruple the listed price.
Curious: Begin with the Curious Hindrance.
D-Bee (Major): Initial Reactions to Vronwor typically start at Unfriendly, or Hostile for human supremacists. Those with an Unfriendly or lower Reaction will refuse to sell wares or provide services such as healing, repairs, etc. Failed social checks with Hostile parties often result in violence.
Environmental Weakness (Radiation): Suffer a −4 penalty to resist the hazard and +4 damage from radiation-based attacks.
Four Arms: Vronwor ignore 2 points of Multi-Action penalties each turn.
Giant Strength: Vronwor begin with d8 Strength and possess an unlimited Strength maximum.
Natural Psionics: Innate aptitude for Psionics. Vronwor begin with d4 Psionics, the Arcane Background (Psionics) Edge, 10 ISP, and may choose powers from the standard list. If a Vronwor chooses an Iconic Framework providing Arcane Background (Psionics), he gains two additional powers to his starting total (e.g., a Vronwor Burster starts with five powers).
Non-Standard Build: Subtract 2 from Trait rolls when using equipment not designed for them (including weapons and vehicles) and they cannot wear commonly available armor or clothing, which must be custom-designed and fitted—tripling purchase and repair costs. Glitter Boy armor (and the Iconic Framework) is not an option, neither is most power armor. Equipment and food cost double the listed price. Any Starting Gear is assumed to be custom built for the character.
Paranthropophagous: −2 to Persuasion rolls among those unfamiliar with the hero's restraint and good nature.
Size 3 (Normal): Vronwor stand 13 – 14 feet tall and weigh 1100 –1400 lbs. Their Size grants them +3 Toughness.
MARS Advances: Psi-Warriors begin as Seasoned heroes.
Psi-Warrior Psionics: Psionics d6, Arcane Background (Psionics), 10 ISP, as well as boost/lower Trait*, smite*, telekinesis, and choose two powers.
Psi-Warrior Skills & Edges: Fighting d6, as well as the Adept, Block, Chi, Psi-Shield, and Psi-Blade Edges.
Psi-Warrior Resistance: +2 on all Vigor checks to resist Cold, Heat, Hunger, Sleep, or Thirst.
The Arts of Offense: Psi-Blade counts as Claws when applying bonuses from Edges.
Psi-Warrior Code: Begin with either the Code of Honor or Heroic Hindrance for no added benefit.
Advances
Novice Advances
Edge: Supernatural Strength
Raise Attribute: Vigor
Edge: Improved Nerves of Steel
Seasoned Advances
Edge: Major Psionic
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Current Load: 59.25 (101)
Books In Use: Savage Worlds: Adventure Edition, Rifts®: Arcana and Mysticism, Rifts®: Blood and Banes, Rifts®: Empires of Humanity, Rifts®: Savage Foes of North America, Rifts®: The Tomorrow Legion Players Guide, Rifts®: Tomorrow Legion Field ManualSetting Rules: Born a Hero, Born a Hero includes Powers, Character Frameworks, Cyberware (w/Strain), Rifts® M.D.C., Super StrengthValidity: Character appears valid and optimal
Fortune and glory 1d20: [7] = 7
NOAA (lost jungle)
Archived Material & Old Teams
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