Out of Character Communications
- Pender Lumkiss
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Re: Out of Character Communications
Head shot, would do no damage to it. However, I forgot to mention you guys have the drop. So you would get +4 to hit and damage. Sorry about that oversight. I will edit the post to reflect that. However even with the plus 4, you would only shake her. She has 26 toughness without her armor, 46 with it. Anyone with ranged wanting to get in on this is more than welcome. I beleive Max saw his laser blast effect the creature and not just pass right through(meaning you would need to factor in armor). Just keep in mind the long range.
Jazzel is a wild card.
You are more than welcome to spend a benny to reroll damage. I also recall you drank from the pitcher the old hermit gave you. Soending a benny to gain giant killer might be useful in this situation.
Jazzel is a wild card.
You are more than welcome to spend a benny to reroll damage. I also recall you drank from the pitcher the old hermit gave you. Soending a benny to gain giant killer might be useful in this situation.
Field Team Six Bennies
- Maximilian
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Re: Out of Character Communications
Giant killer won't work for me in a size 6 Titan, I'm assuming.Pender Lumkiss wrote:Head shot, would do no damage to it. However, I forgot to mention you guys have the drop. So you would get +4 to hit and damage. Sorry about that oversight. I will edit the post to reflect that. However even with the plus 4, you would only shake her. She has 26 toughness without her armor, 46 with it. Anyone with ranged wanting to get in on this is more than welcome. I beleive Max saw his laser blast effect the creature and not just pass right through(meaning you would need to factor in armor). Just keep in mind the long range.
Jazzel is a wild card.
You are more than welcome to spend a benny to reroll damage. I also recall you drank from the pitcher the old hermit gave you. Soending a benny to gain giant killer might be useful in this situation.
I'd really, really like to take this thing down, but I doubt the laser has the juice to get past the armor. I'm gonna try the sunburst missile since the vampires are toast, but that's about all I've got for this thing.
Maximilian
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Re: Out of Character Communications
Too bad Elan doesn't apply to damage rolls. Even then, it would've only been shaken. Bummer.
Maximilian
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Re: Out of Character Communications
Max, It does not look like you added the d6 for hit with a raise, and the +4 drop damage on the reroll. Yes Max, giant killer would not work for you in this moment.
Field Team Six Bennies
Re: Out of Character Communications
Okay, I'm going to edit my post to reflect having the drop. I'll also spend a Bennie to gain Giant-killer, and take a - 2 for a called shot targeting the wing joint. If I can't kill it, maybe I can slow it down enough for us to follow and finish it off...
Edit: Also spent a Bennie to try rerolling damage, but didn't help.
Question, would either of my Adventure Cards help? Seems like the first night let me attempt a called shot at a weak spot for an extra +4 damage. Not sure if the Extra Effort card would apply to damage.
Edit: Also spent a Bennie to try rerolling damage, but didn't help.
Question, would either of my Adventure Cards help? Seems like the first night let me attempt a called shot at a weak spot for an extra +4 damage. Not sure if the Extra Effort card would apply to damage.
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Re: Out of Character Communications
I can see revelation giving you some extra damage. Maybe give a small narrative reason why you know dragon wing joints are particularly weak. I'll give you an extra +4 to damage.
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Re: Out of Character Communications
Okay, using the card.
- Maximilian
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Re: Out of Character Communications
I did. I rolled it all together. The sunburst is 5d6 damage with AP 8. I rolled 6d6, and added the +4 for drop. If I could've gotten a little extra love on any of the 3 ones I rolled, I'd at least have shaken it.Pender Lumkiss wrote:Max, It does not look like you added the d6 for hit with a raise, and the +4 drop damage on the reroll. Yes Max, giant killer would not work for you in this moment.
Maximilian
Re: Out of Character Communications
Well this would have been a good time to have had Improved Fireball.
Still, funny enough, I can boost the range enough to just make short range on the dragon. More than if I'm close enough to the ley line to count as being 'on' the leyline. Though they don't really clarify if psychich characters have to be directly on it or not. Spell casters can be Spirit X2 (X3 for leyline walkers) from them to draw PPE though. I'd imagine it's about he same for a psychich when it comes to boosting their abilities but that's more a GM call in this case I think.
All that it affects is doubling the effects of things I spend ISP on. Eg: Range increases double the normal, AP increases double.
Still, funny enough, I can boost the range enough to just make short range on the dragon. More than if I'm close enough to the ley line to count as being 'on' the leyline. Though they don't really clarify if psychich characters have to be directly on it or not. Spell casters can be Spirit X2 (X3 for leyline walkers) from them to draw PPE though. I'd imagine it's about he same for a psychich when it comes to boosting their abilities but that's more a GM call in this case I think.
All that it affects is doubling the effects of things I spend ISP on. Eg: Range increases double the normal, AP increases double.
I bring the fire
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Re: Out of Character Communications
Edited my post, hopefully adding a little damage boost for Max that lets us finish this thing with a 1-2 punch.
Re: Out of Character Communications
Hey so question...
If you get a raise for every 4 points over what you need to succeed or hit, does that mean you get +1d6 damage for every raise? If so what's our actual target to hit the dragon?
If you get a raise for every 4 points over what you need to succeed or hit, does that mean you get +1d6 damage for every raise? If so what's our actual target to hit the dragon?
I bring the fire
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
- Pender Lumkiss
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Re: Out of Character Communications
Ranged target is 4, it is 120" away, so add in ranges penalties. +4 to hit for size, and +4 to hit for drop. If you get an 8 you get an extra d6 damage. That's it, so even if you get 12 to hit, you still only get the extra 1d6 damage.
Field Team Six Bennies
- Pender Lumkiss
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Re: Out of Character Communications
Sure man layline is close enoughKesslan wrote:Well this would have been a good time to have had Improved Fireball.
Still, funny enough, I can boost the range enough to just make short range on the dragon. More than if I'm close enough to the ley line to count as being 'on' the leyline. Though they don't really clarify if psychich characters have to be directly on it or not. Spell casters can be Spirit X2 (X3 for leyline walkers) from them to draw PPE though. I'd imagine it's about he same for a psychich when it comes to boosting their abilities but that's more a GM call in this case I think.
All that it affects is doubling the effects of things I spend ISP on. Eg: Range increases double the normal, AP increases double.
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- Pender Lumkiss
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Re: Out of Character Communications
Any spell casters want to put holy or fire smite on the sunburst missile, or regular smite on cantrell's plasma weapon?
I'll wait a few days to post the resolution to let everyone act.
I'll wait a few days to post the resolution to let everyone act.
Field Team Six Bennies
Re: Out of Character Communications
Sadly Smite is a touch based ability in my case or I would.
I bring the fire
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Re: Out of Character Communications
Well I got a 23 so...Pender Lumkiss wrote:Ranged target is 4, it is 120" away, so add in ranges penalties. +4 to hit for size, and +4 to hit for drop. If you get an 8 you get an extra d6 damage. That's it, so even if you get 12 to hit, you still only get the extra 1d6 damage.
I bring the fire
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
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Re: Out of Character Communications
Ok folks, posted the reolution to the three attacks on Jazzel. please continue posting, or if not taking a turn you can go on hold, but please post something to that effect.
http://savagerifts.com/viewtopic.php?f= ... 767#p14767
The bad soaked all the wounds, the good used all her bennies.
http://savagerifts.com/viewtopic.php?f= ... 767#p14767
The bad soaked all the wounds, the good used all her bennies.
Field Team Six Bennies
- Libertas Magicum
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Re: Out of Character Communications
Libertas scored a minor hit, only, even with a Bennie spent, sadly. Though now he has a plasma gun with two more shots in it.
Libertas Magicorum
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- Jude Maverick
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Re: Out of Character Communications
Giant Killer has a Veteran requirement. I thought we were supposed to meet all Edge requirements with High Adventure... No one is Veteran yet.
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- Jude Maverick
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Re: Out of Character Communications
Not sure Jude's going to be much help in this fight. :/
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- Pender Lumkiss
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Re: Out of Character Communications
Sorry for the confusion Jude, when I put it in I meant to take out the rank requirment portion of the high adventure setting rule. Thanks for pointing it out, and I have removed it. Basically the only requirment you need to meet is if it requires an edge to take. But then again you could spemd two bennies to get sweep and improved sweep.Jude Maverick wrote:Giant Killer has a Veteran requirement. I thought we were supposed to meet all Edge requirements with High Adventure... No one is Veteran yet.
Field Team Six Bennies
Re: Out of Character Communications
Sorry folks I've been rather sick this weekend. Still not feeling well. Will have a post up when I can.
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
- Pender Lumkiss
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Re: Out of Character Communications
No worries Lucretia I hope you feel better.
I am just waiting on Bane to post an attack or something else. Keep in mind the 120" range, and then we will go into a regular combat.
Also if Bane or Libertas have detect arcana up let me know.
I am just waiting on Bane to post an attack or something else. Keep in mind the 120" range, and then we will go into a regular combat.
Also if Bane or Libertas have detect arcana up let me know.
Field Team Six Bennies
Re: Out of Character Communications
I just posted my actions, Max gets +4 Plasma Damage with Nadine's Rail Guns now.
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- Pender Lumkiss
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Re: Out of Character Communications
Cool, I'll get working on the next round. I sent you a pm about MAP. Oh and you guys dont need to worry about going after Jazzel, she is going to come to you.Bane wrote:I just posted my actions, Max gets +4 Plasma Damage with Nadine's Rail Guns now.
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- Pender Lumkiss
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Re: Out of Character Communications
Looking good!Bane wrote:Those Wild Dice really love me!
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- Jude Maverick
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Re: Out of Character Communications
Jude says, "Um...can she not?"Pender Lumkiss wrote:Cool, I'll get working on the next round. I sent you a pm about MAP. Oh and you guys dont need to worry about going after Jazzel, she is going to come to you.Bane wrote:I just posted my actions, Max gets +4 Plasma Damage with Nadine's Rail Guns now.
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- Pender Lumkiss
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Re: Out of Character Communications
New post here: http://savagerifts.com/viewtopic.php?f= ... 931#p14931
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- Markus Berger
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Re: Out of Character Communications
Our turn?
- Pender Lumkiss
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Re: Out of Character Communications
Yup, sorry Jazzel just went first because Lucretia was on hold. The 13ths turn definitely.Markus Berger wrote:Our turn?
Field Team Six Bennies
Re: Out of Character Communications
Okay, I burned two Bennies but that damage roll should be good enough to shake it and cause a wound. Max, if your shots count as plasma now you should be able to kill it with a damage roll of 30 or better. Since I already played my Adventure Card for the quarter, you're welcome to my Extra Effort card (+1d6 to a roll) if you want it.
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Re: Out of Character Communications
Elan only adds to trait rolls, it will not add to damage. There is another thing going on here, it has to do with Jazzel not technically being alive but more of a spirit/soul shard of a great and powerful dragon. You will notice that your called shot did not in fact seem to hurt the creature even more. If you have survival or kn arcana roll it I will give you more on this.Cantrell wrote:Okay, I burned two Bennies but that damage roll should be good enough to shake it and cause a wound. Max, if your shots count as plasma now you should be able to kill it with a damage roll of 30 or better. Since I already played my Adventure Card for the quarter, you're welcome to my Extra Effort card (+1d6 to a roll) if you want it.
Field Team Six Bennies
Re: Out of Character Communications
With a 9 on Knowledge Arcane, would I know if Banish would have any effect on the shadow dragon?
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- Pender Lumkiss
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Re: Out of Character Communications
There is a pretty step penalty to knowing about the shadow dragons that roamed around during the the war Elrond hub could give you some pointers. If you asked him he would say yes. Bane with that roll would also guess it is not a native to this plane.Bane wrote:With a 9 on Knowledge Arcane, would I know if Banish would have any effect on the shadow dragon?
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- Maximilian
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Re: Out of Character Communications
I know it's early in the quarter, but I'm willing to throw down my Seize the Day adventure card to act as if I had a joker if it grants the +2 to damage. Otherwise, 3 bennies and I only squeezed shaken and a wound out of it. Not sure where Cantrell's hit ended up, damage-wise. I guess I burned all my ace dice on hitting Jazzel.
Maximilian
Re: Out of Character Communications
Wait, so I used my one Adventure Card for the quarter, which is supposed to give me "all the information" about a monster's weakness. That let me make a Called Shot targeting the dragon's weakness. But when I try to shoot it again in the same spot it no longer has a weakness, and I don't know why? Did I forget? Did it's essential nature change? Why didn't my card get me "all the information"?Pender Lumkiss wrote:Elan only adds to trait rolls, it will not add to damage. There is another thing going on here, it has to do with Jazzel not technically being alive but more of a spirit/soul shard of a great and powerful dragon. You will notice that your called shot did not in fact seem to hurt the creature even more. If you have survival or kn arcana roll it I will give you more on this.Cantrell wrote:Okay, I burned two Bennies but that damage roll should be good enough to shake it and cause a wound. Max, if your shots count as plasma now you should be able to kill it with a damage roll of 30 or better. Since I already played my Adventure Card for the quarter, you're welcome to my Extra Effort card (+1d6 to a roll) if you want it.
Of we're not supposed to kill this thing just let me know and I'll stop wasting resources on it.
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Re: Out of Character Communications
Sorry I see you targeted the wing again. +4 damage is on. It thought it was a headshot. But Elan does not apply to damage rolls.Cantrell wrote:Wait, so I used my one Adventure Card for the quarter, which is supposed to give me "all the information" about a monster's weakness. That let me make a Called Shot targeting the dragon's weakness. But when I try to shoot it again in the same spot it no longer has a weakness, and I don't know why? Did I forget? Did it's essential nature change? Why didn't my card get me "all the information"?Pender Lumkiss wrote:Elan only adds to trait rolls, it will not add to damage. There is another thing going on here, it has to do with Jazzel not technically being alive but more of a spirit/soul shard of a great and powerful dragon. You will notice that your called shot did not in fact seem to hurt the creature even more. If you have survival or kn arcana roll it I will give you more on this.Cantrell wrote:Okay, I burned two Bennies but that damage roll should be good enough to shake it and cause a wound. Max, if your shots count as plasma now you should be able to kill it with a damage roll of 30 or better. Since I already played my Adventure Card for the quarter, you're welcome to my Extra Effort card (+1d6 to a roll) if you want it.
Of we're not supposed to kill this thing just let me know and I'll stop wasting resources on it.
Also the card does not get you all the information unless you do the research. It gives you critical information about the monster like a weakness in the moment.
It was just a little mistake, I am sure I will make,more of them.
As for killing Jazzel now that is up to you guys as a party to decide, which it seems you decided to try and kill her. I have her stats from the first adventure, I am not sure how to answer are we suppose to kill her or not question. She is a tough creature to fight, but she is killable if you work together.
I am really excited to see if you can do it.
Field Team Six Bennies
- Pender Lumkiss
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Re: Out of Character Communications
You can do that. I would personally use it on an autofire rail gun attack.Maximilian wrote:I know it's early in the quarter, but I'm willing to throw down my Seize the Day adventure card to act as if I had a joker if it grants the +2 to damage. Otherwise, 3 bennies and I only squeezed shaken and a wound out of it. Not sure where Cantrell's hit ended up, damage-wise. I guess I burned all my ace dice on hitting Jazzel.
Field Team Six Bennies
Re: Out of Character Communications
Okay, if Elan doesn't apply my 28 should still shake it. Max, if you play your card to go from 32 to 34 while it's still shaken that should be 3 wounds. As long as someone else can get a simple success on damage this round for the last wound we'll have it.
- Markus Berger
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Re: Out of Character Communications
Should I try another Missile attack? Drive to try to intercept the approaching vehicles?
- Pender Lumkiss
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Re: Out of Character Communications
Yup you will definitely shake it, 34 pts will deal 2 wounds. It will still be shaken. I have spent all the bennies I am going to spend on this fight.Cantrell wrote:Okay, if Elan doesn't apply my 28 should still shake it. Max, if you play your card to go from 32 to 34 while it's still shaken that should be 3 wounds. As long as someone else can get a simple success on damage this round for the last wound we'll have it.
Field Team Six Bennies
Re: Out of Character Communications
If I shake it, and it's still shaken when Max hits it, then he should cause 3 wounds: 1 for the success at 26, 1 for the raise at 30 and 1 for the second raise at 34.Pender Lumkiss wrote:Yup you will definitely shake it, 34 pts will deal 2 wounds. It will still be shaken. I have spent all the bennies I am going to spend on this fight.Cantrell wrote:Okay, if Elan doesn't apply my 28 should still shake it. Max, if you play your card to go from 32 to 34 while it's still shaken that should be 3 wounds. As long as someone else can get a simple success on damage this round for the last wound we'll have it.
Re: Out of Character Communications
I don't think your rocket launcher has much of a chance of beating it's Armor/Toughness without a very lucky roll. Probably better to use your action for maneuvers.Markus Berger wrote:Should I try another Missile attack? Drive to try to intercept the approaching vehicles?
- Pender Lumkiss
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Re: Out of Character Communications
I am not looking at my books right now, but if memory serves when you take a wound you are only shaken if you were not already shaken. I'll double check that when I get home.Cantrell wrote:If I shake it, and it's still shaken when Max hits it, then he should cause 3 wounds: 1 for the success at 26, 1 for the raise at 30 and 1 for the second raise at 34.Pender Lumkiss wrote:Yup you will definitely shake it, 34 pts will deal 2 wounds. It will still be shaken. I have spent all the bennies I am going to spend on this fight.Cantrell wrote:Okay, if Elan doesn't apply my 28 should still shake it. Max, if you play your card to go from 32 to 34 while it's still shaken that should be 3 wounds. As long as someone else can get a simple success on damage this round for the last wound we'll have it.
Field Team Six Bennies
Re: Out of Character Communications
That was the best, most well timed use of EP for an Auto-Ace (and if you doubt it, check the time stamps).
And an awesome use of Extra Effort as well.
And an awesome use of Extra Effort as well.
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- Maximilian
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Re: Out of Character Communications
I thought I had read somewhere, maybe facebook boards, that even if the enemy is shaken, you only get as many wounds as you get raises. Something about "shaken means easier to hit, not easier to kill." I'm not sure I understood the logic, and I could be completely wrong. My home game runs exactly like you said, Cantrell.Cantrell wrote:If I shake it, and it's still shaken when Max hits it, then he should cause 3 wounds: 1 for the success at 26, 1 for the raise at 30 and 1 for the second raise at 34.
Either way, we've got our work cut out for us. And I should probably clarify the ROF rules on a railgun. I roll 3 shooting dice for my ROF 3, and one wild die for the whole burst, and take the 3 best shots, then roll damage accordingly. Correct? It may be worth saving the Seize the Day card for my next attack to get +2 attack and damage on all my shots.
Advice, team? Take the extra wound now or bet on next round? Or wait and see how Bane's banish resolved?
Maximilian
Re: Out of Character Communications
I'm just going off of p. 68 of the Deluxe Core Rulebook says, under "Applying Damage":
* Success: The character is Shaken. If he was already Shaken, he suffers a wound and remains Shaken. To cause a wound, the latter Shaken result must come from a physical attack of some kind -- not a Test of Wills or other maneuver.
* Raise: The character suffers a wound for every raise on the damage roll, and is Shaken. (When wounds are caused, it doesn't matter if the victim was already Shaken beforehand).
I read that as one wound for the success (since the dragon was already Shaken), and one wound for each raise. The latter parenthetical simply indicates that there's no such thing as double-Shaken, ie. the Shaken that normally comes with a raise doesn't stack in any way with earlier Shaken results. But the example could certainly be clearer.
* Success: The character is Shaken. If he was already Shaken, he suffers a wound and remains Shaken. To cause a wound, the latter Shaken result must come from a physical attack of some kind -- not a Test of Wills or other maneuver.
* Raise: The character suffers a wound for every raise on the damage roll, and is Shaken. (When wounds are caused, it doesn't matter if the victim was already Shaken beforehand).
I read that as one wound for the success (since the dragon was already Shaken), and one wound for each raise. The latter parenthetical simply indicates that there's no such thing as double-Shaken, ie. the Shaken that normally comes with a raise doesn't stack in any way with earlier Shaken results. But the example could certainly be clearer.
Re: Out of Character Communications
Hey Cantrell, Elan doesn't apply to damage rolls because damage isn't a trait roll if I understand things correctly. (Though it does apply to soak rolls)
I bring the fire
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Re: Out of Character Communications
Actually, I see now that Max was ahead of me in initiative -- I couldn't make out the different picture on the map. But, since he's first, his 34 would cause 2 wounds (1 for each raise) and leave it shaken, then my shot (a simple success in damage at 28) would cause a wound since the dragon was still shaken from Max's attack. Then whatever happens from Bane's banish, which hopefully doesn't send the nearly-dead dragon to another dimension where it can heal up and come after us at a later date.
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Re: Out of Character Communications
This is a must discussed point. The two statements are independent of each other. If you get a raise on damage this thing happens. If you get a success this thing happens. Not both.Cantrell wrote:I'm just going off of p. 68 of the Deluxe Core Rulebook says, under "Applying Damage":
* Success: The character is Shaken. If he was already Shaken, he suffers a wound and remains Shaken. To cause a wound, the latter Shaken result must come from a physical attack of some kind -- not a Test of Wills or other maneuver.
* Raise: The character suffers a wound for every raise on the damage roll, and is Shaken. (When wounds are caused, it doesn't matter if the victim was already Shaken beforehand).
I read that as one wound for the success (since the dragon was already Shaken), and one wound for each raise. The latter parenthetical simply indicates that there's no such thing as double-Shaken, ie. the Shaken that normally comes with a raise doesn't stack in any way with earlier Shaken results. But the example could certainly be clearer.
Field Team Six Bennies
Re: Out of Character Communications
Well, it's a moot point because Max goes first and causes 2 wounds (success +2 raises). Then I go and cause 1 wound with my success (because the dragon is already shaken at that point).
Also, I still disagree with that interpretation, although I believe you if you say that the PEG folks have said that's how it works. Even designers make mistakes
Also, I still disagree with that interpretation, although I believe you if you say that the PEG folks have said that's how it works. Even designers make mistakes
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Re: Out of Character Communications
The example on pg. 76 clearly illustrates how if shaken already, and taking an additional wound, leaves you with the one wound and still shaken.Cantrell wrote:Well, it's a moot point because Max goes first and causes 2 wounds (success +2 raises). Then I go and cause 1 wound with my success (because the dragon is already shaken at that point).
Also, I still disagree with that interpretation, although I believe you if you say that the PEG folks have said that's how it works. Even designers make mistakes
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Re: Out of Character Communications
Awesome sauce Bane. With the powers of Maximilian ( Really Nadine ), Cantrell, and Bane Shadow Dragon goes to the graveyard.Bane wrote:That was the best, most well timed use of EP for an Auto-Ace (and if you doubt it, check the time stamps).
And an awesome use of Extra Effort as well.
Field Team Six Bennies
Re: Out of Character Communications
I'm not sure we're looking at the same book. In SW-Deluxe, p. 76 has this, which doesn't seem to relate to the current situation: Instead, on p. 68, you have this: According to the initiative on the map, Max goes before me. He hits, and has a damage roll of 34 when he uses his Adventure Card. Since his attacks are now plasma, he ignores the dragon's armor and targets its Toughness 26. So he has a success (26) -- which shakes it -- and two raises (30 and 34), causing 2 wounds.Pender Lumkiss wrote:The example on pg. 76 clearly illustrates how if shaken already, and taking an additional wound, leaves you with the one wound and still shaken.Cantrell wrote:Well, it's a moot point because Max goes first and causes 2 wounds (success +2 raises). Then I go and cause 1 wound with my success (because the dragon is already shaken at that point).
Also, I still disagree with that interpretation, although I believe you if you say that the PEG folks have said that's how it works. Even designers make mistakes
I go next. I hit and do 28 damage, a success. Since the dragon is already shaken, per p. 68 and the example involving the ogre, my success causes a wound, which is the third for the dragon. Then Bane comes along and casts a spell to help the dragon escape
Am I missing something?
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Re: Out of Character Communications
The Applying Damage section could definitely be clearer. It seems like a glitch that if a shaken creature is hit again and just shaken, it causes a wound, but you would need 2 raises to cause 2 wounds to an already shaken creature. Still, like I said, I think I recall seeing this either on FB or maybe the PEG forums. 1 wound for every raise. Shaken lowers the threshold for the first wound, but you still only deliver as many wounds as you get raises.Pender Lumkiss wrote:The example on pg. 76 clearly illustrates how if shaken already, and taking an additional wound, leaves you with the one wound and still shaken.
Regardless, it looks like Cantrell's shot after Max would put the 3rd wound on. I'll go ahead and burn the Seize the Day card to make that happen, unless Bane's banish is going to singlehandedly take it out.
The Applying Damage section is page 76 in my PDF too. I guess a literal reading of "for each raise over his toughness he suffers a wound as well" and applied as a blanket statement could be interpreted as "one wound per raise, regardless of prior state".
Maximilian
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Re: Out of Character Communications
Bane's Banish can only deal one wound.Maximilian wrote:The Applying Damage section could definitely be clearer. It seems like a glitch that if a shaken creature is hit again and just shaken, it causes a wound, but you would need 2 raises to cause 2 wounds to an already shaken creature. Still, like I said, I think I recall seeing this either on FB or maybe the PEG forums. 1 wound for every raise. Shaken lowers the threshold for the first wound, but you still only deliver as many wounds as you get raises.Pender Lumkiss wrote:The example on pg. 76 clearly illustrates how if shaken already, and taking an additional wound, leaves you with the one wound and still shaken.
Regardless, it looks like Cantrell's shot after Max would put the 3rd wound on. I'll go ahead and burn the Seize the Day card to make that happen, unless Bane's banish is going to singlehandedly take it out.
The Applying Damage section is page 76 in my PDF too. I guess a literal reading of "for each raise over his toughness he suffers a wound as well" and applied as a blanket statement could be interpreted as "one wound per raise, regardless of prior state".
Field Team Six Bennies
Re: Out of Character Communications
The page number discrepancy is weird, unless maybe you are looking at the Explorer's Edition?
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Re: Out of Character Communications
Deluxe Explorers editionCantrell wrote:The page number discrepancy is weird, unless maybe you are looking at the Explorer's Edition?
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Re: Out of Character Communications
I'll try to get the next post up Friday or Saturday.
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Re: Out of Character Communications
Ok folks post is up, Like my PM said +2 Bennies for all.
http://savagerifts.com/viewtopic.php?f= ... 075#p15075
http://savagerifts.com/viewtopic.php?f= ... 075#p15075
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Re: Out of Character Communications
Marching order: I have no problem parking Nadine right in the front. Biggest target, biggest armor, plenty of sensor range.
Maximilian
Re: Out of Character Communications
Unfortunately things have taken a turn for the worse for me, exacerbated by my recent illness. Until things get straightened out, I'm not really going to be able to keep up with this. As much as I have enjoyed playing, I am going to have to withdraw for the time being. Hopefully I will be able to return sooner rather than later.
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
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Re: Out of Character Communications
Dan/Lucretia,
Very sorry to hear it. You will be missed, but real life is far more important. Focus on your health. Hope everything turns around for you soon.
Christian/Max
Very sorry to hear it. You will be missed, but real life is far more important. Focus on your health. Hope everything turns around for you soon.
Christian/Max
Maximilian
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Re: Out of Character Communications
Sorry to here man you always have a spot in the 13th.Lucretia wrote:Unfortunately things have taken a turn for the worse for me, exacerbated by my recent illness. Until things get straightened out, I'm not really going to be able to keep up with this. As much as I have enjoyed playing, I am going to have to withdraw for the time being. Hopefully I will be able to return sooner rather than later.
Field Team Six Bennies
Re: Out of Character Communications
Hey folks,
I'm going to pull out of this game because I just can't keep up the pace with the rest of you and the GM posts come up faster than the usual 1 week site standard, meaning I'm missing out on a lot of posts between GM posts etc. I think it's better to handle it this way rather than either drag everyone to a slower post rate when I can't post as much as the rest of you, or constantly trying to play catch up.
I'll have Kess put into one of my hiatus slots in the meantime. Hope you all have fun!
I'm going to pull out of this game because I just can't keep up the pace with the rest of you and the GM posts come up faster than the usual 1 week site standard, meaning I'm missing out on a lot of posts between GM posts etc. I think it's better to handle it this way rather than either drag everyone to a slower post rate when I can't post as much as the rest of you, or constantly trying to play catch up.
I'll have Kess put into one of my hiatus slots in the meantime. Hope you all have fun!
I bring the fire
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
- Pender Lumkiss
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Re: Out of Character Communications
Safe travels man.Kesslan wrote:Hey folks,
I'm going to pull out of this game because I just can't keep up the pace with the rest of you and the GM posts come up faster than the usual 1 week site standard, meaning I'm missing out on a lot of posts between GM posts etc. I think it's better to handle it this way rather than either drag everyone to a slower post rate when I can't post as much as the rest of you, or constantly trying to play catch up.
I'll have Kess put into one of my hiatus slots in the meantime. Hope you all have fun!
Field Team Six Bennies
Re: Out of Character Communications
Greetings all (13th SET)
Checking in. I used to play Seth the Cyber Knight but he has been turned into a NPC, as you recently saw. I made a new character to play, Z, and was deciding where to join up. Pender told me I was welcome to roll with the 13th!
Glad to be here! Look forward to playing with you!
Side note: I was Olek when the 13th started. I am also Fell, Lars and Roath. I try not to be Spider, Weyland and others...
See you In Character. I am working up a post to intro myself.
Thanks
Dan (Lars)
Checking in. I used to play Seth the Cyber Knight but he has been turned into a NPC, as you recently saw. I made a new character to play, Z, and was deciding where to join up. Pender told me I was welcome to roll with the 13th!
Glad to be here! Look forward to playing with you!
Side note: I was Olek when the 13th started. I am also Fell, Lars and Roath. I try not to be Spider, Weyland and others...
See you In Character. I am working up a post to intro myself.
Thanks
Dan (Lars)
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Re: Out of Character Communications
Zieja wrote:Greetings all (13th SET)
Checking in. I used to play Seth the Cyber Knight but he has been turned into a NPC, as you recently saw. I made a new character to play, Z, and was deciding where to join up. Pender told me I was welcome to roll with the 13th!
Glad to be here! Look forward to playing with you!
Side note: I was Olek when the 13th started. I am also Fell, Lars and Roath. I try not to be Spider, Weyland and others...
See you In Character. I am working up a post to intro myself.
Thanks
Dan (Lars)
Welcome back to the 13th.
Field Team Six Bennies
- Maximilian
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Re: Out of Character Communications
Good to have you, Dan! Interesting concept. I like her.
Maximilian
Re: Out of Character Communications
Maximilian wrote:Good to have you, Dan! Interesting concept. I like her.
Thank you. Trying to make something different. Also wanted to test out ARES.
Mostly want to hunt down the BC. Lol
Accounts
Re: Out of Character Communications
Welcome, Z! Kesslan and Lucretia -- sorry to see you both go. Jude's gonna be heartbroken to lose his Lucy/Top Dog ... until he spots Z, I'm sure!
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Re: Out of Character Communications
Hope you can return later, Lucretia and Kesslan. Markus will miss having companions to banter against!
Welcome Zieja!
Welcome Zieja!
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Re: Out of Character Communications
Sorry to hear that. I've loved playing with Lucretia. Take care of yourself and come back when you can.Lucretia wrote:Unfortunately things have taken a turn for the worse for me, exacerbated by my recent illness. Until things get straightened out, I'm not really going to be able to keep up with this. As much as I have enjoyed playing, I am going to have to withdraw for the time being. Hopefully I will be able to return sooner rather than later.
Jude gives Lucretia a nice send off
Matthew/Jude
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- Jude Maverick
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Re: Out of Character Communications
Sorry to see you go, too, but I understand. I sometimes come back from a weekend (when I don't post) and am like Whoa!Kesslan wrote:Hey folks,
I'm going to pull out of this game because I just can't keep up the pace with the rest of you and the GM posts come up faster than the usual 1 week site standard, meaning I'm missing out on a lot of posts between GM posts etc. I think it's better to handle it this way rather than either drag everyone to a slower post rate when I can't post as much as the rest of you, or constantly trying to play catch up.
I'll have Kess put into one of my hiatus slots in the meantime. Hope you all have fun!
Good luck wherever you/Kesslan end up.
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- Jude Maverick
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Re: Out of Character Communications
Welcome Dan/Z! Jude is more than happy to welcome another pretty face onto the team Cantrell, don't get too jealous!Zieja wrote:Greetings all (13th SET)
Checking in. I used to play Seth the Cyber Knight but he has been turned into a NPC, as you recently saw. I made a new character to play, Z, and was deciding where to join up. Pender told me I was welcome to roll with the 13th!
Glad to be here! Look forward to playing with you!
Side note: I was Olek when the 13th started. I am also Fell, Lars and Roath. I try not to be Spider, Weyland and others...
See you In Character. I am working up a post to intro myself.
Thanks
Dan (Lars)
Character Tracker
- Pender Lumkiss
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Re: Out of Character Communications
I am at a conference for the next few days, so feel free to post anything you want to do before you leave silver bluff. After a hushed Conversation Lucretia and Kesslan will be going with Seth and his team to fetch the arcane engineer:
I'll be able to respond via hangouts or here to any questions.
I am hoping to have the next post up for you guys on Sunday.
I'll be able to respond via hangouts or here to any questions.
I am hoping to have the next post up for you guys on Sunday.
Field Team Six Bennies
Re: Out of Character Communications
Pender:
OOC:
OOC:
If you want Zieja can respond to this In Character. Maybe Seth told her about the members of the Black Company on the ride to Silver Bluff?Libertas Magicum wrote:... "Do we have a current roster of the Black Company? Names and descriptions, at least, maybe even assessments of their abilities?"
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Re: Out of Character Communications
Sounds good to me, figure out how much the legion would know and go from there. Make sure it has a killer bentZieja wrote:Pender:
OOC:
If you want Zieja can respond to this In Character. Maybe Seth told her about the members of the Black Company on the ride to Silver Bluff?Libertas Magicum wrote:... "Do we have a current roster of the Black Company? Names and descriptions, at least, maybe even assessments of their abilities?"
Field Team Six Bennies
Re: Out of Character Communications
At this point, it looks like Max (and Bane) are the only members of the SET NOT trying to hump Cantrell's leg.
Re: Out of Character Communications
Hey, now, Libertas was too focused on Lucretia at first. Of course, with her off saving the rest of the world, he'll eventually re-orient on the remaining women in the group.
- Markus Berger
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Re: Out of Character Communications
Well, Markus is too professional to act on his "fancies"...
Re: Out of Character Communications
Being damn near a spy, Bane tries to keep his romantic interests at arms length.
OOC Comments
Re: Out of Character Communications
Heh. So:
Bane: Quasi-spy for Dweamor
Markus: Quasi-spy for NGR (based on his decision to 'investigate' the Glitterboy to learn about the tech and take it back when he goes home)
Jude: Perpetually on the make
Libertas: Sticky, sticky fingers
Zieja: Probably going to bring Lone Star down on us--Bradford doesn't like to lose his toys
Poor Cantrell... no wonder she relies on Max.....
Bane: Quasi-spy for Dweamor
Markus: Quasi-spy for NGR (based on his decision to 'investigate' the Glitterboy to learn about the tech and take it back when he goes home)
Jude: Perpetually on the make
Libertas: Sticky, sticky fingers
Zieja: Probably going to bring Lone Star down on us--Bradford doesn't like to lose his toys
Poor Cantrell... no wonder she relies on Max.....
- Markus Berger
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Re: Out of Character Communications
Markus: Spy for the NGR. Drop the Quasi.
- Maximilian
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Re: Out of Character Communications
Is now the wrong time to announce that Max likes Cantrell's legs?
Maximilian
Re: Out of Character Communications
Maximilian wrote:Is now the wrong time to announce that Max likes Cantrell's legs?
So... wrong....
Re: Out of Character Communications
Yep, definitely making Bane my second.
- Pender Lumkiss
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Re: Out of Character Communications
Hey gang got back from my conference so hopefully I can get the next post ready by sat or Sunday. Please vote on the TW Zone ranger as I need it finished by the time combat starts.
Field Team Six Bennies
Re: Out of Character Communications
Third!
Kidding. As long as I'm not 9th in line for Command.
Kidding. As long as I'm not 9th in line for Command.
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Re: Out of Character Communications
But, but, I like your legs!Cantrell wrote:Yep, definitely making Bane my second.
Well, fudge. Guess I'm just the chucklehead in the tank, taking orders.
Maximilian
Re: Out of Character Communications
Oh Max, I love all my sexual harassers. I just need a second-in-command that isn't preoccupied staring at my ass!
Also, how about Silver for our (Lone) Zone Ranger's name? Works on multiple levels - Silver Bluff, and Hi-Ho Silver, away!
Also, how about Silver for our (Lone) Zone Ranger's name? Works on multiple levels - Silver Bluff, and Hi-Ho Silver, away!
Re: Out of Character Communications
Libertas immediately cottons to that name.
Re: Out of Character Communications
I was going to suggest that as well!Cantrell wrote:Oh Max, I love all my sexual harassers. I just need a second-in-command that isn't preoccupied staring at my ass!
Also, how about Silver for our (Lone) Zone Ranger's name? Works on multiple levels - Silver Bluff, and Hi-Ho Silver, away!
OOC Comments
- Pender Lumkiss
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Re: Out of Character Communications
I like it too, the creator's name is Terra Silverforge.Cantrell wrote:Oh Max, I love all my sexual harassers. I just need a second-in-command that isn't preoccupied staring at my ass!
Also, how about Silver for our (Lone) Zone Ranger's name? Works on multiple levels - Silver Bluff, and Hi-Ho Silver, away!
Field Team Six Bennies
- Jude Maverick
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Re: Out of Character Communications
Once we get to Gloom, Jude is going to have to take Libertas out tavern hopping and get him a nice tavern wench Or two.Freemage wrote:Hey, now, Libertas was too focused on Lucretia at first. Of course, with her off saving the rest of the world, he'll eventually re-orient on the remaining women in the group.
Character Tracker
- Jude Maverick
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Re: Out of Character Communications
That would probably be Jude. He has allergies to commitment and responsibility LOLZieja wrote:Third!
Kidding. As long as I'm not 9th in line for Command.
Of course, he's also got that damn Heroic hindrance!
And yes on the name Silver for the Zone Ranger!
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- Jude Maverick
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Re: Out of Character Communications
Damn...that's some heavy firepower just for us...
I'm assuming Jude should just focus on the infantry. Not sure he'll be in a position to sweet talk LOL But he'll do what he can.
I'm assuming Jude should just focus on the infantry. Not sure he'll be in a position to sweet talk LOL But he'll do what he can.
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- Pender Lumkiss
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Re: Out of Character Communications
I should have the first round of combat ready to go by Thursday. I am just getting the maps set up for you guys. I have the main map done, but I find it a bit blurry so I was going to cut it up into a couple smaller maps so you can more readily identify the action.
Field Team Six Bennies
- Pender Lumkiss
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Re: Out of Character Communications
Ok folks here is the first round of combat:
http://savagerifts.com/viewtopic.php?f=38&t=950#p15844
http://savagerifts.com/viewtopic.php?f=38&t=950#p15844
Field Team Six Bennies