04 - Medicine Run
The plan is simple. Take advantage of the fuel recovered from the jet and deliver some medicine and supplies to Lymen and Concrete. If there is fuel left on the return trip see if you can swing into the crash site and grab any remaining supplies the heuy can carry.
As McPherson gives you the details he explains that his plan was to give you the medicine run as part of your normal patrol. But the fuel acquired gives an opportunity to recover resources.
Once you get to Lyman speak with your normal contact Garrett. When you get to Concrete speak with Wayne. These are your normal contacts on these runs. They will help arrange the distribution, tell you any local news and any important goings on. As well as give status updates for the other patrols they have recently seen.
Once you are done on the way back stop by the crash site, refuel the chopper and see how much extra fuel or resources can be had. With the chopper it should be easier and faster.
This run would normally be pretty dangerous and take a long time. But with access to the fuel this opportunity is too good to waste.
INSTRUCTIONS:
Get ready, write up a paragraph (or twenty if your name is Christian) explaining the stuff you take care of before heading out and who you love enough to say goodbye to. Overseeing the loading up of the chopper with the medical supplies for concrete.
HEAD OUT: Load up on the chopper and head out. You will be traveling, as soon as you take off wind and rain will pick up. The flight to Lyman and then to Concrete should be easy enough. But I would still like a piloting roll.
Piloting Roll: You have 3 Units of Fuel.
Critical Failure: The craft goes down with a TD. I will roll a hit location and 1d6 to see how bad it is.
Failure: You consume 2.0 Fuel units.
Success: You consume 1.0 Fuel units as expected.
Raise: You manage to luck out and consume only 0.5 units of Fuel.
04 - Medicine Run
- Ndreare
- Savage Siri
- Posts: 4445
- Joined: Tue Aug 08, 2017 12:55 pm
- Location: Skagit County, Washington
- Contact:
04 - Medicine Run
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- Nardal Longwalker
- Posts: 239
- Joined: Tue Aug 08, 2017 5:36 pm
Re: 04 - Medicine Run
Nardal approaches the mayor after the mission briefing. "Mayor McPherson, I have spoken to some of the passengers, and I believe many are in shock. Like most who come through a Rift, they do not truly understand what has befallen them. If there are those here experienced in sicknesses of the mind, I ask that you send them to help."
After speaking with the mayor, Nardol seeks out Roberto. "Hello, funny man!" the boy says.
"Hello, Roberto and Jorge. I have made something for you." He holds out a crude woven dome, made from twigs and reeds. "This is a house for Jorge. A good dog should have a good place to rest."
"Thanks, Mr.... Walker, was it? Nardol nods as the boy continues. "My mama is working with a bunch of people to cook dinner. Do you want to come?"
"That sounds very nice, but I am needed elsewhere. We are bringing supplies to other villages in the area. Perhaps one day, with the right training, you might assist us."
"Cool! Thanks for the doghouse, Mr. Walker"
Nardal watches the boy run off and then heads for the Huey. He doesn't really understand the nature of the medicines he loads into the Huey, but respects their power and follows the instructions for safe storage to the letter.
After speaking with the mayor, Nardol seeks out Roberto. "Hello, funny man!" the boy says.
"Hello, Roberto and Jorge. I have made something for you." He holds out a crude woven dome, made from twigs and reeds. "This is a house for Jorge. A good dog should have a good place to rest."
"Thanks, Mr.... Walker, was it? Nardol nods as the boy continues. "My mama is working with a bunch of people to cook dinner. Do you want to come?"
"That sounds very nice, but I am needed elsewhere. We are bringing supplies to other villages in the area. Perhaps one day, with the right training, you might assist us."
"Cool! Thanks for the doghouse, Mr. Walker"
Nardal watches the boy run off and then heads for the Huey. He doesn't really understand the nature of the medicines he loads into the Huey, but respects their power and follows the instructions for safe storage to the letter.
Nardol Longwalker
Re: 04 - Medicine Run
Rain doesn't really have anyone to say goodbye to.
He could, he supposes, say goodbye to any number of folks around town. Most have known him for years, and he has saved many of them since the Rifts (and some of those he has saved many times). And, if he's being honest with himself, he wishes he had someone to say goodbye to. Someone he thought would be sad to lose him because he's him and not because he's useful to the town.
But the thought of approaching anyone is scarier than the thought of the chopper going down, so he keeps to himself until it is time to help @Nardal Longwalker load up the huey.
Once the team sets off, he does his best to keep an eye out for dangers in the storm and call them out to @Athena Misane.
He could, he supposes, say goodbye to any number of folks around town. Most have known him for years, and he has saved many of them since the Rifts (and some of those he has saved many times). And, if he's being honest with himself, he wishes he had someone to say goodbye to. Someone he thought would be sad to lose him because he's him and not because he's useful to the town.
But the thought of approaching anyone is scarier than the thought of the chopper going down, so he keeps to himself until it is time to help @Nardal Longwalker load up the huey.
Once the team sets off, he does his best to keep an eye out for dangers in the storm and call them out to @Athena Misane.
Notice 4, +1 to Piloting Roll
- Billy Shag
- Diamond Patron
- Posts: 23
- Joined: Wed Sep 15, 2021 9:31 pm
Re: 04 - Medicine Run
Billy returns after several hours of work inside the tree lines at the edge of town and after he takes a moment to watch and ascertain the meaning of being transported via helicopter, reports to the Mayor.
As it seems the Sheriff isn't on patrol as much lately, I've taken the liberty of securing the perimeter a little. I've installed some demon detectors/traps which can easily be altered to be deadly if necessary. These may not hold one for long but they will alert us if something comes around. I've explained the locations and the instructions on how they should be reset to (insert NPC name) so that the locals can steer clear of them. These things are big and they have stealth but they ain't very bright. If they come here we will need a way to make their size work against them, realizing that includes folks like myself.
I'm not saying I'm better than everyone else for this job but I have some experience and you need good hands where they fit. But if you should object to my filling in for a bit, just holler.
Billy shoves some additional tools into his pockets as he speaks, then turns toward the door before pausing and looking back over his shoulder.
Oh, and I'll need a hat.
As it seems the Sheriff isn't on patrol as much lately, I've taken the liberty of securing the perimeter a little. I've installed some demon detectors/traps which can easily be altered to be deadly if necessary. These may not hold one for long but they will alert us if something comes around. I've explained the locations and the instructions on how they should be reset to (insert NPC name) so that the locals can steer clear of them. These things are big and they have stealth but they ain't very bright. If they come here we will need a way to make their size work against them, realizing that includes folks like myself.
I'm not saying I'm better than everyone else for this job but I have some experience and you need good hands where they fit. But if you should object to my filling in for a bit, just holler.
Billy shoves some additional tools into his pockets as he speaks, then turns toward the door before pausing and looking back over his shoulder.
Oh, and I'll need a hat.
Billy Shag
Re: 04 - Medicine Run
Repair Support Roll 9
Kaelin had her family, primarily her parents, whom she lived with. Injuries had seen her father having to retire from the 'field', effectively confining him to the town whilst Kaelin took over his mechanics role with the Patrols. It was still important if mundane work, but it kept him busy even though it was clear that he wanted to be out in the wilds. Though to keep the old man happy, Kaelin had promised to recount the adventures of the team she went out with on every mission.However, Kaelin wasn't one for long awkward goodbyes and so rose early to pack her things and grab a bite to eat for breakfast before heading out to meet up with the rest of the team. It look as though they were to travel in Athena's helicopter, a machine that Kaelin was curious about and had tried to tinker with when the former US Army pilot was distracted. She'd relished the few opportunities she had gotten to work, supervised of course, on the machine to help maintain it.
Main Account: Stormwell
- Jim Cannon
- Posts: 26
- Joined: Fri Sep 17, 2021 1:45 pm
Re: 04 - Medicine Run
Jim packs light as usual for these missions even knowing he'll end up wishing he had something he didn't have later. Stopping by the records hall he checks out the maps they'll need for this mission. He spends the rest of his time going over the maps charting their course to what would hopefully be the most fuel efficient route.
Preparations completed he hoists his pack, grabs both his longarms, grunting under the weight. He didn't normally take both but he can store his spare in the chopper. He supposed he could just make due with the shotgun but he felt naked without his rifle. Nothing has the stopping power of this old Barrett and there's just too many critters in this whacked out valley that takes plenty of stopping.
With that thought Jim kicks his door shut and heads to the field where the chopper should be waiting.
Last edited by Jim Cannon on Tue Jun 21, 2022 10:02 pm, edited 1 time in total.
Ancient wisdom from the Golden Age: Don't Panic.
- Michael Callahan
- Posts: 14
- Joined: Thu Feb 17, 2022 9:02 pm
Re: 04 - Medicine Run
Michael spends his time wandering town to get his bearings. He takes notes, draws his own map with important places, and observes the people. Such a strange mix of people from different times and even different worlds, as evidenced by the presence of people like @Nardal Longwalker. He doesn't try to speak to anyone. The few interactions he does have are as awkward as you can imagine.
"Excuse me. Are you new here?"
"Fine, thanks. You?"
Followed by stammering, stuttered curses, and statements that more or less resemble apologies.
He does take the opportunity to follow as close to @Billy Shag as the sasquatch will allow. He notes the locations of the traps on his hand-drawn map, trying his best to ascertain the trap's function as much as the dexterity with which the world hide and seek champion manipulates the mechanisms.
As the time comes to depart, he spends some thought about an appropriate loadout of armament. Being unused to being fully armed, he agonizes over the decision, eventually electing to take his .308 rifle, his handgun, and the appropriate survival knives, hatchets, wooden stakes (there are sasquatches here. Are there vampires?!) that he can fit into his pack. "I think I'm ready."
"Excuse me. Are you new here?"
"Fine, thanks. You?"
Followed by stammering, stuttered curses, and statements that more or less resemble apologies.
He does take the opportunity to follow as close to @Billy Shag as the sasquatch will allow. He notes the locations of the traps on his hand-drawn map, trying his best to ascertain the trap's function as much as the dexterity with which the world hide and seek champion manipulates the mechanisms.
As the time comes to depart, he spends some thought about an appropriate loadout of armament. Being unused to being fully armed, he agonizes over the decision, eventually electing to take his .308 rifle, his handgun, and the appropriate survival knives, hatchets, wooden stakes (there are sasquatches here. Are there vampires?!) that he can fit into his pack. "I think I'm ready."
Michael Callahan
- Athena Misane
- Posts: 19
- Joined: Sun Sep 19, 2021 8:47 pm
Re: 04 - Medicine Run
Before they leave, Athena finds the others and begins organizing folks to head to her place. She finds @Rain looking mopey and distracted, and comes up behind him with an easy hand on his shoulder. "Why the long face Fire Marshal?" Her face is bright in its expression, though like the others she is ready to be done. "Keep frosty, my friend. No way we want to lose the best damn firefighter in the fire service, myself excluded." Her laugh is light and she fist bumps his shoulder lightly with the jest. "We'll need to see if any of the newcomers have any fire fighting experience we can draw on in the future."
The "air field" for the helicopter is a large field beside the Misane homestead which is a curious mix of reclaimed and natural materials. The workshop near the helicopter is obviously where Athena spends a lot of her downtime. It is large enough to house the helicopter as well as multiple vehicles. There also seems to be a sweat lodge or something like it behind the large log cabin home at the center of the homestead, as well as obvious signs of Sauk religious practices all over. Athena finds her Aunt, Demi Misane. The spinster lives here with Athena's father and mother, her siblings, and their 90 year old grandmother who is her Aunt's mentor in mysticism and the Sauk faith. Aunt Demi looks to be ancient (though she is only 50), and yet is as spry and vital as Athena herself judging by her movements. The woman hugs Athena and then brushes her hands over her knife and a few other charms. "I see my protections are intact. Good." She taps the body armor that Athena wears. "The enchantments hold then?" she asks her niece.
"Yes Auntie. Thank you for the gift and the upgrade. Would have never thought of replacing the kevlar with treated dinosaur hide. No doubt it's tougher though." She still doesn't understand what her spinster aunt did, but the effect is real and measurable. There is a hole in the outer armored layer, which then shows the dinosaur leather underneath reinforcing it.
"Good my dear. Heading back out?"
"Yes Auntie. Let father know to be ready to turn on the landing lights when I call it in, please. This should be a quick trip though."
"I will let him know. Be careful my child."
They hug and Athena heads to start pre-flight on the chopper. She helps folks load into the chopper, shows them how to secure their long arms and how to strap in and how the headsets work. In particular she drills @Michael Callahan and @Billy Shag until she is sure they are comfortable. She invites @Jim Cannon to the co-pilot's seat, and welcomes @Kaelin's help with pre-flight, noting the woman's growing skill. "You'll be a pro at this before long Kaelin. Remind me to have you help me out with the generator tomorrow. Jim, there's a board up there you can put the maps in so they don't flutter around."
With preparations complete, Athena lifts the chopper off with ease, heading for their location, flying as low as she can to avoid the more powerful crosswinds to conserve fuel.
The "air field" for the helicopter is a large field beside the Misane homestead which is a curious mix of reclaimed and natural materials. The workshop near the helicopter is obviously where Athena spends a lot of her downtime. It is large enough to house the helicopter as well as multiple vehicles. There also seems to be a sweat lodge or something like it behind the large log cabin home at the center of the homestead, as well as obvious signs of Sauk religious practices all over. Athena finds her Aunt, Demi Misane. The spinster lives here with Athena's father and mother, her siblings, and their 90 year old grandmother who is her Aunt's mentor in mysticism and the Sauk faith. Aunt Demi looks to be ancient (though she is only 50), and yet is as spry and vital as Athena herself judging by her movements. The woman hugs Athena and then brushes her hands over her knife and a few other charms. "I see my protections are intact. Good." She taps the body armor that Athena wears. "The enchantments hold then?" she asks her niece.
"Yes Auntie. Thank you for the gift and the upgrade. Would have never thought of replacing the kevlar with treated dinosaur hide. No doubt it's tougher though." She still doesn't understand what her spinster aunt did, but the effect is real and measurable. There is a hole in the outer armored layer, which then shows the dinosaur leather underneath reinforcing it.
"Good my dear. Heading back out?"
"Yes Auntie. Let father know to be ready to turn on the landing lights when I call it in, please. This should be a quick trip though."
"I will let him know. Be careful my child."
They hug and Athena heads to start pre-flight on the chopper. She helps folks load into the chopper, shows them how to secure their long arms and how to strap in and how the headsets work. In particular she drills @Michael Callahan and @Billy Shag until she is sure they are comfortable. She invites @Jim Cannon to the co-pilot's seat, and welcomes @Kaelin's help with pre-flight, noting the woman's growing skill. "You'll be a pro at this before long Kaelin. Remind me to have you help me out with the generator tomorrow. Jim, there's a board up there you can put the maps in so they don't flutter around."
With preparations complete, Athena lifts the chopper off with ease, heading for their location, flying as low as she can to avoid the more powerful crosswinds to conserve fuel.
Athena Misane, Fire Service Pilot and Combat Veteran
Parry: 5, Toughness: Dinosaur Leather Long Coat Only: 10(2) or Dinosaur Leather and Ceramic Vest Personal Armor and Long Coat: 17(7) Base: 7
Powers and Benny/Wound/ISP tracking
Parry: 5, Toughness: Dinosaur Leather Long Coat Only: 10(2) or Dinosaur Leather and Ceramic Vest Personal Armor and Long Coat: 17(7) Base: 7
Powers and Benny/Wound/ISP tracking
- Ndreare
- Savage Siri
- Posts: 4445
- Joined: Tue Aug 08, 2017 12:55 pm
- Location: Skagit County, Washington
- Contact:
Re: 04 - Medicine Run
Storm rolls in
Rolling Rob's Deck 1d54: [14] = 14 = 5 of Diamonds
Rolling Rob's Deck 1d54: [14] = 14 = 5 of Diamonds
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell