Zurathas, Royal Frilled Dragon (On Hold)
- Snake Eyes
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Zurathas, Royal Frilled Dragon (On Hold)
Training:
1d20: [19] = 19
--> Select Combat Edge: Martial Artist
Beware the mesmerizing eyes of the snake!
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Re: Zurathas, Royal Frilled Dragon
Zurathas
Seasoned Male Dragon Hatchling, Royal Frilled Dragon Hatchling
Iconic Framework: Royal Frilled Dragon Hatchling
Attributes: Agility d8, Smarts d8, Spirit d8, Strength d12+3, Vigor d10
Skills: Athletics d8, Common Knowledge d4, Fighting d8, Language (Native) d8, Notice d6, Persuasion d4, Psionics d6, Spellcasting d6, Stealth d8
Pace: 6; Flying Pace: 12; Parry: 6; Toughness: 39 (18 M.D.C.); Size: Large (6, Size mod +2)
Strain: 6/6; Wounds: 4
Hindrances: Arrogant, Curious, Outsider (major, ), Quirk (Likes tapping his claws on things. Just try telling him it bothers you.), Vow (minor, Protect my friend (Setrakian))
Edges: Ambidextrous, Brawler, Bruiser, Major Psionic, Martial Artist, Martial Warrior, Two-Fisted
Weapons: Unarmed (Range Melee, Damage Str+d10, +2 to Hit), Bite (Range Melee, Damage Str+3d4, AP 6, M.D.C.), Claws (Range Melee, Damage Str+3d12, AP 10, +2 to Hit, M.D.C.), Toxic Breath (Range Cone or 18" MBT, Damage ), Tail Lash (Range Melee, Damage Str+d8, M.D.C.)
Language: Native (native, d8)
Current Wealth: 0 cr
Arcane Background: Magic (Rifts® TLPG)
Advances
Novice Advances
Books In Use: Savage Worlds: Adventure Edition, Rifts®: Arcana and Mysticism, Rifts®: Blood and Banes, Rifts®: Empires of Humanity, Rifts®: Savage Foes of North America, Rifts®: The Tomorrow Legion Players Guide, Rifts®: Tomorrow Legion Field ManualSetting Rules: Born a Hero, Born a Hero includes Powers, Character Frameworks, Cyberware Tab, Rifts® M.D.C., Strain Characteristic (for Cyberware), Super StrengthValidity: Character appears valid and optimal
Created with Savaged.us
Seasoned Male Dragon Hatchling, Royal Frilled Dragon Hatchling
Iconic Framework: Royal Frilled Dragon Hatchling
Attributes: Agility d8, Smarts d8, Spirit d8, Strength d12+3, Vigor d10
Skills: Athletics d8, Common Knowledge d4, Fighting d8, Language (Native) d8, Notice d6, Persuasion d4, Psionics d6, Spellcasting d6, Stealth d8
Pace: 6; Flying Pace: 12; Parry: 6; Toughness: 39 (18 M.D.C.); Size: Large (6, Size mod +2)
Strain: 6/6; Wounds: 4
Hindrances: Arrogant, Curious, Outsider (major, ), Quirk (Likes tapping his claws on things. Just try telling him it bothers you.), Vow (minor, Protect my friend (Setrakian))
Edges: Ambidextrous, Brawler, Bruiser, Major Psionic, Martial Artist, Martial Warrior, Two-Fisted
Weapons: Unarmed (Range Melee, Damage Str+d10, +2 to Hit), Bite (Range Melee, Damage Str+3d4, AP 6, M.D.C.), Claws (Range Melee, Damage Str+3d12, AP 10, +2 to Hit, M.D.C.), Toxic Breath (Range Cone or 18" MBT, Damage ), Tail Lash (Range Melee, Damage Str+d8, M.D.C.)
Language: Native (native, d8)
Current Wealth: 0 cr
Arcane Background: Magic (Rifts® TLPG)
- PPE: 20
- Powers: Boost/Lower Trait (Savage Worlds: Adventure Edition p156), Smite (Savage Worlds: Adventure Edition p168), Warrior's Gift (Savage Worlds: Adventure Edition p169-170)
- I.S.P.: 20
- Powers: Detect Arcana (Savage Worlds: Adventure Edition p158; Limitations: One Aspect, Self (limited); Skill Bonus: +2), Entangle (Savage Worlds: Adventure Edition p161), Puppet (Savage Worlds: Adventure Edition p166), Speak Language (Savage Worlds: Adventure Edition p168)
- Magic: Power Points: 20; Powers: Boost/Lower Trait (Savage Worlds: Adventure Edition p156), Smite (Savage Worlds: Adventure Edition p168), Warrior's Gift (Savage Worlds: Adventure Edition p169-170)
- Power Activators: Magic users must be able to gesture and speak to cast spells.
- Psionics: Power Points: 20; Powers: Detect Arcana (Savage Worlds: Adventure Edition p158; Limitations: One Aspect, Self (limited); Skill Bonus: +2), Entangle (Savage Worlds: Adventure Edition p161), Puppet (Savage Worlds: Adventure Edition p166), Speak Language (Savage Worlds: Adventure Edition p168)
- Languages Known: Native (native, d8)
- Armored Hide*+: Have +18 MDC Armor and +6 Toughness in dragon form plus Size bonuses.
- Bite/Keen Claws*: Dragons can naturally attack with massive teeth and talons dealing Str+3d4 Mega Damage, AP equal to Size. In addition, their bite has Reach equal to the additional Wounds granted by Size. Royal Frilled dragons gain +4 AP to claw attacks.
- Expanded Awareness: Dragons have the detect arcana power as an Innate Ability with Range (Self). Sense supernatural beings with a Notice check.
- Fear (-2)*: Hatchlings are terrifying and cause Fear checks to all who see their dragon form. Additionally, when Royal Frilled dragons extend their frills (a free action), opponents check Fear or resist Intimidation at a −2 penalty (stacks with similar effects).
- Toxic Breath*†: Can breathe a purple poisonous cloud using the Cone Template, or arc a Medium Blast Template sized cloud up to 18" distant. Those without EBA must check Vigor at (-2 with a raise) or be Incapacitated for 1d4 minutes; double with Critical Failure.
- Resistant to Fire and Cold†: –4 damage from all heat and cold based attacks.
- Infravision: Half illumination penalties when attacking targets that radiate warmth.
- Inherently Magical: Arcane Background (Magic), 20 PPE, Spellcasting d4, and three powers. The Power Points Edge gains +10 PPE instead of +5.
- Extended Metamorphosis: Able to adopt a single humanoid for a number of hours equal to his 3x Spirit die before needing at least six hours rest. Only gains size and appearance, but retains all of his own abilities except those only usable in dragon form. Weapons and other personal effects (up to Body Armor) are assumed into the dragon's form and reappear when returning to humanoid form. Any other objects are dropped. All gear carried by the dragon form is dropped when transforming into humanoid form.
- Mighty†: Strength of d12+3 and Vigor d10 without limit.
- Major Psionic: Arcane Background (Psoinics), 20 ISP, Psionics d4, speak language, two other powers, and the Major Psionic Edge; increasing their ISP to 20.
- Nigh-Immortality: Hatchlings mature around 600 years of age and can live up to 12,000 years. Dragons are immune to hunger/thirst and the Hazards of cold, heat, hunger, thirst, disease, poison, drowning, electricity, and radiation.
- Size 6 (Large): 15 –20 feet from snout to tail-tip and weigh up to 7 tons, gaining a fourth Wound level and +6 Toughness (in addition to the Armored Hide bonus).
- Slow Regeneration: Dragons make a natural healing roll once per day. Permanent injuries may be recovered once all Wounds are regenerated; each injury as an additional Wound.
- Tail Lash*: A Hatchling in dragon form can attack all opponents adjacent to its rear or side as an action using his Athletics skill and ignores Scale penalties for this particular attack, which may be Evaded. Inflicts Str+d8 Mega Damage.
- Flight*: Has Flying Pace of 12" and may "run". Flight is usable in another form if it has wings.
- Cybernetics: Dragons cannot take cybernetics at any point. Their bodies reject such foreign implants.
- Enemies: Hunted with extreme prejudice by CS forces. Many arcane factions seek to control dragons or use their body parts.
- Form Limits: If a dragon transforms into a humanoid race with a restriction it suffers the same penalties as that race. Most gear can only be used in humanoid form.
- Hatched: Dragons are born not made. They do not choose a race.
- Outsider (Major): Have the Outsider (Major) Hindrance.
- Territorial: Dragons tend to dislike their own and treat newcomers as invading their territory.
- Untested: Selects no Hindrances to start. Instead, he selects one Hindrance at the end of each session until he has four points worth of Hindrances. Only when all Hindrances are selected may the player spend the points on his character.
- Very Young: Begin with Dragonese/Elven language, and 3 points to adjust their attributes and only 10 skill points without other benefits.
- Eccentric: Take the Arrogant, Curious, Suspicious (Major) or Vengeful (Major) Hindrance for no added benefit.
Advances
Novice Advances
- Raise Attribute: Smarts
- Edge: Brawler
- Edge: Two-Fisted
- Edge: Martial Warrior
- Edge: Bruiser
Books In Use: Savage Worlds: Adventure Edition, Rifts®: Arcana and Mysticism, Rifts®: Blood and Banes, Rifts®: Empires of Humanity, Rifts®: Savage Foes of North America, Rifts®: The Tomorrow Legion Players Guide, Rifts®: Tomorrow Legion Field ManualSetting Rules: Born a Hero, Born a Hero includes Powers, Character Frameworks, Cyberware Tab, Rifts® M.D.C., Strain Characteristic (for Cyberware), Super StrengthValidity: Character appears valid and optimal
Created with Savaged.us
Beware the mesmerizing eyes of the snake!
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Re: Zurathas, Royal Frilled Dragon
Zurathas
Player: Christian / Snake Eyes
Rank: Seasoned 2
Advances Left: 0
Race: Royal Frilled Dragon
Iconic Framework: Royal Frilled Dragon Hatchling
Attributes:
PPE: 20; ISP: 20
Skills:
Player: Christian / Snake Eyes
Rank: Seasoned 2
Advances Left: 0
Race: Royal Frilled Dragon
Iconic Framework: Royal Frilled Dragon Hatchling
Attributes:
- Agility d8
- Smarts d8
- Spirit d8
- Strength d12+3
- Vigor d10
PPE: 20; ISP: 20
Skills:
- Athletics d8
- Common Knowledge d4
- Fighting d8
- Notice d6
- Persuasion d4
- Psionics d6
- Spellcasting d6
- Stealth d8
- Arrogant (Major): Zurathas is better than you, and you need to know that.
- Curious (Major): Zurathas has to know everything. No secrets can be held from him.
- Outsider (Major): Zurathas sticks out like a sore thumb.
- Quirk (Minor): Zurathas is constantly tapping his claws on things. Just try telling him it bothers you.
- Vow (Minor): Protect my brother Setrakian.
- Armored Hide: +18 MDC armor and +6 Toughness (plus size)
- Bite/Claws: Natural weapons do Str + d4 MD, AP equal to size, Bite has reach equal to additional Wounds granted by Size (1 at Large)
- Expanded Awareness: Detect Arcana as Innate ability with reduced PP cost from Range (Self) and Aspect limitations. May sense supernatural beings within line of sight with a Notice check.
- Extended Metamorphosis: May maintain metamorphosis of a single humanoid form for hours equal to 3x Spirit before needing 6 hours of rest.
- Fear: Hatchlings are terrifying and cause Fear checks to all who see their dragon form. Royal Frilled dragons may extend their frills (a free action) causing Fear checks at -2.
- Flight: May fly at Pace 12" and may "run" for extra movement as usual. May use flight in other forms with wings.
- Infravision: Dragons halve penalties for bad lighting when attacking targets that radiate warmth.
- Inherently Magical: Begin with AB: Magic, 20 PPE, Spellcasting d4, and 3 LLW powers. Gain +10 PPE from PP Edge.
- Keen Claws: RF dragon claws are especially large and sharp, gaining +4 AP.
- Major Psionic: Royal Frilled Dragons begin with AB: Psionics, 20 ISP, Major Psionic edge, Psionics d4, Speak Language, and two other powers; one from minor Psi list, one from Mind Melter list.
- Mighty: Begin with Strength d12+3, Vigor d10
- Nigh-Immortality: Hatchlings mature around 600 years of age and can live up to 12,000 years. Immune to Hazards of cold, heat, hunger, thirst, disease, poison, drowning, electricity, and radiation.
- Resistant to Fire & Cold: -4 damage from all heat and cold based attacks
- Size 6 (Large): Hatchlings gain a 4th Wound level and add +6 Toughness when in dragon form (in addition to Armored Hide)
- Slow Regeneration: May make a natural healing roll 1x / day. Permanent injuries recover once all Wounds are regenerated. Treat each Injury as an additional Wound for purposes of recovery.
- Tail Lash: Athletics skill to attack all enemies adjacent to the rear or side, ignoring Scale penalties for this attack. This attack may be Evaded. Those who fail suffer Str + d8 MD.
- Toxic Breath: May breathe a purple cloud of poison in a cone, or arc a MBT cloud up to 18" distant. Those caught in the area without independent air supply must check Vigor at -2 or be Incapacitated for d4 minutes, double with Crit Fail.
Beware the mesmerizing eyes of the snake!
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Re: Zurathas, Royal Frilled Dragon
Powers, Magic
PPE: 20 - Recovery: 5/hour
ISP: 20 - Recovery: 5/hour
PPE: 20 - Recovery: 5/hour
ISP: 20 - Recovery: 5/hour
Beware the mesmerizing eyes of the snake!
12th AAT Bennies
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- Snake Eyes
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Re: Zurathas, Royal Frilled Dragon
Gear
Beware the mesmerizing eyes of the snake!
12th AAT Bennies
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- Snake Eyes
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Re: Zurathas, Royal Frilled Dragon
Background
Beware the mesmerizing eyes of the snake!
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Re: Zurathas, Royal Frilled Dragon
1/12/2022: S1: Martial Warrior
(Christmas advance)
1/12/2022: S2: Bruiser
3/9/2022 GM error advance: S3: +1 Spirit
4/5/2022: S4: Dirty Fighter
(Christmas advance)
1/12/2022: S2: Bruiser
3/9/2022 GM error advance: S3: +1 Spirit
4/5/2022: S4: Dirty Fighter
Zurathas
Re: Zurathas, Royal Frilled Dragon
Advances
Advances
Advances
- Initial Advances: (Bonus from Hindrances): Ambidextrous
- Initial Advances: (Racial, HJ): Major Psionic, Martial Artist
- Novice 1 Advance (PbP): +1 Smarts
- Novice 2 Advance: Brawler
- Novice 3 Advance: Two-Fisted
- Seasoned 1 Advance: Martial Warrior
- Seasoned 2 Advance: Bruiser
- Seasoned 3 Advance: +1 Spirit
- Seasoned 4 Advance: Dirty Fighter
- Veteran 1 Advance: Tricky Fighter
- Veteran 2 Advance: Dragon Fast Regeneration
- Veteran 3 Advance: Dragon Grows Larger
- Veteran 4 Advance: +1 Vigor
- Heroic 1 Advance: Dragon Grows Huge
- Heroic 2 Advance: ATT
- Heroic 3 Advance: SKILLS
- Heroic 4 Advance: EDGE
- Legendary 1 Advance:
- Legendary 2 Advance:
- Legendary 3 Advance:
- Legendary 4 Advance:
Zurathas
Re: Zurathas, Royal Frilled Dragon
Current Status Post, 3/14/2022
Bennies: 2 (+1 interlude, +2 Jokers, -2 Fear, -1 Damage, -1 Fighting, -2 damage, +1 Joker, +1 Joker)
Wounds / Fatigue: 0 / 0
PPE: 20/20
ISP: 20/20
Active Status: N/A
Active Powers: N/A
Equipped: N/A
Bennies: 2 (+1 interlude, +2 Jokers, -2 Fear, -1 Damage, -1 Fighting, -2 damage, +1 Joker, +1 Joker)
Wounds / Fatigue: 0 / 0
PPE: 20/20
ISP: 20/20
Active Status: N/A
Active Powers: N/A
Equipped: N/A
Zurathas