Narrative Hook [dice]0[/dice]
HJ Rolls (BA, CCW, Psi, RW, Train, UBO)
Psionics [dice]1[/dice] 17 Many psionics develop a powerful presence that aids them in influencing and unnerving others. Your hero gains +2 on all Intimidation and Persuasion checks. As well, if he has the fear power, he gains +2 when using it.
Training [dice]2[/dice] 6 Part of your character’s extensive training including full understanding of a particular occupation or area of focus. You may give her one Professional Edge, ignoring requirements, subject to the GM’s approval. (Major Psionic)
Psionics[dice]3[/dice] 8: Variety of techniques is a power all its own; your psionic knows one power of any Rank from her own list or one Novice power normally unavailable. (Farsight)
Education [dice]4[/dice] 15: Born with a natural inquisitiveness, your hero has a gift for research and finding things out. He has the Investigator Edge and the Investigation skill at d6.
Experience & Wisdom [dice]5[/dice] 16: Life on the road, in the wilderness, and wandering the streets of the cities that remain gave your character special insight and some key experience with a
particular calling. You may give her one Professional Edge, ignoring requirements, subject to the GM’s approval and it making at least some kind of sense. (Master Psionic)
Psyche [dice]6[/dice]: Mania
Starting Funds: [dice]7[/dice] x1000 = 7,000 Credits
Strafe (Lyn-Srial Crazy)
Re: Strafe (Lyn-Srial Crazy)
Strafe
Rank: Novice Experience: 5
Race: Lyn-Srial
Iconic Framework: Crazy
Attributes: Agility d10, Smarts d6, Spirit d8, Strength d10, Vigor d8
Charisma: -2; Pace: 6 (12” Fly); Parry: 7; Toughness: 6; Strain: 0
Skills:
Hindrances
Edges
Rank: Novice Experience: 5
Race: Lyn-Srial
Iconic Framework: Crazy
Attributes: Agility d10, Smarts d6, Spirit d8, Strength d10, Vigor d8
Charisma: -2; Pace: 6 (12” Fly); Parry: 7; Toughness: 6; Strain: 0
Skills:
- Notice d4 (+2 from IF)
- Tracking d4 (+2 from IF)
- Shooting d10
- Fighting d10
- Intimidation d8 (+2 from HJ)
- Investigation d6 (+2 from Edge)
- Psionics d8
- Common Knowledge d6
Hindrances
- Curious (Major): Cat’s got nothin’ on me
- Loyal (Minor): Never leave an ally behind
- Vengeful (Minor): Seek legal redress for slights
- Unstable Psyche (Novice): Mania (Major): Conspiracy Theorist--This is big, I tell you.
Edges
- Major Psionic (HJ): Extra ISP, Bonuses by spending ISP
- Investigator (HJ): +2 Investigation & Streetwise
- Master Psionic (HJ): Mega Powers
- Sublime Chaos (Hind): Can take actions normally prevented by Losing It
- Split the Seconds (Hind): 2 Actions per turn, no MAP
- Gun Nut (N1): When Losing It, gain +2 Shooting
Re: Strafe (Lyn-Srial Crazy)
Powers
Arcane Background: Psionics
PPE/ISP: 20 - Recovery: 1/hour
Eagle-Eye [Farsight] (PPE/ISP Cost) [Power Rank]
Solar Shot [Smite] (PPE/ISP Cost) [Power Rank]
Horrible Truth [Fear] (PPE/ISP Cost) [Power Rank]
Uncovered Vision [Darksightt] (PPE/ISP Cost) [Power Rank]
Hawkeye [Greater Farsight] (PPE/ISP Cost) [Power Rank]
My Enemy’s Bane [Greater Smite] (PPE/ISP Cost) [Power Rank]
Ultimate Truth [Greater Fear] (PPE/ISP Cost) [Power Rank]
Purity of Vision [Greater Darksightt] (PPE/ISP Cost) [Power Rank]
Arcane Background: Psionics
PPE/ISP: 20 - Recovery: 1/hour
Eagle-Eye [Farsight] (PPE/ISP Cost) [Power Rank]
- Range: Range
- Duration: Duration
- Trapping: Chosen Trapping
- Effect: Summary of power
Solar Shot [Smite] (PPE/ISP Cost) [Power Rank]
- Range: Range
- Duration: Duration
- Trapping: Chosen Trapping
- Effect: Summary of power
Horrible Truth [Fear] (PPE/ISP Cost) [Power Rank]
- Range: Range
- Duration: Duration
- Trapping: Chosen Trapping (+2 to Psionics Roll)
- Effect: Summary of power
Uncovered Vision [Darksightt] (PPE/ISP Cost) [Power Rank]
- Range: Range
- Duration: Duration
- Trapping: Chosen Trapping
- Effect: Summary of power
Hawkeye [Greater Farsight] (PPE/ISP Cost) [Power Rank]
- Range: Range
- Duration: Duration
- Trapping: Chosen Trapping
- Effect: Summary of power
My Enemy’s Bane [Greater Smite] (PPE/ISP Cost) [Power Rank]
- Range: Range
- Duration: Duration
- Trapping: Chosen Trapping
- Effect: Summary of power
Ultimate Truth [Greater Fear] (PPE/ISP Cost) [Power Rank]
- Range: Range
- Duration: Duration
- Trapping: Chosen Trapping (+2 to Psionics Roll)
- Effect: Summary of power
Purity of Vision [Greater Darksightt] (PPE/ISP Cost) [Power Rank]
- Range: Range
- Duration: Duration
- Trapping: Chosen Trapping
- Effect: Summary of power
Re: Strafe (Lyn-Srial Crazy)
Background
Re: Strafe (Lyn-Srial Crazy)
Gear
Item
Credits:
Item
- Info
Credits:
Re: Strafe (Lyn-Srial Crazy)
Advances
Please list all Edges and Advances taken for your character here
Attributes
Agility: d10 (Crazy: +2 DT; 1 Creation Point)
Smarts: d6 (1 Creation Point)
Spirit: d8 (2 Creation Points)
Strength: d10 (Crazy: +2 DT; 1 Creation Point)
Vigor: d8 (Crazy: +2 DT)
Skills:
Iconic Framework
Hero’s Journey
MARS Fortune & Glory (delete if not applicable)
Fortune and Glory
Advances
Please list all Edges and Advances taken for your character here
Attributes
Agility: d10 (Crazy: +2 DT; 1 Creation Point)
Smarts: d6 (1 Creation Point)
Spirit: d8 (2 Creation Points)
Strength: d10 (Crazy: +2 DT; 1 Creation Point)
Vigor: d8 (Crazy: +2 DT)
Skills:
- Fighting (Ag) d10 (4 Creation Points)
- Intimidation (Sp) d8 (3 Creation Points)
- Investigation (Sm) d6 (HJ)
- Notice (Sm) d4 (1 Creation Point)
- Psionics (Sm) d8 (IF, 2 Creation Points)
- Shooting (Ag) d10 (4 Creation Points)
- Tracking (Sm) (1 Creation Point)
Iconic Framework
- Benefits, table rolls, etc
- Drawbacks, etc
Hero’s Journey
- Table (roll): Result
- Table (roll): Result
MARS Fortune & Glory (delete if not applicable)
Fortune and Glory
- (Roll): Result
- (Roll): Result
Advances
- Initial Advances: (From Hindrances):
- Free Edge (Human): Delete if not human
- Cybernetic Modifications:
- Novice 1 Advance:
- Novice 2 Advance:
- Novice 3 Advance:
- Seasoned 1 Advance:
- Seasoned 2 Advance:
- Seasoned 3 Advance:
- Seasoned 4 Advance:
- Veteran 1 Advance:
- Veteran 2 Advance:
- Veteran 3 Advance:
- Veteran 4 Advance:
- Heroic 1 Advance:
- Heroic 2 Advance:
- Heroic 3 Advance:
- Heroic 4 Advance:
- Legendary 1 Advance:
- Legendary 2 Advance:
- Legendary 3 Advance:
- Legendary 4 Advance: