Google Handle: Jason Bahr
Character Name Harris LaVode
Rank: Novice Experience: 9 Advances Left: 0
Iconic Framework: MARS PCO
Attributes: Agility d8 (1 FG, 1 Build), Smarts d10 (2 FG, 1 Initial), Spirit d8 (2 Build), Strength d6 (1 Build), Vigor d8 (1FG, 1 Build)
Charisma: +2; Pace: 4; Parry: 5 ; Toughness: 6/12(5) in armor ; Strain: 0
- Investigation d10+2 (2 HJ, 2 Initial)
- Streetwise d10+4 (2 HJ, 2 Initial)
- Notice d10 +2 when looking for clues (2 HJ, 2 Initial)
- Knowledge: Science d6 (2 HJ)
- Knowledge: Computers d8 (2 HJ, 1 Initial)
- Psionics d8 (2 HJ, 1 Initial)
- Shooting d8
- Fighting d6
- Driving d4
- Stealth d6
- Intimidate d6+2
- Persuasion d6+4
- Lame (Major): -2 Pace 1d4 running die
- Enemy (Minor): A Sargent on the sec force Harris crossed
- Registered Psychic [Minor]: Being a registered psychic in the CS is a big deal and makes you a second class citizen. While common among Psychic Soldiers, thousands of minor psychics without anything more than a touch of psychic power are also registered. If you do not have Arcane Background: Psionics, then one of your edges should have a psychic trapping to it. Empathic, Fast Healer, Danger Sense, and Alertness are all excellent candidates.
- Quick:(FG) Discard draw of 5 or less for new card.
- Nerves of Steel:(FG) Ignore 1 point of wound penalties
- Marksman:(HJ) If he does not move in a turn, he may fire as if he took the Aim maneuver. Marksman may never be used with a Rate of Fire greater than 1.
- Powerful Presence:(HJ ability) Your hero gains +2 on all Intimidation and Persuasion checks. As well, if he has the fear power, he gains +2 when using it.
- AB:Psionics:(IF) Powers: Mind reading, Detect/Conceal Arcana, Divination
- Major Psionic:(IF) Major Psionics double their base ISP, and they gain +10 ISP (instead of the usual +5) from the Power Points Edge. Major Psionics may also:
Spend 2 ISP when rolling their Psionics skill to gain a +1 to the roll, or 4 ISP for +2. Spend 1 ISP to double the Range of a power, or 2 ISP to multiply the base range×10. This ability does not affect powers that have Range of Self or Touch.
- Extra Power:(Initial) Learn a new Power, Deflection
- Charismatic:(Initial) +2 Charisma
- Investigator:(Adv) add +2 to Investigation and Streetwise rolls, as well as Notice rolls made to search through evidence.