Joseph Nimham (Legion of Liberty)

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Venatus Vinco
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Joseph Nimham (Legion of Liberty)

Post by Venatus Vinco »

Built using the rules from the Legion of Liberty Jumpstart

Joseph Nimham

Male Human

Description
A bronzed skinned Mohican native with a shaved head, except for a patch of hair the size of a silver dollar at the top. Although his head is normally covered by a floppy hat made of bast fibre. His face is plain but he has distinctive piercings in his nose and ears. Joseph does not have a colonial uniform, but instead wears a long, coarse, linen shirt, rough linen pants, and deer skin shoes.

In addition to a rifle he carries a bow and a short battle-axe that he can throw with some skill.

Background
A Native American member of the Stockbridge Militia born with super powers and fighting for the Colonials.

Rank: Novice (0 advancements)
Attributes: Agility d8, Smarts d8, Spirit d8, Strength d4, Vigor d6
Skills: Athletics: d8, Common Knowledge: d4, Deflection: d8, Healing: d6+2, Notice: d8, Persuasion: d4, Shape Change: d6, Shooting: d6, Stealth: d6, Survival: d8+2
Pace: 6, Parry: 2, Toughness: 5
Hindrances: Heroic, Mild Mannered, Outsider (minor)
Edges: Arcane Background, Healer, New Powers, Woodsman
Weapons: Axe, Throwing (Str+d4<sup title="The character is below the minimum strengh for this weapon">bs</sup>, 3/6/12, ROF 1), Bow (2d6, 12/24/48, ROF 1, Two Hands), Unarmed (Natural Attack, Str)
Gear: Blanket, Canteen (waterskin), Flint and Steel, Medic Kit, Quiver (holds 20 arrows/ bolts), Whetstone
Wealth: $2
Arcane Background: Superhuman Total Powers: 3
Power Points: NA
Powers: War Dance (Deflection; SWADE p157-158), Trickster (Shape Change; Range: Self; SWADE p167), Good Medicine (Healing; SWADE p162)
Special Abilities
  • Adaptable: Humans begin play with any Novice Edge of their choosing. They must meet its Requirements as usual.
Books In Use: Savage Worlds: Adventure Edition
Setting Rules: No Power Points, Born a Hero
Setting Extra Perk Points: 2
Setting Attribute Points: 7
Setting Skill Points: 17

Created with Savaged.us
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Re: Joseph Nimham (Legion of Liberty)

Post by Venatus Vinco »

Joseph Nimham (SPC)

Male Human

Description
A bronzed skinned Mohican native with a shaved head, except for a patch of hair the size of a silver dollar at the top. Although his head is normally covered by a floppy hat made of bast fibre. His face is plain but he has distinctive piercings in his nose and ears. Joseph does not have a colonial uniform, but instead wears a long, coarse, linen shirt, rough linen pants, and deer skin shoes.

Background
A Native American member of the Stockbridge Militia born with super powers and fighting for the Colonials.

Rank: Novice (0 advancements)
Attributes: Agility d8, Smarts d8, Spirit d10, Strength d4, Vigor d6
Skills: Athletics: d8, Common Knowledge: d4, Notice: d6, Performance: d6, Persuasion: d4, Shooting: d6, Stealth: d8, Survival: d8+2
Pace: 6, Parry: 2, Toughness: 5
Hindrances: Heroic, Mild Mannered, Outsider (minor)
Edges: Healer, Woodsman
Weapons: Unarmed (Natural Attack, Str)
Wealth: $500
Language: Mohican, English (Native)
Special Abilities
  • Adaptable: Humans begin play with any Novice Edge of their choosing. They must meet its Requirements as usual.
Super Powers
  • <em>Good Medicine (Healing, Requires Activation)</em> - Can heal wounds using traditional holistic practices. Requires singing and materials.
  • <em>Super Attribute (Spirit, +1)</em>
  • <em>Super Attribute (Spirit, +1)</em>
  • <em>Trickster (Shape Change, 2)</em> - Can shapeshift into common woodland animals.
  • <em>War Dance (Deflection, 3, Requires Activation)</em> - Does a subtle dance and attacks simply miss, fall short, or disappear and reappear behind him!
Super Hero: Power Level: Pulp Heroes
Books In Use: Savage Worlds: Adventure Edition, Super Powers Companion
Setting Rules: No Power Points, Born a Hero, Super Hero!
Validity: Character appears valid and optimal

Created with Savaged.us
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Didn't have a signature but wanted the 1 EP for using OOC tags!
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