HJ
Experience [dice:2fy6hk4e]55167:0[/dice:2fy6hk4e]
Training [dice:2fy6hk4e]55167:1[/dice:2fy6hk4e]
Fortune & Glory
[dice:2fy6hk4e]55167:2[/dice:2fy6hk4e]
Gifted Mercenary (SWADE)
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Gifted Mercenary (SWADE)
Signature
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Gifted Mercenary (SWADE)
Swashbuckler
Rank: Seasoned Advances: 4
Race: Human
Iconic Framework: MARS Mercenary
Attributes: Agility d8, Smarts d6, Spirit d8, Strength d6 [+2], Vigor d8
Pace: 6 [7]; Parry: 9; Toughness: 16 (7); Strain: 0
Skills:
Rank: Seasoned Advances: 4
Race: Human
Iconic Framework: MARS Mercenary
Attributes: Agility d8, Smarts d6, Spirit d8, Strength d6 [+2], Vigor d8
Pace: 6 [7]; Parry: 9; Toughness: 16 (7); Strain: 0
Skills:
- Athletics d6 (1)
- Common Knowledge d6 (1)
- Notice d6 (1)
- Persuasion d4
- Stealth d6
- Focus d8 (2)
- Fighting d12 (7)
- Shooting d6 (2)
- Driving d6 (2)
- Electronics d6 (2)
- Survival d6 (1)
- Code of Honor (Major): Always honors the deal
- Arrogant (Major): Likes to dominate his opponent, challenge the most powerful foe in combat.
- Arcane Background (Gifted): 1 power, 15 P.P.E.
- Woodsman (HJ): +2 Survival and Stealth checks in the wilderness
- Elan (HJ): +2 when spending a benny to reroll Trait
- Nerves of Steel (IF): Ignore one level of Wound penalties
- Soldier (IF): Strength is one die type higher for Encumbrance and Min Str. Reroll Vigor rolls when resisting environmental Hazards.
- First Strike (IF): Free Fighting attack once per round when foe moves within Reach.
- Counter Attack (IF): Free attack against one foe per turn who failed a Fighting roll.
- Frenzy (IF): Roll a second Fighting die with one melee attack per turn.
- Ambidextrous (Hind): Ignore –2 penalty when making Trait rolls with off-hand.
- Two Fisted (N1): Make one extra Fighting roll with a second melee weapon in the off-hand at no Multi-Action penalty.
- Block (S1): +1 Parry, ignore 1 point of Gang Up bonus.
Signature
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Gifted Mercenary (SWADE)
Gear
- NG-S2 Survival Pack
- T-11 Enhanced Heavy EBA (+7 Armor, +3 Toughness, Min Str. d8, Weight: 40 Notes: Low Light Vision; while powered (96 hour battery) +2 Strength, +1 Pace, no Min Str.)
- Wilk’s 320 Laser Pistol
- Vibro-Sword, Long (Str+d10, AP 6, Min Str. d8, Weight 8)
- Vibro-Sword, Long (Str+d10, AP 6, Min Str. d8, Weight 8)
Signature
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Gifted Mercenary (SWADE)
Advances
Iconic Framework: MARS Merc Soldier
Iconic Framework: MARS Merc Soldier
- Begin with +4 skill points.
- Begin with Soldier and any three other Combat or Leadership Edges.
- Select any two weapons of choice from Close Combat and/or Ranged Weapons—Personal. If one of the choices is grenades, take an assortment of eight of any type.
- Begin with standard Starting Gear plus any one Body Armor and an extra 5d6 × 1000 credits in gear or valuables.
- 6 - Spiritual and Determined: Your hero adds one die type to Spirit and begins with the Strong Willed Edge.
- Training 8 - While the cities of Savage Rifts® are deadly in their own right, your hero understands the dangers of the wilderness in ways few ever grasp. He has the Woodsman Edge and gains a one die type increase in Survival.
- Experience & Wisdom 1 -
- Initial Advances: (From Hindrances): Ambidextrous, +1 Spirit
- Adaptable: Arcane Background (Gifted)
- Novice 1 Advance: Two Fisted
- Novice 2 Advance: +1 Vigor
- Novice 3 Advance: +1 Stealth, +1 Focus
- Seasoned 1 Advance: Block
- Seasoned 2 Advance:
- Seasoned 3 Advance:
- Seasoned 4 Advance:
- Veteran 1 Advance:
- Veteran 2 Advance:
- Veteran 3 Advance:
- Veteran 4 Advance:
- Heroic 1 Advance:
- Heroic 2 Advance:
- Heroic 3 Advance:
- Heroic 4 Advance:
- Legendary 1 Advance:
- Legendary 2 Advance:
- Legendary 3 Advance:
- Legendary 4 Advance:
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