HJ
Underworld [dice:fzmfozx8]55204:0[/dice:fzmfozx8]
Cybernetics [dice:fzmfozx8]55204:1[/dice:fzmfozx8]
FG
[dice:fzmfozx8]55204:2[/dice:fzmfozx8]
Rich
Cybernetics [dice:fzmfozx8]55204:3[/dice:fzmfozx8]
Cybernetics [dice:fzmfozx8]55204:4[/dice:fzmfozx8]
Dwarven Headhunter (SWADE)
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Dwarven Headhunter (SWADE)
Signature
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Dwarven Headhunter (SWADE)
Noose
Rank: Seasoned Advances: 4
Race: Dwarf
Iconic Framework: MARS Headhunter
Attributes: Agility d10, Smarts d6, Spirit d6, Strength d10, Vigor d10
Pace: 5; Parry: 8; Toughness: 20 (4); Strain: 9
Skills:
Rank: Seasoned Advances: 4
Race: Dwarf
Iconic Framework: MARS Headhunter
Attributes: Agility d10, Smarts d6, Spirit d6, Strength d10, Vigor d10
Pace: 5; Parry: 8; Toughness: 20 (4); Strain: 9
Skills:
- Athletics d6 (1)
- Common Knowledge d6 (1)
- Notice d6 (1)
- Persuasion d6 (1)
- Stealth d4
- Fighting d12+1 (4)
- Shooting d6 (2)
- Driving d6 (2)
- Survival d6 (2)
- Electronics d4 (1)
- Impulsive (Major): Likes to lead with his fists
- Greedy (Minor): C’mon he’s a dwarf
- Stubborn (Minor): Cantankerous and hard headed
- I Know a Guy (HJ): +2 Networking rolls.
- Brawny (FG): Size (and therefore Toughness) +1. Treat Strength as one die type higher for Encumbrance and Minimum Strength to use weapons, armor, or equipment.
- Iron Jaw (IF): +2 to Soak and Vigor rolls to avoid Knockout Blows.
- Soldier (IF): Strength is one die type higher for Encumbrance and Min Str. Reroll Vigor rolls when resisting environmental Hazards.
- Upgradeable (IF): +6 Strain
- Brawler (Hind): Toughness +1, add d4 to damage from fists; or increase it a die type if combined with Martial Artist, Claws, or similar abilities.
- Martial Artist (Hind): Unarmed Fighting +1, fists and feet count as Natural Weapons, add d4 damage die to unarmed Fighting attacks (or increase die a step if you already have it).
- Rich (N1): 15,000 credits, 2 HJ rolls
- Bruiser (S1): Increase unarmed Strength damage a die type and Toughness another +1.
Signature
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Dwarven Headhunter (SWADE)
Cybernetics
Strain: 9/12
- Cyberwired Reflexes (1): +1 Agility (1 strain)
- Bionic Strength Augmentation (2): +2 Strength (2 strain)
- Organ Replacement (2): +2 Vigor (2 strain)
- Armor Plating (1): +2 Natural Armor (1 strain)
- Reinforced Frame (1): +1 Toughness (1 strain)
- Aquatic Mode: Move at full Pace when swimming, can breathe underwater, and suffer no submerged penalties to actions (1 strain)
- Load Bearing Reinforcement (1): Treat Strength as one die type higher when determining Encumbrance—stacks with Brawny. (1 strain)
Strain: 9/12
Signature
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Dwarven Headhunter (SWADE)
Gear
- NG-S2 Survival Pack
- Bushman EBA (+6, +2)
- Wilk’s 320 Laser Pistol
- Vibro-Sword, Short
- NG-LG6 Laser Rifle & Launcher
- Punch Str+d8
Signature
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Dwarven Headhunter (SWADE)
Advances
Iconic Framework: MARS Headhunter
Fortune & Glory
Hero’s Journey
Advances
Iconic Framework: MARS Headhunter
- Begin with the Iron Jaw, Soldier, and Upgradable Edges.
- Select 6 total Strain in cybernetic systems.
- Begin with standard Starting Gear substituting a set of Bushman EBA, plus a Vibro-Shortsword and NG-LG6 Laser Rifle & Launcher
Fortune & Glory
- 7 - Strong & Powerful: +1 Strength, Brawny
Hero’s Journey
- Underworld & Black Ops 7 - Your hero has the I Know a Guy Edge and gains +2 on all Networking rolls to contact and gain assistance.
- Cybernetics 4 - Cyberwired Reflexes
- Cybernetics 17 - Armor Plating
- Cybernetics 12 - Aquatic Mode Upgrade
Advances
- Initial Advances: (From Hindrances): Brawler, Martial Artist
- Novice 1 Advance: Rich
- Novice 2 Advance: +1 Strength
- Novice 3 Advance: +1 Fighting
- Seasoned 1 Advance: Bruiser
- Seasoned 2 Advance:
- Seasoned 3 Advance:
- Seasoned 4 Advance:
- Veteran 1 Advance:
- Veteran 2 Advance:
- Veteran 3 Advance:
- Veteran 4 Advance:
- Heroic 1 Advance:
- Heroic 2 Advance:
- Heroic 3 Advance:
- Heroic 4 Advance:
- Legendary 1 Advance:
- Legendary 2 Advance:
- Legendary 3 Advance:
- Legendary 4 Advance:
Signature