Mutant Juicer Monster Hunter

A forum for creating characters to test various projects and because making Savage Rifts characters is such a blast!
Post Reply
User avatar
Venatus Vinco
Bronze Patron
Bronze Patron
Posts: 2872
Joined: Sat Jun 11, 2016 3:30 pm

Mutant Juicer Monster Hunter

Post by Venatus Vinco »

Race: Mutant
AB Gifted +2 (Arcane Protection)
Focus d4 + 1
Mutant -1

HJ
Experience and Wisdom [dice:yzafquq6]61989:0[/dice:yzafquq6] - +2 Common Knowledge, Survival, and Networking in North America.
Training [dice:yzafquq6]61989:1[/dice:yzafquq6] - Martial Artist
Signature
Didn't have a signature but wanted the 1 EP for using OOC tags!
User avatar
Venatus Vinco
Bronze Patron
Bronze Patron
Posts: 2872
Joined: Sat Jun 11, 2016 3:30 pm

Re: Mutant Juicer Monster Hunter

Post by Venatus Vinco »

Gerry
Image
Rank: Novice Advances Left: 0
Race: Human Mutant
Iconic Framework: Juicer
Attributes: Agility d10, Smarts d6, Spirit d6, Strength d10, Vigor d10
Pace: 14 (d8 run); Parry: 7; Toughness: 16 (5); Burn: 8
Skills:
  • Athletics d6
  • Common Knowledge d6 (+2 in North America)
  • Notice d6
  • Persuasion d4
  • Stealth d6
  • Fighting d10
  • Shooting d8
  • Piloting d4
  • Survival d6 (+2 in North America)
  • Occult d6
  • Focus d6
Hindrances
  • Driven (Major): Rid the world of the supernatural.
  • Heroic (Major): Always helps those in need.
  • Death Wish (Minor): Wants to go out magnificently, having done something folks remember and are inspired by.
Racial Abilities
  • Arcane Background (Gifted): 15 PP, 1 Power, Focus d4
  • Mutant: -1 Persuasion checks when dealing with human supremacists.
Edges and
  • Brawny (IF): +1 Toughness. Treat Strength as one die type higher for Encumbrance and Minimum Strength to use weapons, armor, or equipment.
  • Fleet Footed (IF): +2 Pace, +1 Run Die.
  • Quick (IF): Redraw Action Cards of 5 or less.
  • Martial Artist (HJ): Unarmed Fighting +1, fists and feet count as Natural Weapons, add d4 damage die to unarmed Fighting attacks
  • Split the Seconds: Ignore 2 points of Multi- Action penalties each turn
Iconic Abilities
  • Burn Rating: 8, d6 Burn die.
  • Internal Repair System: Slow Regeneration (a natural healing roll once per day). Can make a natural healing roll at +2 to heal Wounds as an action. Costs one charge. System holds up to three charges and requires eight hours to recover one charge.
  • Super Endurance: +2 Vigor. +2 Maximum. Require only half the normal amount of sleep and gain +2 on all Fatigue checks.
  • Super Reflexes: +2 Agility. +2 Maximum.
  • Super Speed: Double base Pace and move twice the normal distance, horizontally and vertically, when Jumping.
  • Super Strength: +2 Strength. No maximum.
  • Uncanny Reflexes: -2 to be hit by any attack they are aware of and +2 on Evasion rolls.
  • Cybernetics: Each point of Strain removes a point of Burn!
  • Drug-induced Euphoria/Tranquility: −1 to all Smarts or Smarts linked skill rolls in non-combat or low stress situations. Doesn’t gain the benefits of Uncanny Reflexes or Quick on the first round of an unexpected combat or high-stress situation
  • Psionics and Magic: Impossible to use magic or psionics in any way
Signature
Didn't have a signature but wanted the 1 EP for using OOC tags!
User avatar
Venatus Vinco
Bronze Patron
Bronze Patron
Posts: 2872
Joined: Sat Jun 11, 2016 3:30 pm

Re: Mutant Juicer Monster Hunter

Post by Venatus Vinco »

Powers
Arcane Background: Gifted
Power Points: 15 - Recovery: 5/hour

The Gift [Arcane Protection] (1) [Novice
  • Range: Self
  • Duration: 5
  • Trapping: Chosen Trapping
  • Effect: Hostile powers suffer a −2 penalty (−4 with a raise) to affect this character. If the power causes harm, damage is also reduced a like amount.
  • Modifiers: Exalted Arcane Protection (+2): Hostile powers suffer a -4 penalty (-6 with a raise).
Cat Eyes [darksight] (1) [Novice
  • Range: Self
  • Duration: 5
  • Trapping: Eyes turn yellow like a cat
  • Effect: Ignore up to 4 points of illumination penalties, or 6 with a raise.
  • Limitations: Asepct, Self
  • Modifiers: Exalted Darsight (+2): The recipient’s senses extend so far into the infrared and ultraviolet spectrums that he can also see anyone using the invisibility power and ignores all Illumination penalties.
Dark Eyes [detect arcana] (2) [Novice
  • Range: Self
  • Duration: 5
  • Trapping: Eyes turn completely black
  • Effect: Detects magic
  • Limitations: Asepct, Self
  • Modifiers:
    • Exalted Detect Arcana (+2): With a successful Arcane Skill check on a particular magical effect or supernatural entity or phenomena, the caster can learn the following: Active powers and arcane abilities, Type of supernatural creature, Enchantments present on an item, Amount of PPE or ISP possessed by a target, Other information the GM allows. When used on a supernatural creature, a raise on the Arcane Skill check reveals any susceptibilities, Weaknesses, and ways to bypass Invulnerability.
    • Presence Sense (+1): The caster is able to sense the presence and exact location of living beings within range like a radar; detect arcana activated with Presence Sense no longer requires line of sight to locate living beings.
Signature
Didn't have a signature but wanted the 1 EP for using OOC tags!
User avatar
Venatus Vinco
Bronze Patron
Bronze Patron
Posts: 2872
Joined: Sat Jun 11, 2016 3:30 pm

Re: Mutant Juicer Monster Hunter

Post by Venatus Vinco »

Background
Taken in from the streets of Whykin and trained to be a warrior against the supernatural by a secret guild of monster slayers.
Signature
Didn't have a signature but wanted the 1 EP for using OOC tags!
User avatar
Venatus Vinco
Bronze Patron
Bronze Patron
Posts: 2872
Joined: Sat Jun 11, 2016 3:30 pm

Re: Mutant Juicer Monster Hunter

Post by Venatus Vinco »

Gear
  • Juicer Assassin Plate Medium Armor: +5 Armor +3 Toughness, Min Str d6)
  • NG-56 Light Ion Pistol: 10/20/40, 1-3d8, ROF 1, Shots 12
  • JA-9 Variable Laser Rifle: 30/60/120, 4d6, AP 3, Shots: 30, Min Str d4, Heavy Beam, Multi-Optics Scope
  • Vibro-Shortsword: Str+d8, AP 8, Min Str d6, MD
Mark of the Order (Minor Enchanted Item)
A rough hewn circular, metal, medallion worn on rough cord. The centre features a stylized bear claw while the outer rim is inscribed with various mystic runes. In addition to marking the wearer as an order member the medallion grants +1 to resist mind controlling powers.

NG-S2 Survival Pack (20 lb)
  • Climbing kit with cord, pitons, and hammer; +1 Athletics (climbing).
  • Compass/inertial mapper with a mirrored back for signaling; +1 Survival (navigation).
  • Emergency Kit with a survival knife, signal flares, and one week of sealed minimal rations.
  • Fire starter kit with pocket lighter and flint sparker.
  • First aid kit with three uses (each refill costs 100 credits).
  • Flashlight and radio (five-mile range), crank and solar powered.
  • Hunting/fishing kit +1 to Survival checks to gather food via fishing and trapping small game.
  • Sanitation kit with water filter, canteen, mess kit, soap and sterile cloth.
  • Two-person tent, insulated with a water collector, providing +2 versus cold or heat environmental Hazards. Paired with an insulated sleeping bag.
  • Survival Knife
  • Wooden Cross
  • Mallet and wooden stakes
  • 1 set extra clothes
Signature
Didn't have a signature but wanted the 1 EP for using OOC tags!
User avatar
Venatus Vinco
Bronze Patron
Bronze Patron
Posts: 2872
Joined: Sat Jun 11, 2016 3:30 pm

Re: Mutant Juicer Monster Hunter

Post by Venatus Vinco »

Advances
Hero’s Journey
  • Experience and Wisdom 13: +2 Common Knowledge, Survival, and Networking in North America.
  • Training 4: Martial Artist
Advances
  • Initial Advances: (Bonus from Hindrances): Split the Seconds, New Powers
  • Edge(s) granted by Racial Features: Arcane Background (Gifted)
  • Novice 1 Advance: +1 Fighting, +1 Focus
  • Novice 2 Advance:
  • Novice 3 Advance:
  • Seasoned 1 Advance:
  • Seasoned 2 Advance:
  • Seasoned 3 Advance:
  • Seasoned 4 Advance:
  • Veteran 1 Advance:
  • Veteran 2 Advance:
  • Veteran 3 Advance:
  • Veteran 4 Advance:
  • Heroic 1 Advance:
  • Heroic 2 Advance:
  • Heroic 3 Advance:
  • Heroic 4 Advance:
  • Legendary 1 Advance:
  • Legendary 2 Advance:
  • Legendary 3 Advance:
  • Legendary 4 Advance:
Signature
Didn't have a signature but wanted the 1 EP for using OOC tags!
Post Reply

Return to “Supporting Cast”