Attributes: Agility d6, Smarts d12, Spirit d8, Strength d4, Vigor d4
Skills: Currently not balanced by cost
Anecdote: (15, +5 Education, +2 (1 additional language), +4 Trained, +10 Heroes Journeys, +6 (2 knowledge skills at d8), 6 (Invest & streetwise d8), 2 (Faith d6), and +12 (6 smarts skills at d6) = 62 effective skills points!
- Boating [Agility] d4 (1 point)
- Climbing [Strength] d4 (1 point)
- Driving [Agility] d4 (1 point)
- Faith [Spirit] d6 (0 points)
- Fighting [Agility] d6 (2 point)
- Gambling [Smarts] d6 (2 point)
- Healing [Smarts] d8 (3 points)
- Intimidation [Spirit] d6 (2 points)
- Investigation [Smarts] d8+2 (0 points)
- Knowledge (Arcana) [Smarts] d8+2 (0 points)
- Knowledge (Computers) [Smarts] d4 (1 point)
- Knowledge (Cybernetics) [Smarts] d4 (1 point)
- Knowledge (Electronics) [Smarts] d4 (1 point)
- Knowledge (Engineering) [Smarts] d4 (1 point)
- Knowledge (History) [Smarts] d4 (1 point)
- Knowledge (Medicine) [Smarts] d4 (1 point)
- Knowledge (Politics) [Smarts] d4 (1 point)
- Knowledge (Science) [Smarts] d4 (1 point)
- Languages: [Smarts]
- Language: Camon (Native)
- Language: American (free with Education)
- Language: Chinese
- Language: Dragonese/Elven
- Language: Euro
- Language: Faerie
- Language: Gobblely
- Language: Japanese
- Language: Spanish
- Language: Techno-Can
- Lockpicking [Agility] d4 (1 point)
- Notice [Smarts] d4 (1 point)
- Persuasion [Spirit] d8 (3 points)
- Piloting [Agility] d4 (1 point)
- Repair [Smarts] d6 (2 point)
- Riding [Agility] d4 (1 point)
- Shooting [Agility] d4 (1 point)
- Stealth [Agility] d4 (1 point)
- Streetwise [Smarts] d8 (+2 in North America) (0 points)
- Survival [Smarts] d6 (+2 in North America) (2 point)
- Swimming [Agility] d4 (1 point)
- Taunt [Smarts] d4 (1 point)
- Throwing [Agility] d4 (1 point)
- Tracking [Smarts] d4 (1 point)