OOC Chat Thread
- Ndreare
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Re: OOC Chat Thread
I am thinking that demons poky stick will be the perfect size for Kidemonas.
But as to the rest of the gear we will need a list from you Corrigon.
But as to the rest of the gear we will need a list from you Corrigon.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
Which is coming. The demon's sword can be wielded two handed by somebody with d12 strength
GM bennies 6/8
- Ndreare
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Re: OOC Chat Thread
Corrigon wrote:Gear found
Flaming Great Sword (Str+d12+4; +3 Fighting, AP 3, Mega Damage), Two handed, requires D12 strength to use two handed
Greater Demon Armor
Enchanted Demon Bracers.
5 vibroswords
5 NG-L5 rifles
Kidemonas wants it all placed in a pile so he can just lay on it for a while. Not forever though, the group can have it to divide in a thousand years or so.
@GM,
Can the Armor, Bracers, and Sword adjust to fit any of us, or only someone the same size as the Demon? Everyone is too small and Kidemonas would be too big for most by default.
I think that weird thing in the opening scene with Freya and Whitehoof is related to this? But Kidemonas never saw it or knew of it.Corrigon wrote:Providing successful arcana rolls
Knowledge arcana – the leylines look to flowing normally, but slightly different somehow to how they were before
The bird could be a shapeshifter or a familiar because of the speech.
None of you know what the shield the bird is talking about unless there is something TW you haven't found. There is nothing in the area around the nexus.
If Freya is successful
When Freya saw the leyline up close when they were at the fadetown, the leyline now looks the same as it did then. Now she thinks about it, there was something off about the leyline before, but she can’t put her finger on it.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
We might also want to evaluate the possibility that some or all are potentially corrupting. That said....
I think the bracers should be able to fit Kid's true form, at least. I believe the sword has been stated to be able to be wielded two-handed by anyone with the strength. No clue on the armor.
I think the bracers should be able to fit Kid's true form, at least. I believe the sword has been stated to be able to be wielded two-handed by anyone with the strength. No clue on the armor.
- Ndreare
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Re: OOC Chat Thread
Alex did say in hangout that anyone with Str d12 could wield it, but I figured it could better go here where people other than the couple in that chat during that window could read it.Freemage wrote:We might also want to evaluate the possibility that some or all are potentially corrupting. That said....
I think the bracers should be able to fit Kid's true form, at least. I believe the sword has been stated to be able to be wielded two-handed by anyone with the strength. No clue on the armor.
That begs the question, being several sizes larger and 5 steps stronger than the minimum could Kid wield it one handed?
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
Yes because Kid wants all the loot every time we get loot and gets first pick every time in his mind. Lol
Heracles
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- Ndreare
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Re: OOC Chat Thread
I agree, this is definitely something someone with a Detect Arcana should look into. Kid however is not the person for that job.Freemage wrote:We might also want to evaluate the possibility that some or all are potentially corrupting.
Lol,Heracles wrote:Yes because Kid wants all the loot every time we get loot and gets first pick every time in his mind. Lol
First pick would imply that others are allowed some of the loot!
I was not sure how that works, I think Gar’thul is size 3, but Kidemonas is 6 and will be 7 on January 1st (real date).Corrigon wrote:I am sure that the demonic armour could be made to fit kid
Kidemonas cannot benefit from worn armor, so it would only be aesthetic and he relies on shape changing and the armor would totally bork that.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
Assuming all the gear checks out as non-soul-warping Ring of Sauron stuff, and also assuming that we can make whoever get fit with whatever, my thoughts:
Fully half the party (Kid, Savant, White Hoof and Heracles) can at least theoretically use the Sword (Heracles needs to have his armor on to get the necessary Strength). I do think Savant's the best choice for that particular item, simply because she's the most skilled at Fighting, though the rest of you would all do slightly more damage with it when you do hit, so it might be a wash.
Assuming the Bracers are defensive in nature, and that they can be sized to fit anyone, I'd say just about anyone could benefit from them. Kaylee and Pennywise are both very squishy and lack the strength to really armor up effectively (at least until we can afford T-11s for them both), so they might be the best bets there.
For the Armor, I would've said White Hoof, but he's a 'Borg and they don't get to use Armor. Kid seems the best choice--especially if Freya can give it the same enchantment his Bracers have, so it resizes with his body. Having some serious armor to wear when passing for human would be useful. If not Kid, then see if it can be pared down so that the other Squishy Lady (whoever didn't get the Bracers) would be a good fit.
Again, ALL of this assumes we're not dealing with a Ring of Sauron situation here. That definitely needs to be checked out, probably by Langdon (Detect Arcana, preferably Exalted) and Savant (using Divination once she's stopped rocking back and forth in a dark corner, staring at the ceiling).
Fully half the party (Kid, Savant, White Hoof and Heracles) can at least theoretically use the Sword (Heracles needs to have his armor on to get the necessary Strength). I do think Savant's the best choice for that particular item, simply because she's the most skilled at Fighting, though the rest of you would all do slightly more damage with it when you do hit, so it might be a wash.
Assuming the Bracers are defensive in nature, and that they can be sized to fit anyone, I'd say just about anyone could benefit from them. Kaylee and Pennywise are both very squishy and lack the strength to really armor up effectively (at least until we can afford T-11s for them both), so they might be the best bets there.
For the Armor, I would've said White Hoof, but he's a 'Borg and they don't get to use Armor. Kid seems the best choice--especially if Freya can give it the same enchantment his Bracers have, so it resizes with his body. Having some serious armor to wear when passing for human would be useful. If not Kid, then see if it can be pared down so that the other Squishy Lady (whoever didn't get the Bracers) would be a good fit.
Again, ALL of this assumes we're not dealing with a Ring of Sauron situation here. That definitely needs to be checked out, probably by Langdon (Detect Arcana, preferably Exalted) and Savant (using Divination once she's stopped rocking back and forth in a dark corner, staring at the ceiling).
Savant
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Re: OOC Chat Thread
Freya will be very happy to improve any equipment she can.
Freya Kay -
Techno-Wizard
Re: OOC Chat Thread
sorry for not posting after the combat finished. dealing with real life issues right now. my 72 year old mom is dying from cancer.
- Penny Wise
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Re: OOC Chat Thread
Penny's not adverse to magic, though she's not that familiar with it. If the bracers are safe, she wouldn't mind those.
Penny Wise, Reporter at Large
Parry 4, Toughness 6, Armor 11
Charisma: 2
Bennies: 5 default, 4 current
- Spent 1: 8/16/2017
Active Effects: Vigor Boost (1 die) via Heracles
Parry 4, Toughness 6, Armor 11
Charisma: 2
Bennies: 5 default, 4 current
- Spent 1: 8/16/2017
Active Effects: Vigor Boost (1 die) via Heracles
Re: OOC Chat Thread
I am sorry to hear that. Take care.Mica Nowel wrote:sorry for not posting after the combat finished. dealing with real life issues right now. my 72 year old mom is dying from cancer.
Freya Kay -
Techno-Wizard
- Ndreare
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Re: OOC Chat Thread
That sucks, i remember going through that with my grandpa and my granny and completely understand if you need time off.Mica Nowel wrote:sorry for not posting after the combat finished. dealing with real life issues right now. my 72 year old mom is dying from cancer.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
Glad to have you back with us Mica
http://savagerifts.com/sr/viewtopic.php?f=54&t=1619
The town already has a power station, though not a large one. I hadn't planned on players also wanting to do upgrades. Considering making any upgrade done by PCs take two quads as you do have other duties and go off on missions.
The items mentioned on both the request from Elia and on the garnet Town upgrade thread are the current list I have come up with. As no good idea survives first contact with players if you have ideas of items to add to the lists, please let me know
The current details for the town can be found hereFreya Kay wrote:Freya nods, Penny idea of a doctor and an operator is very good.
OOC Comments
http://savagerifts.com/sr/viewtopic.php?f=54&t=1619
The town already has a power station, though not a large one. I hadn't planned on players also wanting to do upgrades. Considering making any upgrade done by PCs take two quads as you do have other duties and go off on missions.
The items mentioned on both the request from Elia and on the garnet Town upgrade thread are the current list I have come up with. As no good idea survives first contact with players if you have ideas of items to add to the lists, please let me know
GM bennies 6/8
Re: OOC Chat Thread
So Freya can't make improvements? Even with her edges that speed up the work?
I accept we mustn't let her do "all the work", but building and fixing is her thing (remember, she don't fight). If she is unable to build, and as she is unwilling to fight, she is not very useful.
I accept we mustn't let her do "all the work", but building and fixing is her thing (remember, she don't fight). If she is unable to build, and as she is unwilling to fight, she is not very useful.
Freya Kay -
Techno-Wizard
Re: OOC Chat Thread
Excellent!
How much? She has her ability to "create items" that she can use x times by "session". Is that a good maximum number?
How much? She has her ability to "create items" that she can use x times by "session". Is that a good maximum number?
Freya Kay -
Techno-Wizard
Re: OOC Chat Thread
I believe that power is mainly for use making short-term devices (that fail at the end of the quarter). The town-upgrade list is what a team of dedicated engineers can build over the course of 3 months. Freya, as part of the SET, is doing a lot of field work rather than focusing on the town upgrades. With the 'one every two quads' idea, she's literally doing as much in six months, in her downtime, as a full-time team of engineers could accomplish in three. That's not insignificant--it's a fifty percent increase in the town's capacity for construction, all because of her.Freya Kay wrote:Excellent!
How much? She has her ability to "create items" that she can use x times by "session". Is that a good maximum number?
Re: OOC Chat Thread
a power supply for the town isn't hard. we just need to find some giant robot somewhere, beat it up and take it's nuclear engine.
Not the one in our friend's robot of course.
Not the one in our friend's robot of course.
Re: OOC Chat Thread
Garnet Town already has a power generator, though it is limited in power output
What it doesn't currently have is a workshop, especially one for a Techno Wizard
What it doesn't currently have is a workshop, especially one for a Techno Wizard
GM bennies 6/8
Re: OOC Chat Thread
So can she or can't she do things?
One thing every two months?
Can she use her ability, even if temporarily, to "jump start" things?
One thing every two months?
Can she use her ability, even if temporarily, to "jump start" things?
Freya Kay -
Techno-Wizard
Re: OOC Chat Thread
She can create something every two quads, though it would be with the assistance of other technically competent members of the team assisting like Mica.
Her ability to create temporary powers is not connected to creating permanent upgrades for the town and area.
It would be at minimum also using up that ability and not being able to use it on adventures, which I can't imagine your squadmates would be happy about.
Her ability to create temporary powers is not connected to creating permanent upgrades for the town and area.
It would be at minimum also using up that ability and not being able to use it on adventures, which I can't imagine your squadmates would be happy about.
GM bennies 6/8
Re: OOC Chat Thread
I will move us on tomorrow, assuming that you've told Elia what you want, whilst you still come to the decisions ooc.
One last interlude before we start our next mission
Tome of Destiny!!!!
One last interlude before we start our next mission
Tome of Destiny!!!!
GM bennies 6/8
Re: OOC Chat Thread
Do we have an opportunity to spend our cash? Savant really wants a big sword, and since the demon-gear had to get offloaded, it seems like a Chain Greatsword is her best option.
Oh, and how would you prefer Poor Hindrance be handled?
1: End of Session. This is the RAW, but that's for tabletop where loot is typically calculated at the end fo the evening, anyway.
2: Point of Payment. Essentially, any funds I get are cut in half immediately, and we ignore the end-of-session halving.
I'm honestly not certain which is more forgiving of the two.
#1 means I have a window of opportunity to make necessary purchases (like a Chain Greatsword) before I lose my cash. However, it makes stockpiling nigh-impossible, since any money I have 'banked' also gets cut in half at the end of the Quarter (so any leftovers are constantly being reduced).
#2 means I have to build reserves more slowly, but would leave the loot from prior adventures untouched. So patience can overcome the Hindrance, with enough time.
Hard number example:
Savant currently has 200 Cr. She just now received 27,320 more.
Under #1, I could buy a Great Chainsword right now for 18,500 Cr, leaving her with 9,020 Cr, which would get combined with any loot/pay earned during December, until we get a final tally that then gets halved.
Under #2, she immediately loses 13,660, but then that money sticks around, to be added to whatever funds come her way in the future.
And if it matters, Savant's specific Poor Hindrance is a result of her tending to gamble it foolishly (she doesn't actually know or really care about the rules of the games, so she gets fleeced pretty easily), or spend lots of money on literally insane things (FREX: she buys up a massive amount of chicken-wire to put over any possible point of entry for birds, including the fireplace and windows--not just on her own digs, but also on the command center, and anyplace she spends much time. Since she lacks any sort of actual construction-related skill, these tend to resemble nothing so much as a bad Boy Scout's balsa wood bridge design.).
Oh, and how would you prefer Poor Hindrance be handled?
1: End of Session. This is the RAW, but that's for tabletop where loot is typically calculated at the end fo the evening, anyway.
2: Point of Payment. Essentially, any funds I get are cut in half immediately, and we ignore the end-of-session halving.
I'm honestly not certain which is more forgiving of the two.
#1 means I have a window of opportunity to make necessary purchases (like a Chain Greatsword) before I lose my cash. However, it makes stockpiling nigh-impossible, since any money I have 'banked' also gets cut in half at the end of the Quarter (so any leftovers are constantly being reduced).
#2 means I have to build reserves more slowly, but would leave the loot from prior adventures untouched. So patience can overcome the Hindrance, with enough time.
Hard number example:
Savant currently has 200 Cr. She just now received 27,320 more.
Under #1, I could buy a Great Chainsword right now for 18,500 Cr, leaving her with 9,020 Cr, which would get combined with any loot/pay earned during December, until we get a final tally that then gets halved.
Under #2, she immediately loses 13,660, but then that money sticks around, to be added to whatever funds come her way in the future.
And if it matters, Savant's specific Poor Hindrance is a result of her tending to gamble it foolishly (she doesn't actually know or really care about the rules of the games, so she gets fleeced pretty easily), or spend lots of money on literally insane things (FREX: she buys up a massive amount of chicken-wire to put over any possible point of entry for birds, including the fireplace and windows--not just on her own digs, but also on the command center, and anyplace she spends much time. Since she lacks any sort of actual construction-related skill, these tend to resemble nothing so much as a bad Boy Scout's balsa wood bridge design.).
Savant
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- Ndreare
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Re: OOC Chat Thread
Kidemonas wants to have his 27,320 credits cashed in as quarters and laid in a big pile he can roll in.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- Langdon Steed
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Re: OOC Chat Thread
Whelp, Lang just crit failed 3 times in one post while burning a benny just trying to talk some homeless kids. I'm gonna go jump off a bridge, take care everybody!
Langdon Steed
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Re: OOC Chat Thread
To be fair he does look like a demon. Maybe the particular group you were talking to had a history of listening to the CS propaganda on the radio?Langdon Steed wrote:Whelp, Lang just crit failed 3 times in one post while burning a benny just trying to talk some homeless kids. I'm gonna go jump off a bridge, take care everybody!
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
Note: Langdon did NOT crit-fail his Persuasion roll. That takes a 1 on both dice (and if he had crit-failed his first roll, he wouldn't have been able to try to benny his way out of it). Also, his Charisma bonus applies to both the skill die and the Wild die. So his Wild Die on the first roll was a 10--I doubt you'd even bother with a benny at that point...
- Ndreare
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Re: OOC Chat Thread
Persuasion has a caveat that if the Trait die is a 1 (regardless of wild die) then reaction drops 2 levels. So that is why he re-rolled and is calling it a critical failure.Freemage wrote:Note: Langdon did NOT crit-fail his Persuasion roll. That takes a 1 on both dice (and if he had crit-failed his first roll, he wouldn't have been able to try to benny his way out of it). Also, his Charisma bonus applies to both the skill die and the Wild die. So his Wild Die on the first roll was a 10--I doubt you'd even bother with a benny at that point...
PS: Kidemonas is not one to be able to interfere to smooth things over. He just is not that charming.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
Ahh... I missed that rule. Damn. So the bennie was spent, and the kids now hate him, at least.RFT wrote:Persuasion has a caveat that if the Trait die is a 1 (regardless of wild die) then reaction drops 2 levels. So that is why he re-rolled and is calling it a critical failure.Freemage wrote:Note: Langdon did NOT crit-fail his Persuasion roll. That takes a 1 on both dice (and if he had crit-failed his first roll, he wouldn't have been able to try to benny his way out of it). Also, his Charisma bonus applies to both the skill die and the Wild die. So his Wild Die on the first roll was a 10--I doubt you'd even bother with a benny at that point...
PS: Kidemonas is not one to be able to interfere to smooth things over. He just is not that charming.
- Ndreare
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Re: OOC Chat Thread
He could spend another Benny.
I mean who wants to be hated by children.
I mean who wants to be hated by children.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
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Re: OOC Chat Thread
Savant wrote:Do we have an opportunity to spend our cash? Savant really wants a big sword, and since the demon-gear had to get offloaded, it seems like a Chain Greatsword is her best option.
Oh, and how would you prefer Poor Hindrance be handled?
1: End of Session. This is the RAW, but that's for tabletop where loot is typically calculated at the end fo the evening, anyway.
2: Point of Payment. Essentially, any funds I get are cut in half immediately, and we ignore the end-of-session halving.
I'm honestly not certain which is more forgiving of the two.
#1 means I have a window of opportunity to make necessary purchases (like a Chain Greatsword) before I lose my cash. However, it makes stockpiling nigh-impossible, since any money I have 'banked' also gets cut in half at the end of the Quarter (so any leftovers are constantly being reduced).
#2 means I have to build reserves more slowly, but would leave the loot from prior adventures untouched. So patience can overcome the Hindrance, with enough time.
Hard number example:
Savant currently has 200 Cr. She just now received 27,320 more.
Under #1, I could buy a Great Chainsword right now for 18,500 Cr, leaving her with 9,020 Cr, which would get combined with any loot/pay earned during December, until we get a final tally that then gets halved.
Under #2, she immediately loses 13,660, but then that money sticks around, to be added to whatever funds come her way in the future.
And if it matters, Savant's specific Poor Hindrance is a result of her tending to gamble it foolishly (she doesn't actually know or really care about the rules of the games, so she gets fleeced pretty easily), or spend lots of money on literally insane things (FREX: she buys up a massive amount of chicken-wire to put over any possible point of entry for birds, including the fireplace and windows--not just on her own digs, but also on the command center, and anyplace she spends much time. Since she lacks any sort of actual construction-related skill, these tend to resemble nothing so much as a bad Boy Scout's balsa wood bridge design.).
Not sure I've seen this defined anywhere on site.
I'm inclined on site to go with option 2 where by each time you receive money, you half what you receive, but keep the rest. Best to discuss this in the GM forum. Simpler option on site
GM bennies 6/8
Re: OOC Chat Thread
a comment on the pay. Our pay is bankrolled into an account at Legion Headquarters? that maybe should be considered when dealing with the poor hindrance. As Savant hasn't actually physically received the pay yet. If it is at end of session, should they have the opportunity to spend it before the end of session?
For our purpose, I am in favor of it being set at end of quarter as a standard and to keep it simple. If you reduce it on receive, then how do you track the reduction at end of quarter? That would make it more complex.
For our purpose, I am in favor of it being set at end of quarter as a standard and to keep it simple. If you reduce it on receive, then how do you track the reduction at end of quarter? That would make it more complex.
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Re: OOC Chat Thread
I assumed we got paid when the lady gave us our pay.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
That's just it--it would be one or the other, end of quarter or on-receipt. They have different impacts, depending.Mica Nowel wrote:a comment on the pay. Our pay is bankrolled into an account at Legion Headquarters? that maybe should be considered when dealing with the poor hindrance. As Savant hasn't actually physically received the pay yet. If it is at end of session, should they have the opportunity to spend it before the end of session?
For our purpose, I am in favor of it being set at end of quarter as a standard and to keep it simple. If you reduce it on receive, then how do you track the reduction at end of quarter? That would make it more complex.
Re: OOC Chat Thread
Oh, for the Interlude scene, would the significance of the tattoos be potentially Common Knowledge for someone from Atlantis (such as an Altaran)--perhaps on a Raise? Obviously, it would be at the standard -2 for the racial hindrance, but I didn't want to roll without confirming, first.
Re: OOC Chat Thread
Yes but obviously you have never seen them and nobody has described them yet
GM bennies 6/8
Re: OOC Chat Thread
Oh, yeah, I know. Just wanted to ask for when the opportunity arises.
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Re: OOC Chat Thread
you rolled a 2+7 (9 total) on the wild die. you didn't crit fail, I think you actually got a raise.
Standard Target Number is 4
4 or better is a success, for every additional 4 over the target number, is a raise.
quoting from Savage Worlds Deluxe
The Wild Die
Extras roll a single die as described above. But Wild Cards roll an extra d6 and take the highest of their normal die or the "Wild Die" when making skill or attribute rolls. Wild Dice are rolled just like the Trait die, and can Ace as well.
Critical Failure. The downside is that snake-eyes (double 1s) on one of these rolls is a critical failure. The GM gets to make up something rotten to happen to your character. That's the price Fate charges for making someone a hero.
Standard Target Number is 4
4 or better is a success, for every additional 4 over the target number, is a raise.
quoting from Savage Worlds Deluxe
The Wild Die
Extras roll a single die as described above. But Wild Cards roll an extra d6 and take the highest of their normal die or the "Wild Die" when making skill or attribute rolls. Wild Dice are rolled just like the Trait die, and can Ace as well.
Critical Failure. The downside is that snake-eyes (double 1s) on one of these rolls is a critical failure. The GM gets to make up something rotten to happen to your character. That's the price Fate charges for making someone a hero.
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Re: OOC Chat Thread
Unfortunately the Persuasion skill has special rules that say a 1 on the skill dye (regardless of wild dye) is an auto-fail.
Langdon Steed
Re: OOC Chat Thread
You are proving to be such a hit with these children. Ever thought about Langdon being a child minder?
GM bennies 6/8
Re: OOC Chat Thread
Not quite:Langdon Steed wrote:Unfortunately the Persuasion skill has special rules that say a 1 on the skill dye (regardless of wild dye) is an auto-fail.
Note that the word "Failure" applies to the whole sentence. In other words, IF you Fail a Persuasion check, AND you rolled a 1 on the Skill die, THEN you lose two steps on the kids. In this, it's like the the Innocent Bystanders rule for Shooting--IF you roll a 1 on the Skill die, AND your overall roll was a Fail, THEN you hit someone else.SWD wrote:Failure, on the other hand, decreases
the character’s attitude by a step, or two if a 1 is rolled on the
Persuasion die (regardless of the Wild Die).
Yes, this means a high-Charisma character only suffers this setback on a CritFail. I think that's how the rule was built, though.
Savant
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Re: OOC Chat Thread
Dang, that means I totally wasted that benny for no reason.
Noooooooo!
Noooooooo!
Langdon Steed
Re: OOC Chat Thread
On Nov 23, at 4:14 am. my mother passed away to be with the Lord in heaven.
I am doing okay. Sorry for not updating everyone.
I am doing okay. Sorry for not updating everyone.
Re: OOC Chat Thread
My sincerest condolences.
- Langdon Steed
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Re: OOC Chat Thread
I'm sorry for your loss. Hang in there.
Penny Wise, Reporter at Large
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Active Effects: Vigor Boost (1 die) via Heracles
Parry 4, Toughness 6, Armor 11
Charisma: 2
Bennies: 5 default, 4 current
- Spent 1: 8/16/2017
Active Effects: Vigor Boost (1 die) via Heracles
- Langdon Steed
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Re: OOC Chat Thread
Since the quarter is nearly over and I still have my I Know A Guy Edge use left, can I use it to send a request to Dweomer agents in Stormspire to investigate the surviving daughter Tam, then have the Edge reload on January 1st?
Langdon Steed
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Re: OOC Chat Thread
Out of character I totally know that it does not fit the traditional vampire profile. But I figured Kidemonas would not know.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
would anybody be up for keeping the clues thread up to date? There is a benny in it for you
GM bennies 6/8
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Re: OOC Chat Thread
I guess, since I'm the one keenest on the mystery, I'll do so. What do we know thus far?
Penny Wise, Reporter at Large
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Active Effects: Vigor Boost (1 die) via Heracles
Parry 4, Toughness 6, Armor 11
Charisma: 2
Bennies: 5 default, 4 current
- Spent 1: 8/16/2017
Active Effects: Vigor Boost (1 die) via Heracles
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Re: OOC Chat Thread
If you were making a big bricky dragon would you think it is better to have:
a) d12+8 Strength and d8 Vigor
or
b) d12+6 Strength and d12 Vigor
This is for Kidemonas, a sort of one trick pony
a) d12+8 Strength and d8 Vigor
or
b) d12+6 Strength and d12 Vigor
This is for Kidemonas, a sort of one trick pony
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
The medical report, the meetings with the mayor and doctorsPenny Wise wrote:I guess, since I'm the one keenest on the mystery, I'll do so. What do we know thus far?
In fact reread the interlude thread and look for any incongruities and outright info.
That covers the creature and a few other bits. The quarry thread and the finale hint at other things.
GM bennies 6/8
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Re: OOC Chat Thread
It seems everyone agrees with that. Strange as I always considered Vigor the closest to a dump stat in Savage Worlds. (Rarely have to make Vigor rolls and when you do the penalties are always so high it may as well be auto failure. Unless you have Hard to Kill and Harder to Kill like Humble.)Savant wrote:As I said in Hangouts, d12 Vigor all the way.
But at least now I have a 37 Toughness, which is a record for any character I even played and that is cool.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
Well, a d12 will still pass a 3-Wound Incapacitation roll 50% of the time--that's nothing to sneeze at.RFT wrote:It seems everyone agrees with that. Strange as I always considered Vigor the closest to a dump stat in Savage Worlds. (Rarely have to make Vigor rolls and when you do the penalties are always so high it may as well be auto failure. Unless you have Hard to Kill and Harder to Kill like Humble.)Savant wrote:As I said in Hangouts, d12 Vigor all the way.
But at least now I have a 37 Toughness, which is a record for any character I even played and that is cool.
Smarts is the usual dump-stat, I've found, unless you're playing a Smarts-based character, in which case it's usually Strength. (It's even better to buy Brawny than to go from d4 to d6 Strength.... 32 vs 30 Encumbrance capacity, and you get the Toughness bump thrown in.)
Re: OOC Chat Thread
I see three options for dealing with the Coalition.
Attack
Sneak in and snatch the book
Use the communications to trick the Coalition into leaving
Attack
Sneak in and snatch the book
Use the communications to trick the Coalition into leaving
GM bennies 6/8
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Re: OOC Chat Thread
I am in favor of sneak and snatch the book. Kidemonas would be in favor of attacking (which I believe is the most foolish and highest risk approach).Corrigon wrote:I see three options for dealing with the Coalition.
Attack
Sneak in and snatch the book
Use the communications to trick the Coalition into leaving
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
No risk, no reward.
Does anyone have invisibility or something like that? I am leery of trying to just sneak in with good stealth rolls. I mean, Heracles has Shroud running but that's expensive to leave running while trying to be slow and sneaky.
Does anyone have invisibility or something like that? I am leery of trying to just sneak in with good stealth rolls. I mean, Heracles has Shroud running but that's expensive to leave running while trying to be slow and sneaky.
Heracles
Character Summary
Re: OOC Chat Thread
Out of character (someone else should suggest this in-character, since Savant would be unlikely to), invisibility could be done by Freya on a gizmo. If wielded by a Master (Psionic or Of Magic, whichever), this would then grant True Invisibility--which is utterly necessary if you want to sneak in past guys with thermal sensors.
Beyond that, I do think the stealth option is probably the best, possibly followed by tricking them into leaving (though doing so without them realizing the book is gone would be tricky, at best).
Beyond that, I do think the stealth option is probably the best, possibly followed by tricking them into leaving (though doing so without them realizing the book is gone would be tricky, at best).
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Re: OOC Chat Thread
Langdon might have Master of Magic and Kidemonas can have it for an hour if needed. But his stealth is only d4 I think
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
If you have Master, you don't really need Stealth--you're immune to any form of detection other than Detect Arcana. Were there Dogboys/Psi-Stalkers present? If so, that moves us away from getting away with sneak-and-swipe.RFT wrote:Langdon might have Master of Magic and Kidemonas can have it for an hour if needed. But his stealth is only d4 I think
Re: OOC Chat Thread
I am sorry for your loss.Mica Nowel wrote:On Nov 23, at 4:14 am. my mother passed away to be with the Lord in heaven.
I am doing okay. Sorry for not updating everyone.
Freya Kay -
Techno-Wizard
Re: OOC Chat Thread
Freya has. And immateriality.Heracles wrote:No risk, no reward.
Does anyone have invisibility or something like that? I am leery of trying to just sneak in with good stealth rolls. I mean, Heracles has Shroud running but that's expensive to leave running while trying to be slow and sneaky.
Freya Kay -
Techno-Wizard
Re: OOC Chat Thread
There are NOT any Psi-Stalkers or Dog Boys present.Freemage wrote: If you have Master, you don't really need Stealth--you're immune to any form of detection other than Detect Arcana. Were there Dogboys/Psi-Stalkers present? If so, that moves us away from getting away with sneak-and-swipe.
....aside from Heracles, that is.
Heracles
Character Summary
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Re: OOC Chat Thread
But um, you are working on our side right?Heracles wrote:There are NOT any Psi-Stalkers or Dog Boys present.Freemage wrote: If you have Master, you don't really need Stealth--you're immune to any form of detection other than Detect Arcana. Were there Dogboys/Psi-Stalkers present? If so, that moves us away from getting away with sneak-and-swipe.
....aside from Heracles, that is.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
so ideally we want to sneak in and grab the book and get them to leave?
odds are not in our favor to fight them.
odds are not in our favor to fight them.
Re: OOC Chat Thread
technically I think you could win, but it could go horribly wrong
GM bennies 6/8
Re: OOC Chat Thread
I'm fine with fighting, especially from surprise.
But then....I AM Crazy.
But then....I AM Crazy.
Heracles
Character Summary
Re: OOC Chat Thread
3 of you would be. Nobody said this was the sane and sensible group
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Re: OOC Chat Thread
Dragon Complication of Shoot First at this guy + Heavy Rail Gun = 4d10+4 AP 18 = Dead DragonCorrigon wrote:technically I think you could win, but it could go horribly wrong
Combined with the lighter armaments = Run out of bennies and crying on the floor trying to figure out what happened.
PS: If you guys want to risk it I am still all for it. Afterall Big Risk = Big Reward
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
With a sensible plan you could pull it off. Problem is that certain characters are not sensible
GM bennies 6/8
Re: OOC Chat Thread
Well Heracles may be A Crazy but he is not normally suicidal.
He CAN taken on the Enforcer if he loads up on Psionic powers and Loses It before he jumps in - but I don't know that he can take it down by himself or anything, especially not with how my dice luck tends to run. I mean, Smite, Boost Toughness, maybe Boost Strength as well, Deflection...plus Berserk. Savant is bad ass. Kid could distract it at the very least, maybe kill it.
However, the Dragon and both Crazies hitting the Enforcer all at one time? That might not be a bad way to go. Slam that thing hard and fast while the rest of the group takes on the soldiers and/or goes after the book?
He CAN taken on the Enforcer if he loads up on Psionic powers and Loses It before he jumps in - but I don't know that he can take it down by himself or anything, especially not with how my dice luck tends to run. I mean, Smite, Boost Toughness, maybe Boost Strength as well, Deflection...plus Berserk. Savant is bad ass. Kid could distract it at the very least, maybe kill it.
However, the Dragon and both Crazies hitting the Enforcer all at one time? That might not be a bad way to go. Slam that thing hard and fast while the rest of the group takes on the soldiers and/or goes after the book?
Heracles
Character Summary
Re: OOC Chat Thread
I'm honestly not sure that Savant has anything that could crack the UAR-1, at least not without some exploding damage dice.
Savant
Stat Block
Re: OOC Chat Thread
Any plan works for me. Its just unusual to see this group be all cautious
GM bennies 6/8
Re: OOC Chat Thread
14 guys and a UAR does not look like an idea fight even though we are pretty strong. especially when we have to dedicate additional people to that robot. the rest of us have to deal with everyone else. and everyone else may also be attacking those attacking the robot. we are also down one person atm as well.
I guess what we really do need in the squad is a robot pilot or glitter boy.
I guess what we really do need in the squad is a robot pilot or glitter boy.
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Re: OOC Chat Thread
As fate would have it, I drew a card that causes a major malfunction. Could I use it to shut the UAR-1 down? With it out of commission this is a much easier fight.
Penny Wise, Reporter at Large
Parry 4, Toughness 6, Armor 11
Charisma: 2
Bennies: 5 default, 4 current
- Spent 1: 8/16/2017
Active Effects: Vigor Boost (1 die) via Heracles
Parry 4, Toughness 6, Armor 11
Charisma: 2
Bennies: 5 default, 4 current
- Spent 1: 8/16/2017
Active Effects: Vigor Boost (1 die) via Heracles
- Langdon Steed
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Re: OOC Chat Thread
I apologize for my unplanned absence, holidays have been more hectic than usual but I should be good to go now.
Langdon Steed
Re: OOC Chat Thread
So I read Corrigon's new post and I saw that the options were COMBAT or Flee Like Cowards. So we're fighting, right? LOL!
What's the consensus on course of action? Fight or Flee, or try to sneak (which several people have said they aren't good at)?
What's the consensus on course of action? Fight or Flee, or try to sneak (which several people have said they aren't good at)?
Heracles
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Re: OOC Chat Thread
@Corrigon can we have map with relative distances?
It will play a huge part in our decision.
It will play a huge part in our decision.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
This adventure doesn't come with maps so i will have to come with one soon
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Re: OOC Chat Thread
Does not have to be detailed, just something so we know how long it takes to cross distances. A battle with 4 rounds of being shot at and not being able to attack would make us inclined to run, while a battle close enough to allow engagement within a turn or two would encourage attacking.Corrigon wrote:This adventure doesn't come with maps so i will have to come with one soon
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
If not a map, even the following distances would help for deciding our course of action:
Soldiers to tree line, tree line to woods group, and woods group to rear group. If it's not a fairly straight line through the middle group, then distance from soldiers to rear group is probably useful, too.
Soldiers to tree line, tree line to woods group, and woods group to rear group. If it's not a fairly straight line through the middle group, then distance from soldiers to rear group is probably useful, too.
Savant
Stat Block
Re: OOC Chat Thread
The camp is approximately 200 feet away from the edge of the woods where most of the squad are hidden.
Heracles and Langdon are approximately 20 feet away from the camp in the long grass. You are both currently prone hiding in the grass, unless previously indicated otherwise.
Currently only two soldiers are between them and the woods; one diagonally to the left (as looking at the camp) about forty feet away towards the woods. The other is about ten feet away in front of them.
The Coalition forces have no cover currently.
It is mid-afternoon in bright sunshine so there are no visibility issues.
The team in the woods are about ten feet inside the woods.
Heracles and Langdon are approximately 20 feet away from the camp in the long grass. You are both currently prone hiding in the grass, unless previously indicated otherwise.
Currently only two soldiers are between them and the woods; one diagonally to the left (as looking at the camp) about forty feet away towards the woods. The other is about ten feet away in front of them.
The Coalition forces have no cover currently.
It is mid-afternoon in bright sunshine so there are no visibility issues.
The team in the woods are about ten feet inside the woods.
GM bennies 6/8
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Re: OOC Chat Thread
So guys if I charge I can cover 200' in two turns. But that means in Turn 1 the UAR1 has about a 75% chance of killing me on the way (minus Soak rolls of course). But once I get in close most of his weapons become useless and I think Kidemonas could take him if I live for my second turn.Corrigon wrote:The camp is approximately 200 feet away from the edge of the woods where most of the squad are hidden.
Heracles and Langdon are approximately 20 feet away from the camp in the long grass. You are both currently prone hiding in the grass, unless previously indicated otherwise.
Currently only two soldiers are between them and the woods; one diagonally to the left (as looking at the camp) about forty feet away towards the woods. The other is about ten feet away in front of them.
The Coalition forces have no cover currently.
It is mid-afternoon in bright sunshine so there are no visibility issues.
The team in the woods are about ten feet inside the woods.
I say we attack, what do you say? I do not want them chasing us and shooting us as we run unable to defend ourselves.
Assumptions
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
Savant can cover 78-108' per round, depending on her Run Die. So yeah, probably 3 turns of being out in the open--unless Kid wants to give her a lift, to help it cut down to two rounds.
So, punk-rock sword-swinging nutjob on top of a Dragon? We gonna go full Heavy Metal Magazine cover on these guys?
So, punk-rock sword-swinging nutjob on top of a Dragon? We gonna go full Heavy Metal Magazine cover on these guys?
Savant
Stat Block
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Re: OOC Chat Thread
I love this plan and Kidemonas has already shown he likes giving rides.Savant wrote:Savant can cover 78-108' per round, depending on her Run Die. So yeah, probably 3 turns of being out in the open--unless Kid wants to give her a lift, to help it cut down to two rounds.
So, punk-rock sword-swinging nutjob on top of a Dragon? We gonna go full Heavy Metal Magazine cover on these guys?
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
I will point out that Heracles is going straight for the Enforcer if we are attacking so he will be taking at least some of the fire.
Heracles
Character Summary
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Re: OOC Chat Thread
So we have three people in favor.Heracles wrote:I will point out that Heracles is going straight for the Enforcer if we are attacking so he will be taking at least some of the fire.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: OOC Chat Thread
Freya, as a pacifist, wouldn't fight in any case.
As an option, shan can erect her force field, and also create a "gizmo" that lure the Coalition people away, giving us time to escape.
As an option, shan can erect her force field, and also create a "gizmo" that lure the Coalition people away, giving us time to escape.
Freya Kay -
Techno-Wizard
Re: OOC Chat Thread
Mega-Barrier has Smarts x2 Range. For her, that's 24" = 192'. Would she be willing to move two squares forward and place a forcefield directly in front of the UAR?Freya Kay wrote:Freya, as a pacifist, wouldn't fight in any case.
As an option, shan can erect her force field, and also create a "gizmo" that lure the Coalition people away, giving us time to escape.
(Note: How you feel about enabling the attacking of others, as a Pacifist, is up to you, with Corrigan's opinion on the matter having considerable weight, of course. One possibility--agree to put up a barrier to intercept the weapons-fire on the opening round, but don't place it so close to the UAR that it takes damage if the pilot fires the missiles. (If you weren't a Pacifist, that would totally be my recommendation, but a Major Pacifist would probably feel uncomfortable even with that much.)
Re: OOC Chat Thread
She would be willing to move and use her force field.Freemage wrote:Mega-Barrier has Smarts x2 Range. For her, that's 24" = 192'. Would she be willing to move two squares forward and place a forcefield directly in front of the UAR?Freya Kay wrote:Freya, as a pacifist, wouldn't fight in any case.
As an option, shan can erect her force field, and also create a "gizmo" that lure the Coalition people away, giving us time to escape.
(Note: How you feel about enabling the attacking of others, as a Pacifist, is up to you, with Corrigan's opinion on the matter having considerable weight, of course. One possibility--agree to put up a barrier to intercept the weapons-fire on the opening round, but don't place it so close to the UAR that it takes damage if the pilot fires the missiles. (If you weren't a Pacifist, that would totally be my recommendation, but a Major Pacifist would probably feel uncomfortable even with that much.)
She don't like to fight, but understands it when the need is up. She won't stop her friends from defending themselves (and her). And she would do whatever she can to help them and protect them (avoiding combat as far as possible).
She is a lover, not a figther. She will make gizmos to help, and not directly "fire" against the enemy.
Freya Kay -
Techno-Wizard