Looking for Feedback on Prometheus the Burster
Posted: Tue Sep 25, 2018 8:49 pm
I would appreciate if anyone could take a look at this rough draft of my burster for me for a live game. He likely won't be converted to forum format.
Prometheus, the Burster.
Prometheus is a highly curious, cantankerous old man who's dabbled in a lot of stuff. He's highly knowledgeable about science and <insert another knowledge here>. He's no stranger to mercenary work, but he's getting on in the years and prefers to avoid the front lines. He supports his allies instead.
He has the Mystic Staff option which will be retrapped as an Augmentation Helmet with +2 to Psionics, with the Boost/Lower Trait and Armor powers trapped with traditional psionic type trappings.
Barrier, Entangle (HJ), and Stun will all have cold/ice trappings. (Knowledge of thermodynamics allows him to realize that the things he can do naturally - exciting atoms - works well in reverse. He's no chiller(?), but he's picked up some useful tricks.)
Fly will be full on human torch style flame trappings.
Prometheus, the Burster.
Prometheus is a highly curious, cantankerous old man who's dabbled in a lot of stuff. He's highly knowledgeable about science and <insert another knowledge here>. He's no stranger to mercenary work, but he's getting on in the years and prefers to avoid the front lines. He supports his allies instead.
He has the Mystic Staff option which will be retrapped as an Augmentation Helmet with +2 to Psionics, with the Boost/Lower Trait and Armor powers trapped with traditional psionic type trappings.
Barrier, Entangle (HJ), and Stun will all have cold/ice trappings. (Knowledge of thermodynamics allows him to realize that the things he can do naturally - exciting atoms - works well in reverse. He's no chiller(?), but he's picked up some useful tricks.)
Fly will be full on human torch style flame trappings.