More GMs

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Venatus Vinco
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More GMs

Post by Venatus Vinco »

Hey everyone,

Any Savage or Palladium GMs out there who want to establish a group?

With our first test adventure winding down it looks like Savage Rifts can work in PbP! I'd love to go on a recruiting drive to find new players...unfortunately I'd say we need another GM first.

Our initial paradigm is the Tomorrow Legion there are lots of "Special Units" on page 29-32 of the GM Handbook that could make for a different type of group. Although I think establishing our groups as Special Exploratory Teams, like we have now, give maximum latitude. Also we can name our teams for a little more sense of identity.
GM Guide wrote:„„Special Exploratory Teams: These are the most eclectic and most adventurous teams of all, comprised of any number of primarily combat capable specialists who are also multi-discipline trained for other needs. The Command Staff of the Legion recognized early on that they would have plenty of wild cards, live wires, and off-center types that would need important things to do…outside Castle Refuge. SETs were considered the best answer, to be sent out on long-range patrols; to investigate troubling rumors and reports; explore areas about which little to nothing is currently known; and look for ways to help those at the far reaches of the Legion’s influence. SET members are troubleshooters, usually given fairly wide parameters for their travels, so long as they hold to the honorable foundations of the Legion.
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Timothy Hernandez
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Re: More GMs

Post by Timothy Hernandez »

I would like to try my hand on running a game.

After a brief work, here is my idea of a game. New team sent on probably one of the most perilous missions. 600 miles to the south east along the Georgia/ Florida border. The Seers have foretold of cult activity that will bring the end of the world. Their mission is to stop this at all costs. The trip is going to take some time. 600 miles in the wastelands and post apocalyptic world will take some time. To facilitate the trip, 1 or 2 Big Boss ATV's could be provided (Electric) as well as food provisions. This could lead to several encounters to possibly a side mission or two on the way.
Timothy Hernandez
Pace: 8; Parry: 9; Toughness: 24; (9 MDC); (size=+1) ; Strain: 5/6
Weapon in hand: Chain GreatSword
Damage: 2d12+2
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Beowulf85
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Re: More GMs

Post by Beowulf85 »

Hi all.
I joined up because I have a few people from the Savage Rifts Game Events group on FB who are interested in doing a PbP in order to learn some of the new one sheets. If I were to run it here would I be able to have my own sub-forum that I could edit as I see fit?
I had one that I ran for several years that you can see at the link below. I'd like to have localized permissions to be able to do something similar.
Palladium rifts: Atlantian Resistance
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Venatus Vinco
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Re: More GMs

Post by Venatus Vinco »

Welcome,

We do set up a separate thread for each group, see the 1st and 32nd SET groups and adventure threads below.

GMs also have their own sub forums in the GM area to store notes, adventures, etc. GMs have limited mod powers to administer their groups, access GM areas, etc.

While he all play PBP games. We hope that everyone will be part of the community, follow site wide standards regarding character generation/approval, posting, formatting, house rules, etc. I recommend the House Rules thread for more details.

Our model is based off our sister site Explorer's Unlimited that runs Palladium Rifts and other settings and has maintained great quality over many years.

If you're not sure it might be good to join as a player and see if the style works for you.

Again, welcome!

VV
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