Jose Kerske Martinez, Werecat
Posted: Tue Apr 27, 2021 9:21 am
Jose Kerske Martinez, Werecat
for Oscar
Enchanted Items & Mystic Gadgets table1d20 1d20: [17] = 17
1d20 1d20: [20] = 20
HJ
1d20 1d20: [19] = 19 The Evil That Men Do. You’ve been out there, fighting bandits, raiders, and the soldiers of
would-be warlords. Or, maybe you were such a person, robbing and hurting others until one
day the truth of who you’d become hit, and you decided to start a new journey
1d20 1d20: [2] = 2 The Siege of Tolkeen. The invasion and destruction of the magical state of Tolkeen by
Coalition forces in 109 PA reverberates throughout North America. You may have fought in
that war. Many Tolkeen refugees are now in or near Castle Refuge
money
: 4d6 × 100 4d6*100: [3, 5, 1, 2]*10 = 110 =11000
Universal Credits, and 2d4 × 500 credits 2d4*500: [1, 2]*50 = 150 1500
10 EP for 3rd character
10 EP for 2 rolls on Mars table Strong and Powerful: Add one die to Strength and begin with the Brawny Edge.
10 EP for signature item
6 ep for 2 rolls on enchantment 1d20: [10] = 10
Your hero is in good shape with a Snare Gun at her side, see page 104.
1d20: [1] = 1 Made of a wood unknown to most of the world, your character’s elegant staff is a
powerful weapon and tool for magic work. The staff has 10 PPE (which regenerate
at the same rate as the caster’s), and grants +1 to all Spellcasting or Faith rolls.
Finally, it’s a combat-worthy staff (Str+d6, Reach 1, Parry +1, two-handed) that even
does Mega Damage if 2 PPE is channeled through it that round.
36 total divide by 50 % coupon = 18EP
Talisman of Marduk (Patron Item)
for Oscar
Enchanted Items & Mystic Gadgets table1d20 1d20: [17] = 17
1d20 1d20: [20] = 20
HJ
1d20 1d20: [19] = 19 The Evil That Men Do. You’ve been out there, fighting bandits, raiders, and the soldiers of
would-be warlords. Or, maybe you were such a person, robbing and hurting others until one
day the truth of who you’d become hit, and you decided to start a new journey
1d20 1d20: [2] = 2 The Siege of Tolkeen. The invasion and destruction of the magical state of Tolkeen by
Coalition forces in 109 PA reverberates throughout North America. You may have fought in
that war. Many Tolkeen refugees are now in or near Castle Refuge
money
: 4d6 × 100 4d6*100: [3, 5, 1, 2]*10 = 110 =11000
Universal Credits, and 2d4 × 500 credits 2d4*500: [1, 2]*50 = 150 1500
10 EP for 3rd character
10 EP for 2 rolls on Mars table Strong and Powerful: Add one die to Strength and begin with the Brawny Edge.
10 EP for signature item
6 ep for 2 rolls on enchantment 1d20: [10] = 10
Your hero is in good shape with a Snare Gun at her side, see page 104.
1d20: [1] = 1 Made of a wood unknown to most of the world, your character’s elegant staff is a
powerful weapon and tool for magic work. The staff has 10 PPE (which regenerate
at the same rate as the caster’s), and grants +1 to all Spellcasting or Faith rolls.
Finally, it’s a combat-worthy staff (Str+d6, Reach 1, Parry +1, two-handed) that even
does Mega Damage if 2 PPE is channeled through it that round.
36 total divide by 50 % coupon = 18EP
Talisman of Marduk (Patron Item)