Player Name: Salmon Max
Google Handle: samminmax@gmail.com
Character Name: Aliyas One-Arrow
Rank: Novice
Race: Human
Iconic Framework: Tattooed Warrior
Attributes: Agility d8, Smarts d6, Spirit d10, Strength d8, Vigor d8
Pace: 6; Parry: 6; Toughness: 24; PPE: 19, Strain 3
Tattooed Warrior Package
- Reroll Fear Checks
- +1d to two physical attributes
- Attractive or Brawny
- 12 magic tattoos (gain toughness/ppe as a result; immune to gritty damage)
** 2 simple or shield, 4 any weapon, 1 animal, 1 monster, 2 power, 2 any
- +2d in Athletics, Fighting or Shooting, 2 Combat or Professional edges
- +1d Fighting, +2d Shooting, Marksman and Sharpshooter
Skills: 15/15
Athletics 1d8
Notice 1d6
Persuasion 1d8
Stealth 1d6
Common Knowledge 1d4
Performance 1d8
Fighting 1d8
Riding 1d6
Shooting 1d8
Survival 1d6
Language: Dragonese (Native) 1d8
Language: English 1d4
Hindrances
Major: Bloodthirsty
Minor: PTSD
Minor: Quirk - Dislikes relying on equipment/tools
IF: Vengeful
Edge: Arrogant
Edges
IF: Extraction
IF: Levelheaded
IF: Attractive
IF: Rapid Recharge
IF: Upgradeable
IF: Marksman
IF: Sharpshooter
Race: Maxi-Man
Hind: Tattoo Harmony
Hind: Tattooed Archer
Nov 1: New Ink
Nov 2: +1d6 Spirit
Hero’s Journey
- Get a tattoo
- Get a symbiote
- Trademark Weapon - Aura Bow
- Improved Trademark Weapon - Aura Bow
Aliyas One-Arrow
Aliyas One-Arrow
Last edited by Arcata on Wed Sep 08, 2021 5:05 pm, edited 8 times in total.
Re: Aliyas One-Arrow
Tattoos (14)
- Simple Weapon: Spear (1ppe)
- Shield: Large Shield (Parry +3, cover 4, 2ppe)
- Weapon: Aura Winged Longbow (7ppe)
- Weapon: Skull Piercing Winged Javelin (6ppe)
- Weapon: Aura Longsword (6ppe)
- Weapon: Serpent Halberd (4ppe)
- Animal: Giant Spider (1ppe)
- Monster: Devil Unicorn (8ppe)
- Power: Exalted Arcane Protection (Self, 2ppe)
- Power: Exalted Darksight+Greater Farsight (Self, 4ppe)
- Power: Greater Protection (Self, Toughness; 4ppe)
- Power: Greater Speed (self, quickness, 5ppe)
- Power: Greater Boost Strength (Self, 3ppe)
- Power: Greater Stun (4ppe)
Credits: 40,400
Weapon
- Aura Bow, 15/30/60, silver trapping, +2 attack, +2 Parry
- - Normal Arrow, 4d6+smite AP 7 MD
- - Polymer Arrow, Str+2d10+smite AP 13 MD
- - Explosive Arrow, Str+6d6+smite AP 12
- - Neural Disruptor, Vigor -2 (-4 w/raise) or Stun; must be recharged
Armor
Armored cloak
Augmentation
- Absurr Life Node (via hero's journey) - 3x lifespan, +1d Spirit/Vigor, +4 toughness, immune to mind control
Gear
Translator 9.6k
NG-S2 Survival Pack
2 person tent, +20% water supplies
Sleeping bag
Flashlight w/knife; solar
Inertial compass (+2 to Survival to navigate)
Short range (5 mile) radio
First aid kit (+1 to healing; 3 uses)
Hunting/Fishing kit (+1 to Survival to forage)
Three ‘saw wires’
Fire starter
Survival Knife, hatchet, wooden cross
4 signal flares
Climbing kit w/30 rope
Soap and washcloth
Canteen
2 weeks rations
Wings of Pronbida (Patron Item)
A pair of polished bronze wings immune to the ravages of time and of the finest craftsmanship.
Unique Enchanted Item
Dimensions: ten foot wingspan, but a mere two feet when folded
• The wearer gains the Fly power while using this talisman. The wings have a base of 10 P.P.E. and regains 1 PPE per hour. They do not gain access to Mega Modifiers.
• Indestructible: Cannot be destroyed by any means, save alchemy. Cannot be used defensively or offensively (provide no protection at all)
• Protection from Spell Magic: The wearer acts as if he had 1 points of Armor when hit by damage-causing arcane powers, and adds +1 to his Trait rolls when resisting opposed powers. Even friendly arcane powers must subtract this modifier to affect the resistant hero. This stacks with Arcane Resistance, Arcane Protection, and other such abilities.
- Simple Weapon: Spear (1ppe)
- Shield: Large Shield (Parry +3, cover 4, 2ppe)
- Weapon: Aura Winged Longbow (7ppe)
- Weapon: Skull Piercing Winged Javelin (6ppe)
- Weapon: Aura Longsword (6ppe)
- Weapon: Serpent Halberd (4ppe)
- Animal: Giant Spider (1ppe)
- Monster: Devil Unicorn (8ppe)
- Power: Exalted Arcane Protection (Self, 2ppe)
- Power: Exalted Darksight+Greater Farsight (Self, 4ppe)
- Power: Greater Protection (Self, Toughness; 4ppe)
- Power: Greater Speed (self, quickness, 5ppe)
- Power: Greater Boost Strength (Self, 3ppe)
- Power: Greater Stun (4ppe)
Credits: 40,400
Weapon
- Aura Bow, 15/30/60, silver trapping, +2 attack, +2 Parry
- - Normal Arrow, 4d6+smite AP 7 MD
- - Polymer Arrow, Str+2d10+smite AP 13 MD
- - Explosive Arrow, Str+6d6+smite AP 12
- - Neural Disruptor, Vigor -2 (-4 w/raise) or Stun; must be recharged
Armor
Armored cloak
Augmentation
- Absurr Life Node (via hero's journey) - 3x lifespan, +1d Spirit/Vigor, +4 toughness, immune to mind control
Gear
Translator 9.6k
NG-S2 Survival Pack
2 person tent, +20% water supplies
Sleeping bag
Flashlight w/knife; solar
Inertial compass (+2 to Survival to navigate)
Short range (5 mile) radio
First aid kit (+1 to healing; 3 uses)
Hunting/Fishing kit (+1 to Survival to forage)
Three ‘saw wires’
Fire starter
Survival Knife, hatchet, wooden cross
4 signal flares
Climbing kit w/30 rope
Soap and washcloth
Canteen
2 weeks rations
Wings of Pronbida (Patron Item)
A pair of polished bronze wings immune to the ravages of time and of the finest craftsmanship.
Unique Enchanted Item
Dimensions: ten foot wingspan, but a mere two feet when folded
• The wearer gains the Fly power while using this talisman. The wings have a base of 10 P.P.E. and regains 1 PPE per hour. They do not gain access to Mega Modifiers.
• Indestructible: Cannot be destroyed by any means, save alchemy. Cannot be used defensively or offensively (provide no protection at all)
• Protection from Spell Magic: The wearer acts as if he had 1 points of Armor when hit by damage-causing arcane powers, and adds +1 to his Trait rolls when resisting opposed powers. Even friendly arcane powers must subtract this modifier to affect the resistant hero. This stacks with Arcane Resistance, Arcane Protection, and other such abilities.