Attributes: Agility d6, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Fighting d6, Notice d6, Stealth d8, Tracking d6 (Smell)
Pace: 4; Parry: 5; Toughness: 4
- •Arcane Resistance: +2 Armor against damage-causing powers and +2 on trait rolls to resist opposed powers.
• Claws: Str+d4.
•Powers Pts: Imps have 10 Power Points, sacrificing the baby imp will yield 20 ppt.
• Lending: An imp can share its Power Points with its master.
•Infernal Form: Immune to normal fire, heat, and cold (but affected by Mega Damage sources); immune to disease and poisons.
•Invisibility: As the power, but used at will without a roll (at the base −4 level). Brodkil use this to ambush foes, but rarely remain invisible once combat is underway, instead relying on their horrific presence to unnerve foes.
•Flight of 6” climb 3”
• Size –1: Imps are the size of small children.
• Weakness (Cold Iron and Holy): Demons take normal damage from cold iron weapons and +4 damage vs holy weapons.