Rolling Dice

Welcome to our site. This is the place where you will find our "Getting Started" guides on how to do play-by-post, character creation, and our house rules. Have a look. if you have any questions feel free to PM our site administrator: Venatus Vinco or Daniel. Also, Join our community channel on Discord. Start building your Character by checking out Character Creation.
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Venatus Vinco
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Rolling Dice

Post by Venatus Vinco »

Dice Tutorial
Our site uses the Dice Rolls Extension by phpstudio to roll dice. This extension has a lot of variables and uses. As Savage Worlds players the biggest asset is that the system automatically figures out Aces (aka "exploding" dice).

Dice Tester & Syntax
The system has live test function that outlines all the different variables and gives you the opportunity to play around with the options. This can let you get familiar with the roller and play with formatting options that work for you. Although your GM may have a preference for how your rolls should appear as well.

Tester: app.php/dice

Making Rolls in a Post
Dice rolls are made by selecting the "Dice rolls" tab just below the post editor. Enter your roll notation where indicated and press "Roll the Dice". Each post can have up to 100 die rolls as needed. You may place the roll inline, put it on an OOC tag, or leave it appended to the post like an attachment (see blow).

Inline:
Freeman throws a punch at the bawdy sailor Fighting 1d12!!: [9] = 9 and hits home!

Freeman throws a
Fighting 1d12!!: [9] = 9
at the bawdy sailor and hits home!

OOC Tag:
Damage
Damage 1d8!! 2d6!! AP 6: [7]+[2, 1] = 10
Example

Step 1
A) Start a new topic or reply to a post
B) Select the "Dice rolls" tab
C) Enter roll notation
D) Hit "Roll the dice"
E) Repeat for any additional dice rolls (such as a Wild Die)
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Step 2
A) Press the "Place Inline" button to put the dice roll in your post
B) Repeat for any additional rolls
C) Press "Submit" to view the result
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Step 3
A) View the result and contemplate spending a Benny
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Attachment:
Dice rolls
Fighting 1d12!! Wild 1d6!! /Fighting Attack on CS Grunt: [18!!]+[9!!] = 27
Psi Sword Damage with the Drop 1d8!! 2d12!!+4: [4]+[8, 3]+4 = 19
Wild 1d6!!: [8!!] = 8
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Didn't have a signature but wanted the 1 EP for using OOC tags!
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Venatus Vinco
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Re: Rolling Dice

Post by Venatus Vinco »

Best Practices
1) Output looks best with one roll per line. You can put text notation there too.

Code: Select all

Fighting 1d6!
2) Exclamation Points (!) make dice explode. A single point (1d6!) will show any exploded dice and the re-rolls. Two points (1d6!!) shows the grand total of any explosions.

10d6!: [3, 1, 2, 1, 2, 3, 3, 5, 3, 6!, 3] = 32
10d6!!: [3, 2, 3, 2, 2, 4, 11!!, 2, 1, 5] = 35

3) OOC and inline tags are still your friends
Roll
10d6!: [3, 1, 2, 1, 2, 3, 3, 5, 3, 6!, 3] = 32
10d6!!: [3, 2, 3, 2, 2, 4, 11!!, 2, 1, 5] = 35
Freeman throws a
Fighting 1d8!: [6] = 6
at the bawdy sailor and hits home!

4) The maximum integer is 99 therefore for multiplication you can do 1d6*10*10 to get x100 and other combinations as needed.
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Didn't have a signature but wanted the 1 EP for using OOC tags!
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