FINAL TALLIES
Sir Blurre - 7 XP | 2.20 PPW | 3 EP + 1 Benny
Jack "Bullet" Jones - 7 XP | 2.00 PPW | 3 EP +1 Benny
Kim Black - 7 XP | 2.20 PPW | 3 EP +1 Benny
Orrin Truthseeker - 7 XP | 2.10 PPW | 3 EP +1 Benny
Rill - 7 XP | 2.20 PPW | 3 EP +1 Benny
Silverclaws - 7 XP | 2.50 PPW | 3 EP +1 Benny
Group Post Rate (Weekly): 2.20
GM Post Rate (Weekly): 2.50
The above totals include 3 XP each for group success, 0-2 XP for writing Interludes and up to 2 XP and 3 EP for post count.
IMPORTANT NOTE: I realized I didn't include any Interlude opportunities this quarter! Instead, I've given everyone a bonus XP for your posts during the travel scene. If you want to earn another +1 XP, post an Interlude over the weekend about what was going through your mind when you or your compadres were on the brink of death during the shootout with the Mongrels of Marron.
EDIT: The above totals have been updated with final numbers. They do not include the XP for the final Interlude mentioned above -- go ahead and take your extra XP once you post your Interlude.
2nd Quarter XP and EP
- Tribe of One
- Posts: 1208
- Joined: Wed Aug 30, 2017 9:28 am
- Silverclaws
- Silver Patron
- Posts: 234
- Joined: Thu Sep 28, 2017 1:42 pm
Re: 2nd Quarter XP and EP
Post by Silverclaws »
Tribe: Will you give a final tally then after the Interludes?
Silverclaws
Quick Stats _
Weapons
Veteran Wolfen MARS Techno-Warrior
Charisma: 0 || Pace: 8 (1d8) || Parry: 8 (9 with claws) || Toughness: 23 (6) || Size: +1 || Strain: 19/22
Wounds: None || Fatigue: None
Combat Edges:
Bennies: 4/4
Charisma: 0 || Pace: 8 (1d8) || Parry: 8 (9 with claws) || Toughness: 23 (6) || Size: +1 || Strain: 19/22
Wounds: None || Fatigue: None
Combat Edges:
- Level-Headed Edge: Draw two initiative cards and take the best.
- Danger Sense Edge: Notice roll -2 before being suprised or ambushed.
Bennies: 4/4
Weapons On Hand _
- JA-9 Variable Laser Rifle
- Chain Greatsword
- Silvered Vibro-Blade Vembraces
Adventure Cards _
- .
- (46) Renown: Play after completing a good deed of some import. You gain a permanent +1 Charisma bonus toward those who have heard of you (typically a 50% chance).
Return to “Tomorrow Legion: 18th COT New West”
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