Hey all, the Savage Rifts site makes use of the Adventure Deck, which if you're not familiar provides some small but significant benefit when played. Novice characters "draw" one card per quarter; More experienced characters can draw and hold one card per rank (Seasoned is two, Veteran is three, etc.) but can still only play one card per quarter. (You can also buy extra cards with EP or get them by being a Patron - those don't count toward the hold limit and can be played at any time.)
The deck can be found here (ignore the "Held By" names):
Adventure Card
Just roll a 1d54 below and look up which card that corresponds to - careful because the numbering is one off from the row numbers in the spreadsheet. Go ahead and post which card(s) you drew below. We'll go first come first serve, so if you get a roll that has already been rolled previously just reroll.
The Adventure Deck - Q4 2018
- Tribe of One
- Posts: 1208
- Joined: Wed Aug 30, 2017 9:28 am
The Adventure Deck - Q4 2018
GM Bennies: 7/7
- Jack 'Bullet' Jones
- Silver Patron
- Posts: 206
- Joined: Tue Sep 12, 2017 11:21 pm
Re: The Adventure Deck - Q4 2018
Novice: [dice:20ipkk7c]42927:0[/dice:20ipkk7c] - Renown: Play after completing a good deed of some import. You gain a permanent +1 Charisma bonus toward those who have heard of you (typically a 50% chance).
Seasoned: [dice:20ipkk7c]42927:1[/dice:20ipkk7c] - Turncoat: Your hero somehow convinces or bribes a minor foe to perform a small favor—such as helping the hero escape, revealing the location of the “boss,” etc.
Veteran: [dice:20ipkk7c]42927:2[/dice:20ipkk7c] - Folk Hero: Play after you save a group of people from dire circumstances. The community adopts you and your party as local heroes, and you can always find aid there.
Seasoned: [dice:20ipkk7c]42927:1[/dice:20ipkk7c] - Turncoat: Your hero somehow convinces or bribes a minor foe to perform a small favor—such as helping the hero escape, revealing the location of the “boss,” etc.
Veteran: [dice:20ipkk7c]42927:2[/dice:20ipkk7c] - Folk Hero: Play after you save a group of people from dire circumstances. The community adopts you and your party as local heroes, and you can always find aid there.
Bullet Jones
Re: The Adventure Deck - Q4 2018
Novice roll: [dice:z42bf1qe]42932:0[/dice:z42bf1qe] Power Surge: Immediately recover all spent
Power Points.
Probably won't be holding that long.
Power Points.
Probably won't be holding that long.
Active Effects:
[/list]
- Time Twister belt:(when activated) -2 to ranged attacks against wearer, +2 to wearers parry, 4x pace
Stormheart: +4 to armor of Electric Aura power, +2 die type to vigor, and gain Dodge edge when active. Cost 2 ISP/hr
[/list]
Seswarick
Re: The Adventure Deck - Q4 2018
Kim, Seasoned, 2 rolls
[dice:3bt99kwe]42937:0[/dice:3bt99kwe]
Epiphany - Something you never understood before suddenly “clicks.” You gain a d6 in any skill you previously did not have for the remainder of this game session.
[dice:3bt99kwe]42937:1[/dice:3bt99kwe]
Teamwork - Your hero and any adjacent allies add +4 to their next trait rolls. The allies must be adjacent when the card is played to receive the bonus.
[dice:3bt99kwe]42937:0[/dice:3bt99kwe]
Epiphany - Something you never understood before suddenly “clicks.” You gain a d6 in any skill you previously did not have for the remainder of this game session.
[dice:3bt99kwe]42937:1[/dice:3bt99kwe]
Teamwork - Your hero and any adjacent allies add +4 to their next trait rolls. The allies must be adjacent when the card is played to receive the bonus.
Character Tracking
Equipment
Vehicles
Mission Loot
- Orrin Truthseeker
- Bronze Patron
- Posts: 220
- Joined: Mon Sep 11, 2017 8:11 pm
Re: The Adventure Deck - Q4 2018
Seasoned, 2 rolls:
[dice:gcknq1e4]42947:0[/dice:gcknq1e4]
Theme song: It’s one of those “inspiring music movie moments” when the heroes get their second wind! You and all allies who can see your signal or hear your voice (walkie-talkies count) recover automatically from Shaken status and any Fear effects, due to your inspiring words.
[dice:gcknq1e4]42947:1[/dice:gcknq1e4]
Spill the beans: The subject of your questioning tells you everything you want to know, whether by friendly persuasion, intimidation, or force.
[dice:gcknq1e4]42947:0[/dice:gcknq1e4]
Theme song: It’s one of those “inspiring music movie moments” when the heroes get their second wind! You and all allies who can see your signal or hear your voice (walkie-talkies count) recover automatically from Shaken status and any Fear effects, due to your inspiring words.
[dice:gcknq1e4]42947:1[/dice:gcknq1e4]
Spill the beans: The subject of your questioning tells you everything you want to know, whether by friendly persuasion, intimidation, or force.
Orrin Truthseeker
- Sir Blurre
- Bronze Patron
- Posts: 201
- Joined: Mon Sep 11, 2017 9:02 pm
Re: The Adventure Deck - Q4 2018
Novice [dice:2a8thtih]42962:0[/dice:2a8thtih]: Epiphany Something you never understood before suddenly “clicks.” You gain a
d6 in any skill you previously did not have for the remainder of this game session.
Seasoned [dice:2a8thtih]42962:1[/dice:2a8thtih]: Joker's Gone Wild Play this card to swap your initiative card with any Joker drawn for initiative.
d6 in any skill you previously did not have for the remainder of this game session.
Seasoned [dice:2a8thtih]42962:1[/dice:2a8thtih]: Joker's Gone Wild Play this card to swap your initiative card with any Joker drawn for initiative.
Sir Blurre
Quick Stats
Re: The Adventure Deck - Q4 2018
Novice. [dice:ygb8it9u]42974:0[/dice:ygb8it9u]
Seasoned. [dice:ygb8it9u]42974:1[/dice:ygb8it9u] - Second Wind. Play on your hero to automatically remove all wounds sustained in combat (but not crippling injuries). If Shaken, he is now unshaken as well.
Novice (re-roll). [dice:ygb8it9u]42974:2[/dice:ygb8it9u] - Payback. Play on an opposing Wild Card. Your attacks and damage against him are made at +2 for the duration of the scene.
Seasoned. [dice:ygb8it9u]42974:1[/dice:ygb8it9u] - Second Wind. Play on your hero to automatically remove all wounds sustained in combat (but not crippling injuries). If Shaken, he is now unshaken as well.
Novice (re-roll). [dice:ygb8it9u]42974:2[/dice:ygb8it9u] - Payback. Play on an opposing Wild Card. Your attacks and damage against him are made at +2 for the duration of the scene.
- Silverclaws
- Silver Patron
- Posts: 234
- Joined: Thu Sep 28, 2017 1:42 pm
Re: The Adventure Deck - Q4 2018
Novice [dice:3iigkme0]42977:0[/dice:3iigkme0] - Parely.
All characters cease fighting and listen to the hero speak for at least 30 seconds. Others may only take
defensive actions during this time. This has no effect on beasts and other creatures that cannot understand the speaker.
Seasoned [dice:3iigkme0]42977:1[/dice:3iigkme0] - Rabbit Out of My Hat.
Play this card to gain +2 on any Trick test until the end of the scene.
Veteran [dice:3iigkme0]42977:2[/dice:3iigkme0] - Deadly Blow.
Play after damage is rolled to double the total of a successful melee attack.
All characters cease fighting and listen to the hero speak for at least 30 seconds. Others may only take
defensive actions during this time. This has no effect on beasts and other creatures that cannot understand the speaker.
Seasoned [dice:3iigkme0]42977:1[/dice:3iigkme0] - Rabbit Out of My Hat.
Play this card to gain +2 on any Trick test until the end of the scene.
Veteran [dice:3iigkme0]42977:2[/dice:3iigkme0] - Deadly Blow.
Play after damage is rolled to double the total of a successful melee attack.
Re: The Adventure Deck - Q4 2018
[dice:2empcksd]44039:0[/dice:2empcksd] = Mechanical Malfunction: A device malfunctions in some way: guns jam, bow strings break, etc. The device can be fixed by a Repair roll at -4 and 10 minutes work.
[dice:2empcksd]44039:1[/dice:2empcksd] = Peace: Your hero is able to improve the attitude of a group in an encounter, perhaps by recognizing someone in the crowd, showing respect, or offering a bribe. It doesn’t work on true enemies—only “neutrals” who happen to cross paths with your party.
[dice:2empcksd]44039:1[/dice:2empcksd] = Peace: Your hero is able to improve the attitude of a group in an encounter, perhaps by recognizing someone in the crowd, showing respect, or offering a bribe. It doesn’t work on true enemies—only “neutrals” who happen to cross paths with your party.
Tito, Chihuagoyle Dog boy